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  1. VoidMage_Lowell

    Way to jinx us :rolleyes: It will get bad when we get like 5 users a week bumping old threads...

    Way to jinx us :rolleyes: It will get bad when we get like 5 users a week bumping old threads with messages like "omg lolol thats funny" or "wut teh hell link broke" or entirely random junk which I can't even begin to encompass with my examples.... Maybe that won't happen, though, I rather liked...
  2. VoidMage_Lowell

    I blame the WiiWare release.

    I blame the WiiWare release.
  3. VoidMage_Lowell

    Cave Story ~ The Lost Mage and Pirate

    The Lost Pirate It's not from lack of trying, mind you. :( I've told him about here several times, but besides generally being busy and usually not showing up for days in a row, he's apparently just not interested in joining...
  4. VoidMage_Lowell

    Quick Modding/Hacking Answers Thread

    Little activity? Is it working? Hey, er, does anyone know what needs to be changed to prevent missiles from dropping? I know the call for dropping EXP, but I don't know about the one for missiles... {The question's been asked a few times before, too, but never really answered...}
  5. VoidMage_Lowell

    Cave Story ~ The Lost Mage and Pirate

    Back to work Wait, what, the Balrog cutscene is repeating for you!? Now I know something's wrong, I specifically remember sticking in skipflags for that fight...! {That stuff gets annoying even for me, after awhile} I already added a bunch of skipflags before, but I'll go over every single...
  6. VoidMage_Lowell

    Cave Story ~ The Lost Mage and Pirate

    Spur of activity I could've swore I put in skip flags for his dialogue, too... And is the enemy placement really that hard...? Of course I'm still working it, I just said that a post or two ago >.>; I never actually found it that hard, really... If so many people are having this much trouble...
  7. VoidMage_Lowell

    If there were a patch for Cave Story Wii...

    Live a eviL! You know, I'm pretty sure Aeon Genesis is just one guy.... That's what I got out of the About, anyways. He translated Live a Live, too!
  8. VoidMage_Lowell

    Hey, uhm, there's something funny going on... We have 90+ guests on, and a full 60 of them are...

    Hey, uhm, there's something funny going on... We have 90+ guests on, and a full 60 of them are viewing the same exact thread, "Recommend a game that you like that no one else seem to play". And I just got that weird 'database error' again... Are they bots? And what the hell are they doing..?
  9. VoidMage_Lowell

    Ballos: Was he really sealed fully away?

    Mr. Literal? I knew what he meant by 'we', I was just making a joke about not having died to the door, like he had. That's what the ':rolleyes:' was for. :o
  10. VoidMage_Lowell

    Haiku chat

    What failures... Don't you know Haikus? The last line is five, not six. Haiku one-oh-one...
  11. VoidMage_Lowell

    Regarding the user levels..

    Slow on the uptake... He's just giving him something of an alternate. Since we can't change those post title things, we can do that instead. {Which Captain does a lot of, himself}
  12. VoidMage_Lowell

    Ballos: Was he really sealed fully away?

    Tsk, tsk... Wait, what's all this 'we' stuff? :o
  13. VoidMage_Lowell

    Haiku chat

    Haiku fail Heh, apparently... It's you who can't count, Captain. First line, not second.
  14. VoidMage_Lowell

    Cave Story ~ The Lost Mage and Pirate

    *Cough* What bump? The post before you was only a day ago :( Those are to help convey how those conversations would go in real speech, with pauses and draw outs and such. It's to make the text not appear so 2D, and give it some depth.
  15. VoidMage_Lowell

    Ballos: Was he really sealed fully away?

    Conspiracy theory *Cough* Chinfish and Counter Bomb *Cough* There's two more random monsters that only show up once. Just because the Possessed Door only appeared once doesn't mean there has to be some connection between it and the storyline, just look at the other two random monsters...
  16. VoidMage_Lowell

    I really, REALLY think Pixel is making a new game

    Sounds too big... Azarashi. Will they even get that big? The Warioware minigames I remember are like 5 seconds long... Well, unless the objective of that 5 second minigame is to try and pin a cat to the wall :rolleyes:;
  17. VoidMage_Lowell

    Cave Story Officially RELEASED for WiiWare

    I remember lowering -something-... ...Er.... Can't you just do that from the options menu...?
  18. VoidMage_Lowell

    Cave Story Officially RELEASED for WiiWare

    Poor Pixel... You know, Pixel could care a less about the money, he made Cave Story for free. The one thing he does care about is how people like his game, and with everyone raging over it.... {I'm pretty oh-kay with it, myself}
  19. VoidMage_Lowell

    Bug Listing for Cave Story on WiiWare

    Should've had me as a tester ^.^ Yeah, I've seen a few other things too, like Igor's death animation seems to have another sprite bleeding into it's edge. {It definitely wasn't smoke, that's for sure} I'll be really surprised and a bit upset if they can't/won't update and fix these bugs... {I...
  20. VoidMage_Lowell

    Wii music: garbage or just misunderstood?

    Sheesh, what rage I may not like all the bleeps and bloops they threw in there, but a lot of the songs really do sound better. They've added more to each one, which, even if the bleeps are slightly irritating, is rather neat. I disliked the original Graveyard theme, but I really like this new...
  21. VoidMage_Lowell

    Translation Discussion

    I am disappoint What have they done to you, Balrog...? No Huzzah...? *Goes to cry in a corner*
  22. VoidMage_Lowell

    Cave Story ~ The Lost Mage and Pirate

    I'm so busy... Thanks, and I'm not sure that I'll need any testers, but if I do I'll let you know :D; And whenever I finish the second part {I've got some work done...}, I'll've remade all of the first too, so among other things, it should be a little kinder on saves... That Balrog was...
  23. VoidMage_Lowell

    Plantation deathtrap question

    I'm just sorta guessing, here That most likely means taking more hits before you ever reach the top, so you keep your invincibility and don't die. So you really are 'riding' it all the way to the top.
  24. VoidMage_Lowell

    Plantation deathtrap question

    *Facepalm* He just said it, you have to lure a dragonfly near the Presses, get hit by the dragonfly, and use the temporary invincibility you've just gained to get past them all. You might need to repeat it halfway up, even.
  25. VoidMage_Lowell

    Map System and Nikimaru Counter

    Map System and Nikumaru Counter Yeah, it's the Nikumaru Counter in the game. {Just checked a clean version with CE..} Heheh, whoops? :confused:
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