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  1. Orfvar Stöhtkonung

    a mod

    Amen, Chaddykins.
  2. Orfvar Stöhtkonung

    2 questions: <QUA usage & change door target

    I looked at it and I got it to work. I think the problem might have been the fact that no boss had been selected. After picking No Special Boss it worked. Try doing that.
  3. Orfvar Stöhtkonung

    a mod

    There are better ways of showing your ignorance of satire humour than by insulting me. These comics are hardly highbrow literature, but the guy who made them states a valid point, however inanely presented they might be. You should read up on copyright law. It's more vague and less global than...
  4. Orfvar Stöhtkonung

    a mod

    You know what else is kind of dumb, Phantom? Whining about some silly satire comic that has harmed your sensitive internet sensibilities. The fact that you think the comics are offensive is just borderline pathetic. I like the comics. Speaking of comics and ripping people off, does anyone here...
  5. Orfvar Stöhtkonung

    Cave Story Maps

    Cool, but I don't understand why you made them. This reminds me of a poster I saw somewhere of the light and dark world of Zelda: aLttP, though.
  6. Orfvar Stöhtkonung

    The random ideas topic of doom

    I have a very simple steel-themed conversion of the Sand zone tileset. I made it purely out of boredom and will probably not use it, so should I upload it here in case anyone might want it, or did you intend this thread to be limited to only ideas and suggestions? It could be beneficial to...
  7. Orfvar Stöhtkonung

    Booster 2.0

    Yup, you'll find a rope in the lower right corner of the core room. Remember to dry Curly in the small room you find halfway through the waterway, or she'll perish when you reach the waterway boss. If you do these two steps you're done for now. Booster will be in the mimiga village (Arthurs...
  8. Orfvar Stöhtkonung

    Poll which graphics do you like best?

    You're probably already on it, but I think you could add a lot of depth to the mushroom if you make the shadow darker and the highlight brighter (which, i take it, you are doing) and if you move the angle of incoming light a bit so that the highlight is somewhere near the middle of the 'shroom...
  9. Orfvar Stöhtkonung

    Discussion about the current situation with mod copyrights

    I don't get this. This is a tiny community, it would benefit everyone if people were a bit more open to the idea of sharing content. After all, it's not like there's is anything to be gained outside of this small group of people by keeping total control of your stuff. Similarly, any modder who...
  10. Orfvar Stöhtkonung

    Credits artwork

    Roger that.
  11. Orfvar Stöhtkonung

    Credits artwork

    I was wondering the exact same thing for the exact same reason. Though mostly because im lazy and think it's more fun to draw and write a bit of narrative text rather than a whole load of dialogue. It would be cool to have a wide screen image to go along with the scrolling text. Have you tried...
  12. Orfvar Stöhtkonung

    Credits artwork

    Oh, right. I forgot about that... Somehow, when I was messing about with the window/fonts folder I must have done something wrong. I can't remember doing anything special except taking out the Courier New font. But then I must have deleted it by accident because now I can't find it. ... I just...
  13. Orfvar Stöhtkonung

    Credits artwork

    I meant it in the sense that I had overlooked the tool the first time around and therefore didn't download it.
  14. Orfvar Stöhtkonung

    Credits artwork

    Extensive scientific testing, conducted with utmost care, has show that the suggested method, as described above, is sufficient to achieve satisfying results. Thank you. I had in fact missed that specific tool when I visited your thread the first time.
  15. Orfvar Stöhtkonung

    Credits artwork

    Is there any way you can alter the artwork that is shown during the credits? I can't find them in the data folder so I assume they are tucked away somewhere in the .exe, which is problematic to say the least.
  16. Orfvar Stöhtkonung

    Cave Story maps in PNG format and more

    People who have tried to make one huge map of the whole game before have noticed that some areas overlap unless they rotate the areas. I think there's a thread about it somewhere. As for the main artery I have no idea why it looks like it does.
  17. Orfvar Stöhtkonung

    Cave Story Translations/Scripts/Patches

    Changing the textbox colour is easy. However, I have no idea how one would go about to alter the font, size, or colour of the text itself. I can imagine it would mess things up if one did, too. Then there's the fact that we don't know how bad eyesight this person has. It might be worth a try...
  18. Orfvar Stöhtkonung

    Replacing the main character sprite?

    I've worked around the problem by copying the sprite image onto a new .bmp file, which can be coloured whichever way I want in Paint. The new file is then saved over the original file and renamed .pbm. It works fine in game, as far as I know.
  19. Orfvar Stöhtkonung

    Replacing the main character sprite?

    I had the same problem as the OP, but this thread helped. Now I'm wondering if anyone knows why colour choice seems to be restricted. When I try to change the colour palette in Paint the result is mostly not what I want. Is there a way to get around this? Or atleast find out which colours are...
  20. Orfvar Stöhtkonung

    saving curly

    The whole saving Curly part of the game gets a bit illogical at times, so not being able to figure it out is normal. Anyway, the first thing you have to do is avoid talking to Booster (You'll get the better booster version later) after he's fallen down from the roof. There's a small, red, mark...
  21. Orfvar Stöhtkonung

    Cave Story Translations/Scripts/Patches

    I'll see if I can make something, just a test to see if the format is what you're looking for, when I have the time. There's still one problem though, like I said. How are we supposed to make clear who is talking and where they are? A script is by nature linear while many areas (like the Mimiga...
  22. Orfvar Stöhtkonung

    Cave Story Translations/Scripts/Patches

    One could propably grab the script from Sue's workshop. It'd involve a lot of copying and pasting but nothing too bad I reckon. It would just take time. I could probably get you the script, with time, if there isn't already a script to be found somewhere (Which I believe should be the case)...
  23. Orfvar Stöhtkonung

    3rd set of character sprites

    I was just looking at your (Nator's) character sprites and wondering just how you were planning on going to get that additional row of images into the game. Too bad you don't know yourself, since I had intended to ask about it.
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