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  1. 20kdc

    RaveStory v1.62 - Soundtrack compiled in Flac and MP3 formats by Whatthepin!

    This contains spoilers. All in all-great mod,apart from the game of luck.
  2. 20kdc

    Pursuit Racing

    Okay,WHAT? As in,half a gigabyte? If Game Maker 8.1 EXEs are that big,don't use GameMaker 8.1!!! Use Game Maker 5-the overhead for that is quite small.(ENIGMA,as you'll see in the following log,is broken.) Now excuse me,I have to go download ENIGMA so I can get this thing to run.Plus,ENIGMA...
  3. 20kdc

    Well,although there's the complaining,it makes the forums more active. That's bad for moderators...

    Well,although there's the complaining,it makes the forums more active. That's bad for moderators in the sense that they now have more to do,and some of the mods made can be bad *cough* Quute's Pignon...thing-I could barely the mod running,and that was with knowledge of how to get NXEngine(I...
  4. 20kdc

    Okay,my previous attempt at writing this sounded like some sort of evil prophecy.Attempt 2: It...

    Okay,my previous attempt at writing this sounded like some sort of evil prophecy.Attempt 2: It seems that the MS-paint avatars are spreading,and it wouldn't be good if they took over(they may be nice between us,but others will not see it that way)
  5. 20kdc

    Cavescape Alpha Ver. 0.1 - Now Featuring Corpses!

    QUICK NOTE:You're reusing flag 0001 for the 'demo end' flag. All flags are global,and you should note their allocation in a file. Further note:earlier versions of this post were wrong,due to cave editor being pretty confusing about what is what I saved at the lower savepoint(before the Red...
  6. 20kdc

    Cavescape Alpha Ver. 0.1 - Now Featuring Corpses!

    V0.0.4 Notes:(Note:contains spoilers): Boss notes: Bugs(or a lack of them): So,for a 3-level mod,going great!
  7. 20kdc

    Quote vs. Kero Blaster

    It may be easier to answer this by finding the best Kero Blaster player,the best Cave Story player,and using ASM modifications(likely just hooks to a external DLL to make things easier) to network Cave Story to Kero Blaster and vice versa. Of course,it wouldn't be perfect by any means(read:no...
  8. 20kdc

    Ikachan Map Editor

    Good news! I made it openable from the launcher in V9. Advice for versions < V13 Version V13 uses a simple menu.Basically,there's 3 options:320x240 Mapedit scaled up to 640x480 for usability,800x600 Mapedit,and 320x240 Experiment scaled up to 640x480. In that order.I messed up the labels a...
  9. 20kdc

    Ikachan Map Editor

    No.Also,it only breaks stuff if you use it,otherwise it shouldn't. If it does break stuff outside where it should... :) The experiment's been in the code since release 1:The original purpose of Ikachan Map Edit wasn't to be a map editor at all. I eventually hit codewriter's block on the physics...
  10. 20kdc

    Ikachan Map Editor

    It even works on the 'misplaced' NPCs(Not sure if it's my code or Pixel's that causes this,but some NPCs have 'biased' positioning) which are 1 pixel off.It does this by comparing rectangles instead of just mouse tile position == NPC tile position Of course,if two NPCs share the same...
  11. 20kdc

    Ikachan Map Editor

    1.Can be done with a edit to the launcher class (javachan.SwimIkachan) for a permanent switch,but that's not really a good method- But reinitializing graphics doesn't sound too good either.So I'll likely add yet another function,this one to set the 'graphics mode' (width,height,scale).Thing...
  12. 20kdc

    Ikachan Map Editor

    Do you mean NPC types(as in those selected on the page at the right) or NPCs as in the NPCs in a vanilla NPchar.dat? Remember that the scroll bar won't autoscroll to the currently selected NPC type when you change the ID(this will be fixed in V4,along with the problems people may have actually...
  13. 20kdc

    Ikachan Map Editor

    Okay,released another update.Here I expand IGraphicsDriver so that it supports the backspace key and the number keys at the top of the keyboard.I was hoping to make this a portable program by using as little keys as possible(more keys=more wasted screen space on tablets).Oh,and I make it so the...
  14. 20kdc

    Ikachan Map Editor

    The bubble animation should be the same as the normal bubble animation in Ikachan-one of the key features of this editor is that I tried to make rendering as close to full real Ikachan as possible due to the project's original goals(Which got abandoned when I gave up on the physics engine.) I'm...
  15. 20kdc

    Ikachan Map Editor

    ED: This applied in version 1 of the editor-version 2 went through a bit of a redesign in the NPC editor.However,these still apply: NO==NPC ID,SW==checkbox right below NPC ID,TY=COLLISION,and EV=EVENT. It works the same as the official in-game editor. Basically,if you learn the Ikachan In-Game...
  16. 20kdc

    Ikachan Map Editor

    I've found out the Ikachan modding scene is dead,and I don't want to bump a thread(especially since the only applicable one is a guide), so here I am,posting a new topic.(NOTE:Download at the bottom if you hate the Great Wall Of Text.) I decided to write a map editor. Well,it was originally...
  17. 20kdc

    Ikachan Errors

    Do you use Norton Antivirus? It interferes with pretty much anything Norton hasn't approved. (edit:almost forgot-Norton is kind of weird.I've heard that to uninstall it you need a special program-it being impossible to turn off wouldn't be out of the question.)
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