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  1. cultr1

    Unnamed sci-fi MOD in dev!

    Sorry about the short storyline, I was trying to keep it brief. It looked longer on my iPhone o_O Extra story Turns out, what the scientists call "chemicals" turns out to be magic. When ballos was crushed by the island, he was destroyed in a magical explosion, mutating the experiments and...
  2. cultr1

    Quick Modding/Hacking Answers Thread

    Thanks, that helped a lot! I know a little bit about flags, looking back at my older post I don't really know what I was thinking o_O One last question: is there a command to clear all flags in the map?
  3. cultr1

    Quick Modding/Hacking Answers Thread

    Will it work if I add an event looking something like this? #0094 <MNA<CMU0000<FAI0004<END (^Originally there) (v Added script) #0095 <MNA<CMU0023<FAI0004<END then add a script to do this? #0150 <FL+1650<EVE0095 Im trying to implement an element of customization to your home base. Event 150...
  4. cultr1

    Unnamed sci-fi MOD in dev!

    I've been messing with the script of CS for a while now, and I am now starting to piece together a mod. No screenies yet, but I do have a few rooms worked out, and a complete story made. Story: long story. I have three friends to help me, but are skills our limited. I haven't touched the...
  5. cultr1

    Quick Modding/Hacking Answers Thread

    looking at The first four scripts on a map (controlling map direction/music), I noticed the maps that play quiet have an extra script, causing them to play quiet when flag XXXX is dropped. Is there a limit to the number of scripts of that type a door responds to, or can there be an infinite...
  6. cultr1

    Cave Story 2: Witty Puns Revenge

    Cave Story 2: Night of the Living Unused Sprites Cave Story 2: Guns and Toasters and Bunnies Oh My! Cave Story 2: Return of Jack (and you thought he was gone) Cave Story 2: The Attack of the Revenge
  7. cultr1

    Break Down (WiiWare)

    Good call, I really wanted to hear it all, thanks a bunch!
  8. cultr1

    Quick Modding/Hacking Answers Thread

    I have a feeling that my next response will contain *facepalm* but where are the music files stored in cavestory? I need to replace some of the songs with BETA music for my mod
  9. cultr1

    Wind fortress.org?

    Anyone have a link to the wind fortress in .org form? All I have is a crappy mp3 recording and I'm planning on using wind fortress for something :D
  10. cultr1

    Worse... or Better?

    Weren't the punctuation mistakes in the Kazuma chat secquences? He leaves out periods and stuff, but he also says lol, so I think those, at least, were intentional.
  11. cultr1

    Cave Story Wii Secrets

    Yeah both the cat sprite and the man with a cigarette were both in the "special thanks to" in the original game, which was replaced with a lengthy credits sequence with all the developers who worked on the CSWii port. I don't know why they kept only those two sprites, there were at least four...
  12. cultr1

    Cave Story ~ The Lost Mage and Pirate

    I believe this link will explain all you need to know: enlightenment! go ahead, take a peek, I'll wait. upon reviewing this list, you'll notice most of the mods are incomplete. They follow this pattern: exited about mod making->practice modding->make a small mod->make part of a bigger...
  13. cultr1

    Most Well written Cave Story song.

    Yeah the translation patch is right below the link for the org viewer
  14. cultr1

    Most Well written Cave Story song.

    Yeah but I have teh mac, and downloading things on parallels is a pain (modding is even more of a pain)
  15. cultr1

    Most Well written Cave Story song.

    If you listen to wind fortress (stronghold of the wind) carefully, you'll notice it uses the same instrument set as moonsong, and outer wall does have lots of wind, so I prepose it was originally going to be used as outer wall music, but perhaps it was just to upbeat for the job so it got...
  16. cultr1

    Most Well written Cave Story song.

    this has bugged me for quite a while, which one is it?:p
  17. cultr1

    Most Well written Cave Story song.

    It isn't? I thought it was just unused or something... What's it from? Ah, well, I see this joining of forces against me has benefitted all of us. :p *edited*
  18. cultr1

    Rate the favorite CS character of the person above you.

    6/10 new concept for a boss fight, but he was too easy (escpecially with 10 lvl 3 missles) megane ps they changed it too the egg fish... *shudder*
  19. cultr1

    Rate the favorite CS character of the person above you.

    9/10 for killing newbs health refiller
  20. cultr1

    Translation Discussion

    In the original credits, the monster was called come on guys, that's like two letters switched, you know that's what pixel intended it to sound like, sheesh.
  21. cultr1

    Your Favorite...?

    Color: White Animal: Cats? Doukutsu: Weapon: good ol' Polar Star — Its easy to use, and its my go-to weapon in general Boss: undead core and co. — IMO more intense than the ballos' fight, it's so chaotic and the music makes you rush and mess up it's great! Music: Living waterway — it's also my...
  22. cultr1

    Rate the favorite CS character of the person above you.

    9/10 hot. But alas, too easy (the boss fight, that is). Plus I can't tell if she is holding a broom or a staff (I think it's a staff, but my verditct is met with some opposition) puchi! (the big frogs)
  23. cultr1

    Cave Story FanArt

    This. good artist not my work (not like I have any). Belongs to a fellow by the name of Sam Miller. Feat artist on nicalis blog, yay for teh sand zonez and all that.
  24. cultr1

    Rate the favorite CS character of the person above you.

    8.7/10 for being "special" shutter no. 4
  25. cultr1

    Most Well written Cave Story song.

    Fine. I replace sunset3 with some other song. It's a good one, trust me.
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