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Cave Story Tribute Site Forums

Bi_N
Bi_N
No, it attacks all enemies as well.
LAIB
LAIB
Well, the pignons in the Graveyard and the First Balrog's fight no :-|
Elipsis
Elipsis
she attacks the core and certain (hardcoded) enemies from the labyrinth; enlight has a patch that overhauls her and among other things, allows targets to be defined individually with the 'unused' flag
Bi_N
Bi_N
oof, my bad. Sorry.
LAIB
LAIB
Thanks! Where can I get that patch?
Bi_N
Bi_N
It's in BL (Booster's Lab) but here's some text files I made out of the hack.
To apply it, you'll need to use Autohacker. Only use "Enlight CURLYAI.txt" to apply the hack. (Also remove the text in the file as well.)
The other file is for addresses that you can modify with a Disassembler.

Attachments

EnlightenedOne
EnlightenedOne
Why not just share the actual .xml (with editable values) instead of porting it to Autohacker from 2010? This seems completely redundant and made to be more confusing on purpose.
EnlightenedOne
EnlightenedOne
@LAIB You can download the latest freeware hacks from https://freewarehacks.doukutsu.club/. There is a download link if you scroll down the readme on that page.

If you use Sky Dragon Editor, you don't actually need to do this as the program is able to automatically update its copy of hacks from here.
If you use Booster's Lab, DELETE the "hacks" folder that is in your BoostersLab directory, then replace it with the "hacks" folder found in the "XML (BL Hackinator or BPP)" folder. Do NOT try to copy the files over and merge the two as that'll give you a bunch of duplicates. Delete the old "hacks" folder as this is just a newer one that includes everything.

Then my CurlyAI hack can be found under NPCs/enhanced vanilla/npc_improved_curlyai.xml . In Booster's Lab you'd get to it with Actions > Hackinator then NPCS > enhanced vanilla > npc_improved_curlyai .

Then, to make an enemy targetable, you'd edit NPC.tbl to apply the "unused" flag.
Screenshot 2026-04-02 064900.png
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