Recent content by TooManyBullets

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    Using a Wiimote to play Cave Story

    here's how I would do it (if I wasn't lazy): Nunchuk: Movement, duh! C:Map Z: Jump A: Fire B:Fire Left-Right on d-pad: Switch weapons 1,2,Plus,Minus:Menu and map, any configuration, really. that would be so awesome!
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    So I started a hack.

    Wow, I didn't even notice.... Yes, I am dissapointed as well. As you said, the Ion Device was awesome, and those timed explosive charges were fast becoming awesome. It's too bad he didn't explain at least where the weapons are located in the code..
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    Guxt Released!!!

    Well, I finally beat itwith a score of 15200 ish points.
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    Happy Easter

    Thanks xristosx! Happy easter everybody!
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    Protect your mod

    I totally agree. I am saying that compressing the file will probably stop them from getting anything, because if they are so lazy that they are stealing work they are probably too lazy to go rooting through your exe.
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    So I started a hack.

    Thanks for the upload, Phantom! EDIT: So, I played through the demo, and I've really enjoyed it. It is one of the most cohesive hacks of this game I have played so far, with the Ion Device being my personal favorite add-on. It comes in extremely handy repeatedly throughout the tunnel and is...
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    Protect your mod

    Also, people who want to steal your work are probably lazy. It's one thing to nab a bunch of PBMs from the data directory, but to actually hack the .exe? I doubt it. The only kind of people who steal are those to lazy to do anything themselves.
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    Sue's Workshop - Ideas

    here are my suggestions, regardless of whether or not they've been stated (or are even possible)- 1.Ability to edit images in the editor (enemies, tiles, and NPCs,textbox,bullets, everything!) 2.Weapon editor-not just their picture, but actual function 3.Ability to select tiles already placed...
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    Lame Noobish Question

    No, it's working just fine. I had to have an event to end the intro cutscene, that's all. It was causing all events on a map to be activated automatically.
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    Lame Noobish Question

    Thank you very much, Nator = ) That cleared everything up for me.
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    Legacy Story

    Cool! SHMUPs are my favorite = ) What language will you be using to program it? Also, is it going to be like a Bullet Hell shmup or a more Old School style? One more question, will you be using the old school scoring system, or some crazy nonsense like Ibara?
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    The random ideas topic of doom

    That's exactly what I had in mind. And I mean it would take a LOOOONG time. Of course, you would have to have enemies drop more power-triangles as you progress farther (or just fill the end of the game with big enemies that already drop alot.) Perhaps you could just shorten the distance that...
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    Lame Noobish Question

    Well, I figured it out. Apparently events will automatically occur until the script encounters the event #1000 <END This is an event at the starting point (which I failed to notice) that I'm assuming tells the game that the intro has ended. I had created a completely new starting point, and...
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    Lame Noobish Question

    Hey guys. First I'd like to say that this is an awesome forum, dedicated to a really awesome game. Now, I have a very lame question, and I'm sorry if you've heard it a million times, but I couldn't find it in a search, so... After playing with SW for awhile, I decided to start making a few of...
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    Legacy Story

    Nator- I really like where your project is headed. I never used the mapping function in the original game, but I found it very useful in your game! I also enjoyed the multitude of bots on the ship! Though I was confused as to who the general was and spent a long time making sure i talked to...
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