Mar 31, 2008 at 4:01 AM
I was messing around with these and noticed that their sprite is determined by event. (0 is a left facing spike, 1 is an up facing spike, etc.) How many entities act like this? It seems that only ones with one animation frame would...
And what exactly are events below 100? None are used on maps as far as I know, so are they just universal events?
And what exactly are events below 100? None are used on maps as far as I know, so are they just universal events?