PenPen said:
If there were multi-platform releases of a "must buy" game and you own two or all three of these:
For which console will you buy this game for if
1) the release date was the same for all three
2) there are no added bonus exclusive to one console
3) same price
What factors would affect your decision?
(I'm not exactly sure how realistic a situation like this would be)
I guess my deciding factor when deciding to purchase the game is first and foremost, the graphics. The graphics are the single most important aspect that I look for when it comes down to choosing which console to buy for. Usually for me, I feel that the Xbox offers and better graphical representation of the game with the Game Cube following a close second. This is apparent to me by comparing titles such as Splinter Cell together with that of the PS2 version. While the graphics are still great on the PS2 version, the lighting issues do not feel quite as solid as they were in the Xbox version. This seems to be the case in most games I've seen that are dual or triple released on other consoles.
The second factor that I consider, and this could be equally as important as the first is this: Does the title come with any additional or different extras from that of the other versions. We didn't have a choice at first, but going back now to purchase games that were once exclusive to one console, only now to have been released onto multiple consoles over time, some of these newer released versions are actually director's cuts or special editions of the original game. Take Silent Hill 2 for example. Originally it came out for the PS2 exclusively and the PAL territories received a different version from that of the States in that they received additional features added to the game that added on to the story. When the Xbox version game out, they ported over the additional extras of the PAL version, which it made it very clear as to which version of Silent Hill 2 you should purchase. The same could be said for titles like Viewtiful Joe, where the Game Cube version has the original game, but the newer released PS2 version contains secret unlockable characters. Sonic Mega Collection, originally for the Game Cube exclusively, is now Sonic Mega Collection +Plus for PS2.
And then there are versions of games that are different from one another at the same time of release. Take MegaMan X Command Mission, released at the same time together on GameCube and PS2. The PS2 version allows you to unlock the (now ancient) Mega Man X8 demo, of which I wanted to play very badly to see what kind of game X8 would be like. The Game Cube version however was able to link to your Game Boy Advance system through the link cable and read the data off of your MegaMan Battle Network series games in order to unlock additional secret data within the game. Which is the better buy? You have to choose. That same also went for MegaMan Anniversary Collection in which the Game Cube version had one different unlockable extra that was an interview with Keiji Inafune, the MegaMan creator and the PS2 unlockable was an anime clip of the Mega Man anime. And let's not forget Soul Calibur 2's different characters depending on the version you buy.
The third factor to consider is the controller. If I think that controlling the gameplay of the title is going to be difficult using one controller type over the other, I'll usually go with the one I think would feel more convenient for me when playing the game. But, I also have adapters to play PS2 controllers (Which I think are generally the best model controller type) on the Xbox and the Game Cube. Certain games, I'm not used to playing with a Game Cube controller, such as when the Resident Evil series first took the move to Game Cube with the Resident Evil remake and Resident Evil Zero. Because those two Resident Evil titles used virtually the same type of gameplay as the PS2 titles, I wasn't used to using the Game Cube controller when playing the games and I had no other choice but to use the adapter to make my PS2 controller work for playing the games. Now with Resident Evil 4, coming out first for the Game Cube, I would have to say that the game is very much engineered around the design of the Game Cube controller and it feels like you have very good handling on the gameplay using the controller, however because the R Shoulder Button (The button for firing the gun) is spring loaded, meaning it pushes back against your index finger, you will most likely find that it gives your finger a new meaning of artheritis-esque pain if you play the game for a long period of time. I don't think you'll have the same problem playing the PS2 version with the PS2 controller due to the R Shoulder button not being a spring loaded button. However, the graphics on the PS2 version as a general rule may not be quite as good at the Game Cube version, we'll have to see.
And I guess the 4th and last factor depends on whether I've been collecting the series in a certain format, such as the MegaMan X series being on the Playstation and Playstation 2 for the most part. I would want the PS2 version to add to the collection of the same type of format.
-SkyeWelse