Were's My Missles?

Sep 27, 2008 at 4:23 AM
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I'm making a Cave Story Mod, and I decieded to add Missles. However, I go to Egg Observation Room, hit script, and check for the scripting to allow you to obtain it. However, it doesn't say anything. Is this just mine? Am I missing something? Could someone tell me what the Missles script is? Thanks.
 
Sep 27, 2008 at 4:34 AM
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Join Date: Mar 7, 2008
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You can check the event of an entity by clicking on it and looking at its entity number? Missiles are in the Head script, I think they're #0030 and a couple following it.

Besides you can write your own custom script to handle that. Just <AM+0005:XXXX where XXXX is the amount of initial ammo you want to give (0000 for infinite).
 
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