weird fading problem

Oct 10, 2009 at 5:42 AM
Been here way too long...
"Life begins and ends with Nu."
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Yeah, I was working on a hacky mod thang. It was working fine, and then I changed something in the tsc and no maps can fade in anymore.

Weird, huh?
El folder can be found here.

Halp meh.

edeet:
Nyeh, this probably didn't deserve its own thread. move it if you feel so andwhy and shinin.
 
Oct 10, 2009 at 5:47 AM
Level 73 Procrastinator
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Spanish classes starting to pay off?

Lace said:
El folder can be found here.
El link es muy malo.
You have to change your settings of that eSnips folder from Private to Public before we can download it.
And, what exactly did you mess with when you say "TSC"?
 
Oct 10, 2009 at 6:07 AM
Been here way too long...
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pah, esnips stinks.
I just didn't want you to see the actually cool stuff on my other uploady stuffs.
and by 'mess w/ tsc' I mean adding, like, 100 events to the head and armsitem.
oh, fetch, doggeh.

that should work.
 
Oct 10, 2009 at 6:16 AM
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*Shrug*

Lace said:
oh, fetch, doggeh.
And I'm helping you...

Anyways, I went ahead and tried screwing with the Head.TSC.
Leaving any of those extra 200+ events you added prevented it from ever fading in. I also noticed the text noise at the very beginning, meaning the events were getting screwed.
Basically, all those events you added in the Head.TSC are what's causing your problem. Removing them fixes it.
 
Oct 10, 2009 at 6:20 AM
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helpful.
any suggestions?
 
Oct 10, 2009 at 6:22 AM
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I just pasted your head into my mod and tried it out. Same problem. I'm guessing it's all the events in your head.tsc that are higher than the events in the rest of the mod (90 - 94).


If that's what you're working with, I do not envy the work you're gonna have to do just to get your...additions working :rolleyes:.

[edit]Stop being ninjas and posting before me :rolleyes:
 
Oct 10, 2009 at 6:25 AM
Level 73 Procrastinator
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Isn't taking the sarcasm well

Lace said:
helpful.
any suggestions?
Helpful? I solved the original question >.>;
Anyways, I didn't count how many you added, but there's a ton of space from 1-90 in the original Head.TSC. Only like 10-20 events are really used, so you might be able to transfer it all to smaller numbers...
 
Oct 10, 2009 at 6:27 AM
Been here way too long...
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smart.
basically it attaches head.tsc to the start of the tsc file, so if you have any events in the head bigger then what you're working with, you get the out of order problem.
thanks.

ohaivoid.
That wasn't snarcasm. =P
 
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