Mar 16, 2019 at 10:19 AM
My first mod. The origin of this mod, is that I wanted to do a challenge run where you complete the good ending while wearing the Mimiga Mask, using only Machine Gun powered flight to do acrobatics in Last-Cave-Hidden and Hell that were meant to be done with the Booster 2.0.
However, that was not possible, since entering last cave with the Mimiga Mask apparently locks you out of the good ending. Even if you remove that requirement, the "black wind" means you can't reasonably do these segments with the Booster unequipped, as the machine gun only flies at Lv. 3.
I originally envisioned this as more of a quick-and-dirty hack to make that possible, but I ended up doing a lot more than I initially expected.
In addition to making it so that you never collect anything that isn't a Machine Gun, and dealing with the "black wind" and certain event flags that were blocking my intended run, I ended up making a few other miscellaneous changes wherever I felt like it, though I don't think most of these of these are too obtrusive, e.g. making the first 3 Kazuma cutscenes at the start skippable, etc.
At least, they're not obtrusive if you're going for the good ending. Some of my changes can be very obtrusive otherwise... I started out trying to just streamline the process of getting the good ending, but I ended up just completely locking out the other endings. I encourage you to test the boundaries of this if you like, but I'm pretty sure I pretty sure I made it impossible to lock yourself out of the good ending with Curly or Booster being dead, etc.
I think if you did somehow manage to kill Curly, it would pretty much break the game at this point
At the beginning, you will be prompted on whether or not you want "easy mode". If you say yes, you get a machine gun with infinite ammo. Otherwise, you steal one from the Gunsmith with very limited ammo, which can upgraded in the same manner that the Missiles are in the vanilla game.
While the intended way to play this mod is all the way through from the beginning, the biggest part of the focus is on the endgame, so I prepared some saves that are right before Last Cave and some that are right before Hell. Only the ones that say "normal", however, are legit saves from my test playthrough. The "Easy", "Hard", and "SuperHard" versions are edited saves, though I don't think there should be any overly significant discrepancies compared with a real save.
And that's all I want to say before you play it. Only shameless spoiler hounds need read on:
EDIT: Reuploaded with all
However, that was not possible, since entering last cave with the Mimiga Mask apparently locks you out of the good ending. Even if you remove that requirement, the "black wind" means you can't reasonably do these segments with the Booster unequipped, as the machine gun only flies at Lv. 3.
I originally envisioned this as more of a quick-and-dirty hack to make that possible, but I ended up doing a lot more than I initially expected.
In addition to making it so that you never collect anything that isn't a Machine Gun, and dealing with the "black wind" and certain event flags that were blocking my intended run, I ended up making a few other miscellaneous changes wherever I felt like it, though I don't think most of these of these are too obtrusive, e.g. making the first 3 Kazuma cutscenes at the start skippable, etc.
At least, they're not obtrusive if you're going for the good ending. Some of my changes can be very obtrusive otherwise... I started out trying to just streamline the process of getting the good ending, but I ended up just completely locking out the other endings. I encourage you to test the boundaries of this if you like, but I'm pretty sure I pretty sure I made it impossible to lock yourself out of the good ending with Curly or Booster being dead, etc.
I think if you did somehow manage to kill Curly, it would pretty much break the game at this point
At the beginning, you will be prompted on whether or not you want "easy mode". If you say yes, you get a machine gun with infinite ammo. Otherwise, you steal one from the Gunsmith with very limited ammo, which can upgraded in the same manner that the Missiles are in the vanilla game.
While the intended way to play this mod is all the way through from the beginning, the biggest part of the focus is on the endgame, so I prepared some saves that are right before Last Cave and some that are right before Hell. Only the ones that say "normal", however, are legit saves from my test playthrough. The "Easy", "Hard", and "SuperHard" versions are edited saves, though I don't think there should be any overly significant discrepancies compared with a real save.
And that's all I want to say before you play it. Only shameless spoiler hounds need read on:
- Curly Brace's Super Awesome Hell Gun
- I hacked Curly's Nemesis to be an awesome machine gun instead.
- This is the most noticeable hack of the EXE file in this mod, and the only one custom made by me. I never expected to do this at the start, but seeing Curly wielding a Nemesis instead of a Machine Gun seemed to defeat the whole purpose. Special thanks to Cucky and Clownacy for their Cave Story Engine 2 decompilation project, without which I never would have figured out where the code for Curly's Nemesis was stored and how I could patch it. I have contributed the hack back upstream, some of you may have already seen it if you updated to the latest Booster's Lab.
- Mimiga mask credits illustrations. No, I didn't steal them from Cave Story+. Some of them are re-used from Isage's redrawn versions from Nxengine-Evo, some are custom made by myself.
- "Secret Glitch Room". I was hinting at this when I said killing curly would break the game. To see this abomination for yourself, try carrying Curly through the Waterway without visiting the shack to drain the water from her. Instead of just preventing it like the other usual methods of locking out the good ending, I made it do this. And yes, I did make a dumb Stryder7x reference
- The "Booster 1.9". By an existing hack in Booster's Lab, I was able to reduce the Booster's fuel so it's less useful. This is for the brief period of time you even have it; Momorin doesn't give it back after using it to build the rocket.
- I think I gave a few bosses a little more health. Or, a lot more in the case of Ballos' final form, though Curly's gun compensates for that quite a bit.
- This list isn't exhaustive, but I think those were the things worth listing.
EDIT: Reuploaded with all
Thumbs.db
and Thumbs.db:encryptable
files removed. They were automatically inserted by Windows XP at some point during development, and I forgot to delete them when I deleted all the other unecessary files. Apparently they were causing problems for some people.Attachments
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