Talking Quote mod

Nov 16, 2011 at 6:21 AM
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Why isn't there any yet?
It's not that hard, all you need to do is steal some art and use it as Quote's facepic. Then edit the texts and cram Quote's dialogue into them.

I might make one, but I don't know how to use Sue's workshop.
 
Nov 16, 2011 at 7:25 AM
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search button
 
Nov 16, 2011 at 7:51 AM
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Nothing except Snarky version.
 
Nov 16, 2011 at 12:51 PM
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cultr1 said:
search button
The ultimate answer to your question, NOT.
 
Nov 16, 2011 at 5:50 PM
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i have a question
why we cannot see what is Quote talking?​
 
Nov 17, 2011 at 12:07 AM
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Because it is a retro game tradition that the player should be silent, so that you imagine your own reply.
"It is wondrous! Do you understand this? I doubt so!"
"Actually, I do..."
And it's some kind of immersion technique. You can see how the video game commentators manage to cram puns into the game.
 
Nov 17, 2011 at 3:27 AM
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Cave Story - talking Quote

I guess I'll make this mod myself since it's just text edits, I might even don't have to give Quote a face pic

The only problem is Quote's personality, but I'll make him sound like Megaman because they're both high-moral robots.(Not counting the part he left Curly to drown)

Development:
Zero, because I'm going on a hiatus soon, but I'll think of the dialogs.
 
Nov 17, 2011 at 3:31 AM
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Re: Cave Story - talking Quote

Because this never happened.
 
Nov 17, 2011 at 3:36 AM
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Re: Cave Story - talking Quote

Kwote said:
high-moral robots
Excuse me - murdering wildlife does not demonstrate good morality.

Also yeah the other thread was like eight pixels away.
 
Nov 17, 2011 at 3:38 AM
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Re: Cave Story - talking Quote

Shimmyzmizz said:
Because this never happened.
Sorry, I am Azeriel, I just asked DT to ban my other account.
 
Nov 17, 2011 at 3:44 AM
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Re: Cave Story - talking Quote

Yeah, so there was no need to make a new thread.
You could have just continued there.
 
Nov 17, 2011 at 3:46 AM
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Re: Cave Story - talking Quote

It's not like I can edit Azeriel's post.
I'll ask DoubleThink to delete the thread.

But doesn't Megaman kill things too?
And you don't want me to give him Niko's persona.
 
Nov 17, 2011 at 3:52 AM
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Offtopic: Noxid killed a puppy because you double posted.
Ontopic: You should make Quote talk exactly like Link.
 
Nov 17, 2011 at 3:54 AM
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CommanderJersey said:
Offtopic: Noxid killed a puppy because you double posted.
Ontopic: You should make Quote talk exactly like Link.
Offtopic : I thought he has cats... 100 cats
Ontopic : Link doesn't talk.
 
Nov 17, 2011 at 7:01 AM
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What about if Quote talked, and everyone else was silent? :rolleyes:
 
Nov 17, 2011 at 7:09 AM
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andwhyisit said:
What about if Quote talked, and everyone else was silent? :rolleyes:
That won't work, and there are evidence that Quote talked canonically, or else how would Mr.Little come along?
 
Nov 17, 2011 at 11:15 AM
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No, I meant a mod where everyone was silent besides Quote. Figured I'd throw the idea out there. *shrug*
 
Nov 17, 2011 at 12:14 PM
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That would be interesting. Having everyone be completely silent would have a much more foreboding mood, especially if it wasn't even implied that hey talked.
 
Nov 25, 2011 at 9:56 AM
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@andwhy
From somewhere, a transmission.
Kazuma: ...

-bang bang bang-
Balrog: ...
Misery: ... -kidnaps Toroko-
Balrog: ...
Quote: Oh, you're asking me if I'm going to fight you? Yes.

-Momorin's hideout-
Quote: So, you wanna borrow my booster. Is that a mimiga mask?
 
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