Nov 10, 2012 at 9:10 PM
Yep, it's me again, posting two more mods of mine.
However, these are mods that I made when I was still learning TSC back in 2011.
They are extremely short. In fact, they are shorter than all of my main mods (of which there are five).
There is a poll - if the majority votes are for "yes" for either of the two, then I will continue with that mod instead of making a sequel to Shane's Cave Story 1. Once that gets finished.
And, if I am accidentally annoying somebody (especially the staff members of these amazingly awesome forums) then I apologize. A lot.
(Better safe than sorry, anyway)
Cave Story: Threeway
Chaos of Death
There would be more, but those are the only two of the ± nine mods I made last year. The third one that remains is Cave Story: Time Warp.
The rest were deleted, including one named King's Quest, which would involve King, but when I discovered that Noxid was working on King: Strife and Sacrifice, I deleted the King mod I was working on. >_<
For those of you who are interested in these rather short mods, the download links are here. With random comments.
Chaos of Death: Insanity awaits...
Cave Story: Threeway: One-room boredom... without doors that magically teleport you to the Sacred Grounds or wherever.
EDIT:
... 250th post...?
This must be a glitch... or I'm dreaming...
However, these are mods that I made when I was still learning TSC back in 2011.
They are extremely short. In fact, they are shorter than all of my main mods (of which there are five).
There is a poll - if the majority votes are for "yes" for either of the two, then I will continue with that mod instead of making a sequel to Shane's Cave Story 1. Once that gets finished.
And, if I am accidentally annoying somebody (especially the staff members of these amazingly awesome forums) then I apologize. A lot.
(Better safe than sorry, anyway)
Cave Story: Threeway
This mod was inspired by Quest for Glory 2 - which was, at the time, the only QfG game I had.
I basically forgot about this >_<"
I had planned that the player could pick one of three classes - Fighter, Magic User and Thief.
Basically, the story was the same, except for a few extra maps, and some changes... that I didn't implement because I forgot about it.
In other words, this mod is an "one map only" mod, because you can't even choose a class. :/
Fighters would have to take damage, Magic Users would have to... use magic (yes, I know I'm being "Captain Obvious" now) and Thieves would have to break in and stuff.
...
It's a shame I cancelled this, it sounds like it would be a good mod. Oh well.
At least the Polar Star won't do 55 damage with one shot
I basically forgot about this >_<"
I had planned that the player could pick one of three classes - Fighter, Magic User and Thief.
Basically, the story was the same, except for a few extra maps, and some changes... that I didn't implement because I forgot about it.
In other words, this mod is an "one map only" mod, because you can't even choose a class. :/
Fighters would have to take damage, Magic Users would have to... use magic (yes, I know I'm being "Captain Obvious" now) and Thieves would have to break in and stuff.
...
It's a shame I cancelled this, it sounds like it would be a good mod. Oh well.
At least the Polar Star won't do 55 damage with one shot
Chaos of Death
This mod was basically inspired by... Battlecruiser Millennium or something like that. Probably because the first part of the mod takes place in a spaceship.
This mod is, by far, the weirdest of all my 2011 mods, because this mod was also inspired by a weird dream that I wrote in a book. Hence the weird sidequests.
Unfortunately, I forgot about this mod as well, and worst of all, I managed to get myself limited to ± twenty maximum maps (more than twenty corrupts the executable) - so basically I learnt two lessons there as well: never delete all the map files, and never use the New Map / Add Map / whatever +Map button in Cave Editor! Yes, call me an idiot or a stupid teenager if you want to, I was new to modding Cave Story when I did this mod and CS Threeway.
... At least this mod has more than one room, although it's extremely annoying due to the massive amount of fake walls.
Should I work on this mod in the (far?) future - if ever - those fake walls will hopefully be fixed. In fact, I'll probably fix everything that I can fix that doesn't require the skills of ASMing (or hex-editing or whatever; I think that's the only way to fix the 20-max-maps issue).
This is also the one mod in which I learnt to resprite things, or try to draw things like health potions and spellbooks.
This mod is, by far, the weirdest of all my 2011 mods, because this mod was also inspired by a weird dream that I wrote in a book. Hence the weird sidequests.
Unfortunately, I forgot about this mod as well, and worst of all, I managed to get myself limited to ± twenty maximum maps (more than twenty corrupts the executable) - so basically I learnt two lessons there as well: never delete all the map files, and never use the New Map / Add Map / whatever +Map button in Cave Editor! Yes, call me an idiot or a stupid teenager if you want to, I was new to modding Cave Story when I did this mod and CS Threeway.
... At least this mod has more than one room, although it's extremely annoying due to the massive amount of fake walls.
Should I work on this mod in the (far?) future - if ever - those fake walls will hopefully be fixed. In fact, I'll probably fix everything that I can fix that doesn't require the skills of ASMing (or hex-editing or whatever; I think that's the only way to fix the 20-max-maps issue).
This is also the one mod in which I learnt to resprite things, or try to draw things like health potions and spellbooks.
There would be more, but those are the only two of the ± nine mods I made last year. The third one that remains is Cave Story: Time Warp.
The rest were deleted, including one named King's Quest, which would involve King, but when I discovered that Noxid was working on King: Strife and Sacrifice, I deleted the King mod I was working on. >_<
For those of you who are interested in these rather short mods, the download links are here. With random comments.
Chaos of Death: Insanity awaits...
Cave Story: Threeway: One-room boredom... without doors that magically teleport you to the Sacred Grounds or wherever.
EDIT:
... 250th post...?
This must be a glitch... or I'm dreaming...