Jun 2, 2010 at 5:02 PM
Yeah, couldn't think of a better name, but it's simple and straight to the point.
I've recently gotten more interested in scary games, which I never thought I could before since I am still too much of a chicken. Watching videos of other people getting scared got me out of my comfort zone, so now I'm into those kinds of games.
The reason I bring this up is because sometimes, I'll be looking through some mods and see something like
I'm about to ask "How the hell do you get scared of a Cave Story mod?" Then I realized, even though the mod (or Cave Story in general) isn't scary, a mod can be made with scary factors in it.
This would probably be very hard to do since Cave Story, despite it's diabolical plot , it is a pretty innocent game. No blood, no gore, death scenes are very subtle almost to where you didn't know someone died, no cursing (minus the one mimiga who says the Doctor can screw himself, and while that it isn't neccesarily swearing, it isn't something nice to tell someone), and violence is pretty low as well.
Some mods, such as Noxid's King Story, have blood, gore, a bit of swearing, and defintely more violence. However, there is no scare factor in it. So, that means we need ideas that we can add to this that can possibly make a mod scary.
There's the obvious ones, where things jump out of nowhere and sceam, though that would be hard to do with the seemingly low gravity of Cave Story and the 8-16 bit sounds.
So, what ideas could work to make a mod possibly scary, or at least have scare factors in it.
I've recently gotten more interested in scary games, which I never thought I could before since I am still too much of a chicken. Watching videos of other people getting scared got me out of my comfort zone, so now I'm into those kinds of games.
The reason I bring this up is because sometimes, I'll be looking through some mods and see something like
ooh, the ghost room looks scary, i dont want to go in ther so can sumone tell me what happens
I'm about to ask "How the hell do you get scared of a Cave Story mod?" Then I realized, even though the mod (or Cave Story in general) isn't scary, a mod can be made with scary factors in it.
This would probably be very hard to do since Cave Story, despite it's diabolical plot , it is a pretty innocent game. No blood, no gore, death scenes are very subtle almost to where you didn't know someone died, no cursing (minus the one mimiga who says the Doctor can screw himself, and while that it isn't neccesarily swearing, it isn't something nice to tell someone), and violence is pretty low as well.
Some mods, such as Noxid's King Story, have blood, gore, a bit of swearing, and defintely more violence. However, there is no scare factor in it. So, that means we need ideas that we can add to this that can possibly make a mod scary.
There's the obvious ones, where things jump out of nowhere and sceam, though that would be hard to do with the seemingly low gravity of Cave Story and the 8-16 bit sounds.
So, what ideas could work to make a mod possibly scary, or at least have scare factors in it.