No Enemies in Helll! Help!

Dec 21, 2009 at 7:17 PM
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Right so in my mod you go straight to hell.
Curlys not there.
there's no enemies
the blox dont fall

This is probably cus i dint do all the stuff needed to get into hell.
How can i fix this?

Thanks
 
Dec 21, 2009 at 7:19 PM
graters gonna grate
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There's probably some flags you need to set. Look and see if many of the Hell NPCs have "visible only when flag x is set". Then set whatever flags necessary in the mod's startup script.
 
Dec 21, 2009 at 7:22 PM
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nope thats not it :rolleyes:
 
Dec 21, 2009 at 7:25 PM
graters gonna grate
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Hmmm... only other thing I can think of is some CS maps have duplicates which are strictly for cutscenes. Make sure you're <TRA-ing to the correct map.
 
Dec 21, 2009 at 7:29 PM
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nope theres only them maps.

ill try giving him tow rope aswell as booster 2.0

*EDIT
Fixed it

Put Quote In Shaking Prefab House First And Give Tow Rope
Done :rolleyes:
 
Dec 21, 2009 at 8:01 PM
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JetHawk95 said:
nope thats not it :rolleyes:

Actually YES IT IS.

Starting in the shaking prefab house (and maybe having the tow rope too?) sets those flags which allows for the place to shake. Please, don't be such a newb.
 
Dec 21, 2009 at 8:25 PM
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GIRakaCHEEZER said:
Please, don't be such a noob.
Don't be so hasty and read a bit first, yourself.
He already edited his post almost 20 minutes before you posted and already said the exact same thing.
JetHawk95 said:
*EDIT
Fixed it

Put Quote In Shaking Prefab House First And Give Tow Rope
Done
[quote="JetHawk95]Last edited by JetHawk95; December 21st, 2009 at 03:47 PM.[/QUOTE] [quote="GIR]December 21st, 2009, 04:01 PM[/QUOTE]
Besides, it's not just flags that are needed, as he figured out, you also need the correct <EQ set.
{And I think cheese was only talking about the regular <FLs, so they would've still missed some things}
 
Dec 21, 2009 at 8:44 PM
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VoidMage_Lowell said:
Don't be so hasty and read a bit first, yourself.
He already edited his post almost 20 minutes before you posted and already said the exact same thing.


Besides, it's not just flags that are needed, as he figured out, you also need the correct <EQ set.
{And I think cheese was only talking about the regular <FLs, so they would've still missed some things}

Yeah I know I'm just saying it was actually the flags, I saw that he put himself in the prefab room. To say that's it's not flags though is just wrong. Because it is the flags.

Or rather, don't be so hasty and read a bit first :rolleyes: . Can't you at least do that?

(and i'm pretty sure that it's not related at all to the <EQ+, since there is no <EQJ or anything to check if something's equipped, it's all flag work o: ).

EDIT: It's probably an <ITJ, that makes sense.
 
Dec 21, 2009 at 9:05 PM
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GIRakaCHEEZER said:
EDIT: It's probably an <ITJ, that makes sense.
Eh, I confused <IT instead of <EQ, which means it's not just flags and he would've still missed some things...
{Namely Curly, if he was going to include her}
 
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