Mystic Ark

Sep 3, 2010 at 2:39 PM
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Okay I don't know how many of you are familiar with The 7th Saga (outside of carrotlord), but it was an RPG for the SNES with some really nice music that is known mostly for being incredibly difficult. The original Japanese release (called Elnard) wasn't nearly as hard, but when it was released in America it was 'rebalanced' to the point that it's only possible to beat with hours upon hours of grinding. As such it's not very popular, although it's not like that's ever dented the popularity of Dragon Quest >_>

Anyway, the same company that made Elnard released a spiritual sequel a short while after. It was called Mystic Ark. It wasn't released outside Japan but there's a translation patch floating around. I was intrigued, so I decided to check it out.

THIS GAM IS AMZING.

The game starts in a central hub type area, from which all the other worlds in the game are reached. The world themselves are based on the item they were entered from, and the results are usually amusing and unexpected. In each world, the inhabitants are facing various difficulties, which gradually get pieced together as the story progresses. Like 7th Saga, the interface is oldskool "you have to choose to search everything" style, but it's more streamlined, and for important items there are these nice little screens that pop up with a picture of what you're interacting with. The battle system is basic attack/magic, but as the game progresses characters will gain multiple attacking options. There's also a way to set up auto-battles but I haven't fiddled with it yet.

What I really love is how much depth the game has. Nearly every dungeon has a trick/puzzle to it, most of which are very clever, and the game rewards you for paying attention and interacting with everything. E.g. you find a lot of empty bottles, which can be filled with various found substances and sometimes even be re-used. There are supplementary items for every attack ability, and different characters can equip the same type of weapon/armour with differing proficiency. After the second world, you gain access to an arena where you can pit captured monsters against one another, as well as a casino-type place. It's hard to describe a lot of things in the game without making them sound generic, but the thing is that they're all really well-done.

The game looks great for the time, and the soundtrack is on-par with 7th Saga's at the same time as having a lot more variety. The basic story is that important people or items from each world have had their essence removed, and been transformed into the wooden dolls that are sitting around the main area. In order to free everyone and restore each world, you have to recover the various Arks (hence the game name), each one of which is a source of great power. After the first world is completed the other characters become available, and they're all completely usable and well-balanced (and well-designed, imo).

Most of the story comes from the various worlds and the people in them. The translation is really good too, a few in-jokes here and there but nothing stupid (unlike the pile of complete and utter wank that is the Breath of Fire II retranslation) and more importantly it doesn't skimp on the description or depth. I've just completed the third world now, and the only consistent gripe I think I might end up having is that the difficulty could peter off too much towards the end, but I've completed the first three worlds and it hasn't been too bad yet. Otherwise I am incredibly impressed so far, and I think it's extra-amazing that I have never ever seen or heard this game talked about anywhere before. It is quickly becoming one of the best games I have ever played and I could very well end up enjoying it as much as my beloved Breath of Fire III. It's certainly the most underrated game I've ever encountered.

Now, I'm not saying this game will be for everyone, but if you like oldschool SNES JRPGs you will like this game. I can't wait to see what happens as I continue playing (although I might have to put off doing so for a few days) and when I'm done I'm probably going to go around recommending it to as many people as I can.

Peace out :D
 
Sep 4, 2010 at 6:04 AM
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My brother used to play this, that must be where I know its name from.

Yeah it's a fun game can't say anything more about it.
 
Sep 8, 2010 at 10:02 AM
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Aaaand completed. The whole game ended up taking me about 29 hours in total (as a comparison, completing FFVI with every sidequest took me 26). The difficulty didn't actually end up tapering off, although I didn't find the last world (not the final dungeon) to be as great as the rest. The ending however is either incredible or incredibly confusing, I'm not sure yet >_>

There's some pretty awesome art floating around for this game, but otherwise I haven't been able to find nearly anything about it (and even less about its sequel on the PSX), except that apparently the composer died in 1997, which is a crying shame :) The translator's site (for the patch that I used) is here, and apparently this was one of the biggest projects they'd ever undertaken, with the translation history extending back to that same year. Aeon Genesis (who totally haven't translated anything of note) also did one if you want to use it instead.

When I have some actual time, I'ma keep poking around to learn about this game and hopefully some other obscure ones as well. There really were a ton of old-style JRPGs on the SNES, it was almost like the WW2 FPS of its era.

EDIT: I do suggest using this FAQ if you want to play though. This game has a lot of Enix's old 'quirks' like having to talk to just the right person to progress the plot and overly unforgiving puzzles.
 
Sep 13, 2010 at 7:42 PM
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Hey, I remember hearing about this a long time ago--like, 10 years ago, when I first played 7th Saga via emulation, lol. I was able to finish it (with a couple characters even) due to the glories of frameskip, and I actually quite enjoyed it, it had that same kind of "feel" a lot of Enix SNES games like Illusion of Gaia and Brain Lord had that I loved as a kid; I'm actually pretty surprised I never played 7th Saga until later.

But yeah, at the time Mystic Ark didn't have a translation patch to speak of, or I didn't know where it was or how to implement it at the time anyway, so I never got around to playing it. It's good to know that it ends up being a pretty awesome game anyway, so I should get around to it sometime. Are there any Tetujin or w/e, the robot guys, in that game? Looks like there's something similar in that fanart, that huge black and white creature in the middle. Robot dude in 7th Saga was my favorite, obviously; I love characters like him and Robo from CT that have this sort of "quest for a soul" going on and have an adorable little personality and conscience sprouting within them despite the fact they're machines. I guess Quote is a little like that too, huh?

Oh, and I have been listening to the SPCs from Mystic Ark for many many years now despite never having played it; This has got to be one of my favorite battle themes in any video game ever.
 
Sep 14, 2010 at 1:05 AM
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Thanks Double for sharing.
DoubleThink, Keep informing us about any other great SNES title.
The battle theme of Mystic Ark sounds great!
 
Sep 14, 2010 at 6:14 AM
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ragnaroq said:
Are there any Tetujin or w/e, the robot guys, in that game? Looks like there's something similar in that fanart, that huge black and white creature in the middle.
That is actually Lux Tizer (or a tetujin with exactly the same name anyway). He's great in this game, he gets a full-party-attack physical ability but also strong magic attack. Also I have to say I prefer this battle theme, just turn down your volume during the first 5 seconds or so >_>

Haithm said:
Thanks Double for sharing.
DoubleThink, Keep informing us about any other great SNES title.
The battle theme of Mystic Ark sounds great!
Thx u :>
 
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