Dec 29, 2009 at 6:25 PM
Join Date: Jan 4, 2009
Location:
Posts: 314
Pronouns: he/him
First off... Yes, I am modifying Cave Story. Trying to make a fan-sequel, but I won't say any title.
So double-jumping was possible by hacking a booster (don't know which version, but I believe it is 0.8). After looking in threads with booster hacks, I found codes that I can search within the Cave Story executable using a hex editor. Yes, it worked.
But now, I want to find out if multi jumping can be done. If the booster is hacked correctly, the player can jump mutiple times by pressing the jump button.
In my mod, I want the player to 'swim' in water. Just by placing a horizontal trigger on the water's surface that uses the equip command for the hacked booster and flags (and a proper wait time), it will allow the player to use the jump key multiple times. (Not compatible with rising and falling water like you see in Core but I will try to manage)
Making sure there is no limit on pressing the jump button because I don't want to let the player land on ground before can jump again.
So double-jumping was possible by hacking a booster (don't know which version, but I believe it is 0.8). After looking in threads with booster hacks, I found codes that I can search within the Cave Story executable using a hex editor. Yes, it worked.
But now, I want to find out if multi jumping can be done. If the booster is hacked correctly, the player can jump mutiple times by pressing the jump button.
In my mod, I want the player to 'swim' in water. Just by placing a horizontal trigger on the water's surface that uses the equip command for the hacked booster and flags (and a proper wait time), it will allow the player to use the jump key multiple times. (Not compatible with rising and falling water like you see in Core but I will try to manage)
Making sure there is no limit on pressing the jump button because I don't want to let the player land on ground before can jump again.