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just, So you know...

Sep 27, 2009 at 11:41 PM
essentially spirited away for an indefinite time.
"..."
Join Date: 2009年07月16日
Location: in a castle.
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Cat: 52911
The unused Enemy sprite, the "cat" is actually not unused. It is actually used. I can prove this, because the cat is hidden in a block somewhere in the outer wall, and has a script.

Just so you know guys, ITS not an enemy, and its used...
 
Sep 27, 2009 at 11:42 PM
The Town Bicycle *cough*
"Keep on rollin'!"
Join Date: 2009年04月09日
Location: In your memories... forever...
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I think you mean the "debug cat" in the credits.
 
Sep 27, 2009 at 11:47 PM
essentially spirited away for an indefinite time.
"..."
Join Date: 2009年07月16日
Location: in a castle.
Posts: CCCLXXII
Pronouns: she/her
Cat: 52911
Yes, that. XD
 
Sep 27, 2009 at 11:55 PM
The Town Bicycle *cough*
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Join Date: 2009年04月09日
Location: In your memories... forever...
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What did the script say?
 
Sep 28, 2009 at 12:24 AM
In my body, in my head
Forum Moderator
"Life begins and ends with Nu."
Join Date: 2009年08月28日
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Code:
#0600
<KEY<MSGThanks for helping with the
debugging.<NOD
This is as far as the game goes
for now.<NOD
I'm thinking I'll make this next
stage the last one.<NOD
Wonder how far I can get in
just two months...<NOD<END

Also, I found this bit of code in blcny2, the one right after the fight with the undead core. No debug cat, or anything, attached to this one though.

Code:
#0199
<PRI<CMU0033<MSGThank you for testing!
The next part is still
under construction...<NOD<RMU<END

Probably refers to Hell/Sacred Grounds.
Just little bits of leftover messages, nothing special really.
 
Sep 28, 2009 at 2:00 AM
Been here way too long...
"Life begins and ends with Nu."
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Those are messages to Pixel's beta testers. He overlooked them in his final release. Or maybe he left them in on purpose. Who knows? I think it's neat that Pixel was originally going to make Plantation the final area.
And yes, that "next part" is Sacred Grounds, which Pixel threw in as an afterthought.
 
Sep 28, 2009 at 3:32 AM
The Town Bicycle *cough*
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Join Date: 2009年04月09日
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It was an EVIL afterthought.
 
Sep 28, 2009 at 8:19 AM
Been here way too long...
"Big Joe Tire and Battery Restaurant! Opening Soon! Eat at Big Joes!"
Join Date: 2009年09月16日
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Noxid said:
Also, I found this bit of code in blcny2, the one right after the fight with the undead core. No debug cat, or anything, attached to this one though.

It's apparently bound to a NPC somewhere in the wall to the right or something.
 
Sep 28, 2009 at 8:32 AM
The Town Bicycle *cough*
"Keep on rollin'!"
Join Date: 2009年04月09日
Location: In your memories... forever...
Posts: CDXXXII
Cat: 53589
Because every game needs to have super duper secrets that no one is supposed to know about.

like that half naked guy in Halo 3.
 
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