Fjord's Adventure

Apr 26, 2006 at 8:05 PM
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"Master using it, and you can have this!"
Join Date: Feb 4, 2006
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Major Update!

I've redone many of the graphics, and there are some easter eggs inside them :(. I also rewrote some of the dialog, but it was hard writting Fjord in...

I need to be able to change the sound effects though, as the Bubbler has changed massively yet has that weird plip sound...

NOW, FOR THE DOWNLOAD!

http://www.savefile.com/files/1925811
 
Apr 26, 2006 at 8:24 PM
Been here way too long...
"..."
Join Date: Jan 21, 2006
Location:
Posts: 369
Black knight huh... I always thought he was a ninja.

I get sad when I talk to someone and don't get new diolog.
Does the map system not work?
There is still a line durring the scene with balrog, mysery, and toroko where if you read slow you will miss stuff, needs another <nod.
The new text when you die just makes me sad.
Every time I die I get an error and have to restart. Seems like a big problem.
I expected the dood to say something when Sue gets beat up.
When Sue says "i got creamed by that monster" there is no portrait.
Minor other problems durring that diolog, no <nod on something Fjord says.
Just haxed myself spur and booster 2. The new spur looks tight, and the red laser is good too, but the booster smoke being red just dosn't look right.
Are you not sposed to be able to break into Santa's house anymore?
Can't believe there is no diolog when you get chaco's lipstick!
I like the change you made in grasstown before chacos house.
Fireball looks cool too, bubbler dosn't... and I have no clue what it's sposed to be 'spawning'.
When you try to open Kazuma's door with the rusty key put a <CLR before Fjord talks. The word "shut" gets cut off when his portrait comes up.
No diolog change in the second balrog fight? Balrogs white bubbles pop red.
I like that Santa questions why you steal his charcoal.
ZDB bomb? I don't get it. But if it makes bush cry, its okay with me. Make the word "tears" start a new line in that dialog.
Fjord seems quiet in the later cut scenes.
Booster says "Donno what doing on the island" needs "he's". After that line, Kazuma has some invisible text.
When booster tells you to burn every flower down, I can't believe he didn't say anything!
Just noticed on sandzone that you changed music!

Jenka calls you a soldier and robot, when you bring her the 2nd puppy.
 
Apr 26, 2006 at 8:57 PM
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"Master using it, and you can have this!"
Join Date: Feb 4, 2006
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Posts: 73
mmm,

I'll check through that...

And I'm going to rescript everything, the dialog I've changed thus far is a little bit fractured though, but be sure to talk to Malco...
 
Apr 27, 2006 at 6:47 PM
Senior Member
"Master using it, and you can have this!"
Join Date: Feb 4, 2006
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Posts: 73
SeriousFace said:
Black knight huh... I always thought he was a ninja.

I get sad when I talk to someone and don't get new diolog.
Does the map system not work?
There is still a line durring the scene with balrog, mysery, and toroko where if you read slow you will miss stuff, needs another <nod.
The new text when you die just makes me sad.
Every time I die I get an error and have to restart. Seems like a big problem.
I expected the dood to say something when Sue gets beat up.
When Sue says "i got creamed by that monster" there is no portrait.
Minor other problems durring that diolog, no <nod on something Fjord says.
Just haxed myself spur and booster 2. The new spur looks tight, and the red laser is good too, but the booster smoke being red just dosn't look right.
Are you not sposed to be able to break into Santa's house anymore?
Can't believe there is no diolog when you get chaco's lipstick!
I like the change you made in grasstown before chacos house.
Fireball looks cool too, bubbler dosn't... and I have no clue what it's sposed to be 'spawning'.
When you try to open Kazuma's door with the rusty key put a <CLR before Fjord talks. The word "shut" gets cut off when his portrait comes up.
No diolog change in the second balrog fight? Balrogs white bubbles pop red.
I like that Santa questions why you steal his charcoal.
ZDB bomb? I don't get it. But if it makes bush cry, its okay with me. Make the word "tears" start a new line in that dialog.
Fjord seems quiet in the later cut scenes.
Booster says "Donno what doing on the island" needs "he's". After that line, Kazuma has some invisible text.
When booster tells you to burn every flower down, I can't believe he didn't say anything!
Just noticed on sandzone that you changed music!

Jenka calls you a soldier and robot, when you bring her the 2nd puppy.
Majority of these have fixed, but this makes me worried, as I've checked through the dialog of some bits and can't find anything which seems to suggest some of these error's happening, such as the restart bug, this may be due to the ORGs... >_<.

Oh, and the Spawner summons Imps, I want to replace that plip noise for a devilish giggle...


[EDT]

Also, what do I do to make a weapon go to level 3, and stay at that?
 
Apr 28, 2006 at 12:22 AM
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Join Date: Jan 21, 2006
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Posts: 369
Wierd, I wonder if they are happening to anyone else...
 
Apr 28, 2006 at 1:13 AM
Junior Member
"Wow! The more I drink of this magical beverage, the more games I can play! Wheee!"
Join Date: Apr 1, 2005
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If you go back through the first door, his dialogue repeats when you leave the room again. If you have the polar star, it goes into an infinite loop.

Code:
#0100
<PRI<CNP0100:0000:0000
<SOU0011<AMJ0002:0120

[...]

#0120
<PRI<CNP0100:0000:0000
<SOU0011[U]<AMJ0002:0120[/U]
Delete that AMJ command. Both of these need FLJ and FL+ to skip them after the first time.


The red background color gets pretty tough on the eyes, you should probably darken it.


Map system chest says something about reading a gravestone.

SeriousFace said:
Every time I die I get an error and have to restart. Seems like a big problem.
CMU0003 is causing the crash.


I played to the end of the Egg Chamber, are there any changes besides extra dialogue and things turning red, and I guess new songs at some point?
 
Apr 28, 2006 at 4:37 PM
Senior Member
"Master using it, and you can have this!"
Join Date: Feb 4, 2006
Location:
Posts: 73
I did replace the Wapak2 Org, that might be why...

And that Item Jump error, I forgot to put some code in, it's fixed with the current version I have now (not uploaded...)

Anyhow, is there anyway I can set a weapon level, and keep it there without it loosing exp?
 
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