May 27, 2008 at 9:27 AM
Join Date: May 3, 2008
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Posts: 188
Hi all, I've been messing around with Cave Story's assembly code, and I stumbled upon an offset, that when changed, made the boss "Omega" jump a bit higher. Obviously I felt intrigued to experiment with that area. After a few weeks, I mostly understood what was going on in that area, and I've been able to come up with some pretty engaging bosses. Lemme know what you think!
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