Curly AI Help!

Apr 13, 2008 at 2:52 PM
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Alright, so I tried everything I could, including using Labyrinth enemies, but I can't seem to have the Curly AI entity work like it does in the game and the other mods I saw. Help please... :(

EDIT: Instead of shooting the enemies, the Curly AI entity only stands in a place, not reacting to anything.
 
Apr 13, 2008 at 3:21 PM
Justin-chan
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Have you tried researching Cave Story's script?
 
Apr 13, 2008 at 3:34 PM
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"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
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Not quite... I checked all of the scripts I could in Sue's Workshop, but nothing leads me to how I can use the entity. Could you give me a guide on how to make it work?

Thanks in advance,
Jeffrey
 
Apr 13, 2008 at 3:58 PM
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You have to write <ANP(whatever number Curly is):0020:0000

Or 0002, I'm not sure if the direction matters, it shouldn't.

And it is true that she ONLY attacks Monster Nest enemies: Fire whirrs and Armors. I'm not certain about the critters, but I don't *think* so...
 
Apr 13, 2008 at 4:18 PM
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"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
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Thanks Lyger! That worked. Sucks, though, that she doesn't aim other enemies... :(
Also, she does damage critters.
 
Apr 13, 2008 at 5:22 PM
It's a Sony
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Ah yeah now I remember... I think what happens is she only shoots things when they're trying to shoot at you, if I recall correctly.

... though that leads me to the question, I could probably find out by checking Pixel's script but I'm too lazy :p What's the difference between Curly AI (machine gun) and Curly AI (polar star)?
 
Apr 14, 2008 at 1:31 AM
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Give her the ma pignon maybe she will remember to move
 
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