Jul 23, 2010 at 8:15 AM
Join Date: Aug 27, 2009
Location: Oregon
Posts: 33
Pronouns: he/him
Hey,
I've been looking at these forums after having a revived interest in cave story mods, due to the fact that I can play them with a PC my friend built me.
After playing a few, including Jenka's Nightmare, WTF story, Shcizm, Magic, and Legacy Story (made by a friend of mine) I continually was met with a question?
Why are all the Cave Story mods incomplete? (Not Finished?)
I know, I know, before I go off on a tangent I will admit a few things:
Coding is difficult. I myself work with Flash CS3 and Action-script 2 (and have tried AS3) so I know it can be frustrating. I realize that this is different than the C++ code used in cave story mods, but it seems that by the look of many of these mods (like Jenkas Nightmare) there are (at least a few) people that understand it quite well. (Although a step-by-step tutorial on how to made a mod on youtube or a website would be appreciated for noobs). It seems that coding knowledge is not the issue for most people, I think?
Time? I can understand that these would take a long, long time to make. For example the game "The Underside" (very similar to cave story) took 4 whole years for the author to create, and it is not even finished! Is the problem that making these mods takes too much time to fully complete. It seems odd, like in Jenkas Nightmare, to invest so much time into something (like a project) just to end up abandoning it after all that hard work and effort! I understand that we all have lives and school, but....sigh. I just feel let down by all these great mods that are never completed, some of the storys' were quite interesting...
Bored? Many authors it seems grow tired of working on their current mod, ditch it, and start another. I understand this if your mod is short or really bad quality, but many abandoned projects were quite fun to play, and many players looked forward to their endings...
So let me ask directly, no beating around the bush, what is the main issue (or 3 issues) that prevent you from completing your mod?
I don't want to sound rude, but I think that part of the problem might be just the length and scope of the stories thought up for these mods. They are very large and take enormous amounts of time to fully create. I know that often a longer, more thought out story is better in most cases, than a shorter simpler one. But a long story that is incomplete is worse (in my opinion only, MY opinion) than a short one that is complete with a beginning, middle, and end.
Ok, now here is where you can prove me all wrong. If I have, in fact, there are fully complete mods that I have just not found, please post download links at will.
Note: The mod must not be a re-skin of the original cave story plot, must be unique story and levels.
I really do enjoy these mods, but I feel that I would enjoy them much more if I wasn't feeling half-satisfied after playing them because they are all demos.
Thanks for taking the time to read my concerns,
BackyardcabinXY
I've been looking at these forums after having a revived interest in cave story mods, due to the fact that I can play them with a PC my friend built me.
After playing a few, including Jenka's Nightmare, WTF story, Shcizm, Magic, and Legacy Story (made by a friend of mine) I continually was met with a question?
Why are all the Cave Story mods incomplete? (Not Finished?)
I know, I know, before I go off on a tangent I will admit a few things:
Coding is difficult. I myself work with Flash CS3 and Action-script 2 (and have tried AS3) so I know it can be frustrating. I realize that this is different than the C++ code used in cave story mods, but it seems that by the look of many of these mods (like Jenkas Nightmare) there are (at least a few) people that understand it quite well. (Although a step-by-step tutorial on how to made a mod on youtube or a website would be appreciated for noobs). It seems that coding knowledge is not the issue for most people, I think?
Time? I can understand that these would take a long, long time to make. For example the game "The Underside" (very similar to cave story) took 4 whole years for the author to create, and it is not even finished! Is the problem that making these mods takes too much time to fully complete. It seems odd, like in Jenkas Nightmare, to invest so much time into something (like a project) just to end up abandoning it after all that hard work and effort! I understand that we all have lives and school, but....sigh. I just feel let down by all these great mods that are never completed, some of the storys' were quite interesting...
Bored? Many authors it seems grow tired of working on their current mod, ditch it, and start another. I understand this if your mod is short or really bad quality, but many abandoned projects were quite fun to play, and many players looked forward to their endings...
So let me ask directly, no beating around the bush, what is the main issue (or 3 issues) that prevent you from completing your mod?
I don't want to sound rude, but I think that part of the problem might be just the length and scope of the stories thought up for these mods. They are very large and take enormous amounts of time to fully create. I know that often a longer, more thought out story is better in most cases, than a shorter simpler one. But a long story that is incomplete is worse (in my opinion only, MY opinion) than a short one that is complete with a beginning, middle, and end.
Ok, now here is where you can prove me all wrong. If I have, in fact, there are fully complete mods that I have just not found, please post download links at will.
Note: The mod must not be a re-skin of the original cave story plot, must be unique story and levels.
I really do enjoy these mods, but I feel that I would enjoy them much more if I wasn't feeling half-satisfied after playing them because they are all demos.
Thanks for taking the time to read my concerns,
BackyardcabinXY