• Hey everyone happy Christmas Eve we're aware of what's happened with the source code so to keep this simple absolutely don't post it on the site or use it to make mods with (it's not particularly preferable toward this end anyway) and tread lightly in general until we see how this settles, thanks to all and have a great holiday season -DT

Cave Story on xbox

Jan 11, 2011 at 5:15 AM
Neophyte Member
"Fresh from the Bakery"
Join Date: Nov 21, 2010
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Posts: 4
Has anybody had a chance to play the xbox port? And if so, then do any of you know if it would be possible to port a lot of these mods to it? I watched a video of it before and it seemed like it was a direct port of it so wouldn't it work to just swap out the data files? You know like the .tsc, .pbm, etc. Assuming you're not using assembly hacks. Because I'm finally going to mod an xbox I got and would love to be able to play these great mods you all have been making.
:)
 
Jan 11, 2011 at 9:37 AM
Creating A Legacy...
Bobomb says: "I need a hug!"
Join Date: Sep 6, 2009
Location: The Balcony
Posts: 852
Age: 30
For some reason the xbox port is very very slow at loading maps..
I tried it,
Nice effort of a port though
and yeahh mods would be quite easy to port i geuss
 
Jan 11, 2011 at 8:03 PM
Neophyte Member
"Fresh from the Bakery"
Join Date: Nov 21, 2010
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Posts: 4
Cool I guess when I do this I´ll try that out see if it causes any problems.
 
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