Bottomless Pits

Oct 23, 2006 at 2:19 PM
Senior Member
"Master using it, and you can have this!"
Join Date: Oct 18, 2006
Location: Preston England (w00t)
Posts: 73
Age: 32
Ok, I'm relatively new to hacking, but this is quite easy to handle.

But I'm having a problem @_@ I have bottomless pits in my levels, but it means if I put the land too low and walk down that far, it kills you for no reason. Is there a way to make an event only trigger if you fall of an edge of the screen? If not oh bum, I need an alternative way of doin the pits :/
 
Oct 23, 2006 at 2:51 PM
The Bartender
"All your forum are belong to us!"
Join Date: Jun 18, 2006
Location: Montreal, Canada
Posts: 581
Age: 40
There is no way to trigger an event when you leave the screen. However there are entities that trigger only when you cross a certain vertical or horizontal point (72 I think? I really don't know them by heart by look for v trigger and h trigger...)

You could use those. They'll probably have the effect you want.

As for the dying bit, the map's max size is something around 360 tiles (whew, this stuff is getting old and buried under a bunch of other memories...) Past this point, you end up in scrap (which the game sets as water) and drown progressively.
 
Oct 23, 2006 at 7:31 PM
Hoxtilicious
"Life begins and ends with Nu."
Join Date: Dec 30, 2005
Location: Germany
Posts: 3218
Age: 33
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If you have AIM or ICQ just add me! I helped Serious Face too and I can help ya too ;)
 
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