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  1. iSage

    Mac freeware version updated

    patcher supports 0.2.0 now. as for Big Sur support - i don't know, i'm still on Catalina
  2. iSage

    CSE2 - The Cave Story decompilation project

    https://github.com/nxengine/nxengine-evo/pull/197 Very funny and mature. If you hope that will get nxengine DMCA'd - well, good luck. (also, you should remove your previous activity from a fake github account next time if you want to stay anonymous)
  3. iSage

    Help with Cave Story+ Graphics on NXEngine

    No, there isn't
  4. iSage

    CSE2 - The Cave Story decompilation project

    yeah, good luck with that.
  5. iSage

    How to fix colors w/o Booster's Lab

    Oh noes, he said forbidden word "nxengine"... Judging by pathname and log he is trying to use it with vanilla.
  6. iSage

    Is there anyway to activate holiday graphics (example: halloween) without being on the day it activates?

    It doesn't, because it's broken https://www.cavestory.org/forums/threads/cs-costume-changing-cheat.14222/
  7. iSage

    Mac freeware version updated

    https://github.com/nxengine/doukutsu-osx-patcher enjoy. That's for Catalina / 0.1.0
  8. iSage

    Cave Story+ with a Complete Customized Soundtrack (revised)

    That doesn't work like that. You can't use someones work by default unless stated otherwise.
  9. iSage

    CSE2 - The Cave Story decompilation project

    Nice. Now i won't need IDA anymore.
  10. iSage

    Ikachan font?

    Why change locale settings, if you can use AppLocale on XP/7 And https://pooi.moe/Locale-Emulator/ on Win10
  11. iSage

    Grey Screen Bug With Cave Story (Solved!)

    You are mistaking portability with interoperability. Interoperability is an exchange of data with original software. Map editor, for example. BTW, i've never said i'm not looking at decompiled code, however, i won't say, that i do, lol.
  12. iSage

    Grey Screen Bug With Cave Story (Solved!)

    >Also, reverse engineering is probably not implicitly forbidden It isn't for the purposes of interoperability, self-education, etc. It is for the purposes of creating competing software. Also, it depends on country. Above is valid for USA (DMCA) and EU (EU Directive 2009/24) Also, it doesn't...
  13. iSage

    Grey Screen Bug With Cave Story (Solved!)

    Well, current target is accuracy. If you'll point out "optional enhancements", sure, i'll make them optional. Also, it's not currently black box style development, due to hypothetical someone somewhere messing compile flags, and another hypothetical someone abusing this. (Although, it looks like...
  14. iSage

    Grey Screen Bug With Cave Story (Solved!)

    That depends on resolution. What? Doesn't seem like something bad. What? Gravity is *exactly* the same as in CS. Which one? Anyway, they both aren't. It's easily fixable if anyone wishes to provide *free* monospace unicode font. And CS uses arial by default, if i remember correctly. What...
  15. iSage

    Grey Screen Bug With Cave Story (Solved!)

    Elaborate, please.
  16. iSage

    Mac save file request

    That's not "Mac support". That's "Support for savefiles from Mac version"
  17. iSage

    Sub 2 Minutes in Hell has been achieved.

    Ugh. There's no RNG there. Here's excerpt from Heavy Press AI. v9 is the current AI state. It is set by Hell3.tsc (<BOA0100) sub_46EFD0 spawns NPCs. 325 is NPC number for laser (it's a separate entity) if ( v9 == 100 ) { *(_DWORD *)&byte_4BBA58[116] = 101; *(_DWORD *)&byte_4BBA58[112]...
  18. iSage

    Sub 2 Minutes in Hell has been achieved.

    There's no RNG regarding laser. Heavy Press always fires it on start (well, it should), then after 400 frames, then each 300 frames (there are always 4 butes spawned between shots).
  19. iSage

    NetXEngine - NXEngine-evo with online multiplayer

    Just a friendly reminder: releasing any binaries without providing access to source-code is a violation of GPL.
  20. iSage

    three noticed flaws in cs+

    https://www.cavestory.org/game-info/tsc-script.php/en/credit https://www.cavestory.org/game-info/tsc-script.php/ja/credit Both original japanese version and fan translation doesn't have that problem. CS+ does, from earliest versions.
  21. iSage

    NetXEngine - NXEngine-evo with online multiplayer

    What the hell are you even talking about? You do realize that it's nxengine fork (with netplay support), which, in turn, always supported org music, never distributed cs+ content and strives to be accurate recreation of original engine? (And it does support cs+ music, but you need to own the...
  22. iSage

    NetXEngine - NXEngine-evo with online multiplayer

    They could, but in reality nobody uses BE on them. I'm not even sure stock nxengine-evo works on BE. Never bothered to try/port.
  23. iSage

    NetXEngine - NXEngine-evo with online multiplayer

    How about an option in settings?
  24. iSage

    NetXEngine - NXEngine-evo with online multiplayer

    I'm fairly confident i'll have no trouble porting to linux and osx.
  25. iSage

    NetXEngine - NXEngine-evo with online multiplayer

    That looks promising. Do you plan to merge it back to nxengine-evo?
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