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  1. Shirleyxml

    Manually Refill Booster v2.0 Fuel?

    Oh. Good to know, I guess.
  2. Shirleyxml

    Manually Refill Booster v2.0 Fuel?

    Doukutsu-RS it is. I'd have to travel back in time to get a copy of CSE2 given it was DMCA'd and all.
  3. Shirleyxml

    Manually Refill Booster v2.0 Fuel?

    Yeah, that uh... won't do. Sorry.
  4. Shirleyxml

    Manually Refill Booster v2.0 Fuel?

    Hello, I've been wanting to make a short and sweet (and unnerving) Cave Story mod, and one of the mechanic concepts I had in mind was having the Booster v2.0 run out of fuel, and if you tried to use it while it had no fuel, it would show the "EMPTY" text like if you had no ammo for the Machine...
  5. Shirleyxml

    ANP, MNP, and DNP aren't working!?

    [frustrated sigh] it works now. Thank you for clearing that up. The way it says "NPC Number" led me to believe it was looking for the entity ID. It should say entity event number or something...
  6. Shirleyxml

    ANP, MNP, and DNP aren't working!?

    Ohhh... yeah, I have no clue how to animate the player itself (that's probably not even possible), but it makes sense if I have to tie the event number to the entities... god, I feel dumb. I'll try this... and yes, I do ignore draw number. I can't believe I'm so rusty to the point where I forgot...
  7. Shirleyxml

    ANP, MNP, and DNP aren't working!?

    This is continuing a discussion about my mod that ended up branching away from just org adding, so I thought I should quickly scoot over to a new thread to avoid getting warned for going offtopic. Title explains all, I can't animate or delete entities, only make them face different directions...
  8. Shirleyxml

    Adding more ORGs

    I hope for the same! Thank god you slapped the sense back into me, I needed that. :b I wish I would just think before I act sometimes... Update: Uh... it's never too late to say "whoops" twice, right...? For some reason, ANP, MNP, and DNP are all dysfunctional. The only functional thing related...
  9. Shirleyxml

    Adding more ORGs

    Oh my god. I'm a definitive idiot. So, in the next event, it's supposed to change the music to CHASM.org............. CHASM.org wasn't in the folder. Welp... time to give a round of applause to my stupidity. [intense facepalm] I swear I always mess up the easy things...
  10. Shirleyxml

    Adding more ORGs

    Uh oh... seems that using <TRA crashes the game with the mus data patch... I thought it was because I was trying to <CLO an <MS2, or because I was trying to <TRA after using <HMC without <SMC eventually, but I was wrong... I thought this was a side effect of the other hex fuckery I'd done, but I...
  11. Shirleyxml

    Adding more ORGs

    Ah! Yeah, I guess you could say I'm fast... I tried the mus data one and it worked, as indicated in the edit (cuz I didn't wanna end up double posting). You're a hero! :heart:
  12. Shirleyxml

    Adding more ORGs

    I was considering using the hex patcher, but I thought an xml would be more convenient because I could patch the game quicker that way. I'll see how things go with the new patch... EDIT (CUZ I DON'T WANNA DOUBLE POST): OHHHHMYGOD IT WORKED. Thank you so much, I'm so hyped to put this to use!!!
  13. Shirleyxml

    Adding more ORGs

    Yeah, I was worried that was going to be a problem. I used the exact addresses input in your tutorial. Ironically, of the two copies I tested on, the one I used orgadder on had made more progress than the one without. At least the one I used orgadder on plays silence instead of the track that...
  14. Shirleyxml

    Adding more ORGs

    Uh... I hate to be the bearer of bad news, but I did everything in my power to add my 2 orgs and miraculously (yet unsurprisingly) failed. Looks like I'm gonna have to resort to org replacing after all...
  15. Shirleyxml

    Adding more ORGs

    Thank you so much. I couldn't find it for some reason... definitely bookmarking!!!
  16. Shirleyxml

    Adding more ORGs

    Sorry to necropost by 11 years, but has anyone shared the infinite org hex hack here? Or was that an asm hack? I've been dying to get my hands on it because I need to add extra orgs to a remake of an old mod that I never released, but uh, I think I'd need much more room than 42 and 43, and I...
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