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    2.5D Doukutsu Monogatari.

    Wut.:eek: That's messed up
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    2.5D Doukutsu Monogatari.

    Exactly, cave story in 3D, but restricted to a 2D plane. Also, I wouldn't use DX, mostly because it is not cross platform, it's windows only, I'd probably use openGL, since it's supported on windows, mac, linux, freeBSD, openBSD, netBSD, any other 'NIX and any operating system you can think of...
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    2.5D Doukutsu Monogatari.

    Has anyone thought of using parallax scrolling, and pseudo 3D graphics for cave story? Shouldn't be that hard, but I really think it would bring even more life into Doukutsu Monogatari.
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