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  1. GIRakaCHEEZER

    Tess

    Yeah, the fanart for OST deal is still going on. I'll PM you a code. I'm glad you're enjoying the game so far. As Random-storykeeper said, the soundtrack for this game was indeed made in Psycle, not pxtone.
  2. GIRakaCHEEZER

    Dumbest thing you've done during your first playthrough of cave story?

    That doesn't make any sense. How did she help you move the boulder in the labyrinth if you didn't give her the cure-all? I'm pretty sure its actually required that you give it to her for the game to move on.
  3. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    But we were correcting you? That's been like all of the last 10 posts or so.
  4. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    See this is just proof you don't really understand what the pipelining is. Those extra "useless" commands can be run basically 2 at a time with the commands they're between, since together those sets of 2 instructions don't touch the same registers. The compiler sets the pointer basically...
  5. GIRakaCHEEZER

    Hyper Light Drifter

    Hey so this game was released on March 31st, and it's pretty fun. I did a speedrun of the latest patch (earlier patches have more time saving exploits that have been patched out):
  6. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    Space consuming != inefficient. When writing programs you're generally more concerned with how fast they execute, not how much space the instructions take up (which is normally small/dwarfed by the memory used by the program for variables/data anyways). Space consumption is only really an...
  7. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    Huh yeah, that quote got messed up somehow. Changed it to ThomasXin, the guy I was actually quoting.
  8. GIRakaCHEEZER

    Toronto Story Voice Acting Applications

    You have to understand that there's a difference between "not wanting you to make a mod" and "not wanting to help or contribute to you making a mod" and "wanting to fuck around and post funny voice samples". I think most people would fall into the latter 2 categories here.
  9. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    "Written in C or C++ or C#" "incredibly slow and inefficient" Yeah I think you might be a little confused there/have no idea what you're talking about (and probably don't know about pipelining when it comes to compiling code). Of course, code written in ASM will generally be faster than code...
  10. GIRakaCHEEZER

    N.E.T. Story Voice Acting Applications

    I agree with what Polar said. You need to build some credibility if you want volunteers.
  11. GIRakaCHEEZER

    N.E.T. Story Voice Acting Applications

    You could've just posted the video to begin with, y'know. For all I knew, you could've been lying? And I'm more inclined to disbelief given the nature of the task here. And the video isn't exactly the most concrete of proof. What if you just dubbed that audio in, post-production? But it'd...
  12. GIRakaCHEEZER

    N.E.T. Story Voice Acting Applications

    Well color me unimpressed then, since as far as I can tell you can't even pull off putting the voices into the game.
  13. GIRakaCHEEZER

    N.E.T. Story Voice Acting Applications

    Yeah I'm getting the same error Polar is getting here, this is a pretty lackluster proof of concept.
  14. GIRakaCHEEZER

    N.E.T. Story Voice Acting Applications

    So are you just going to avoid answering the question of "how are you going to put voices in a mod"? Because I can't imagine its a trivial task, not with how the sfx system is set up for Cave Story, and it'd be nice to see a proof of concept for this actually working before getting voice actors.
  15. GIRakaCHEEZER

    Momodora

    Momodora 3 was terrible, and I haven't really felt like picking up the 4th because of it. Like I'm maybe 66% of the way done 3, but I have no interest to continue the game. It's just boring, there's no driving force (or plot??). Combined with its linearity it kills the game for me. I liked...
  16. GIRakaCHEEZER

    CAVE ++ (Its Still Alive Edition)

    I was refering to when you assumed the core was a girl (which may have been based on their hair length, as postulated by incubusmochi).
  17. GIRakaCHEEZER

    CAVE ++ (Its Still Alive Edition)

    You have to realize that some of the kids here are 12 (or in this case of mckgamer, 14) and might not be as cultured as everyone else.
  18. GIRakaCHEEZER

    Soundfont And Legal Question

    It's been nearly 5 years since the last post, I'd place my bets that Dark doesn't frequent these forums much anymore. Especially since these were pretty much the only 2 posts they made.
  19. GIRakaCHEEZER

    Last time I checked, no.

    Last time I checked, no.
  20. GIRakaCHEEZER

    Meaningful Conversation Thread

    If you're looking to make something commercial it is generally better to make your own assets, since using the stock assets can be seen as unoriginal. IMO the base assets have a sort of "generic" feel about them, which isn't something you want for a game's aesthetic.
  21. GIRakaCHEEZER

    Meaningful Conversation Thread

    That's... not true at all? You're allowed to use the base assets, provided that you use them in an RPG maker game (you can't use them in any other engine). I mean, that's what they're there for. Why else would they bundle them with the engine? (from...
  22. GIRakaCHEEZER

    Meaningful Conversation Thread

    I think there's some irony in implying that Rave Story 2 might spawn some "original content", since 90% of Rave Story is unoriginal, at least in terms of Assets (almost the entire soundtrack is lifted from other games or albums etc).
  23. GIRakaCHEEZER

    RaveStory 2

    Okay my stream's over. Apparently I might have found a few bugs (like the one polar mentioned above this post?), so yay for playtesting. And/or lack of balancing (was pretty OP at the end). Was fun overall though. 5/7, a perfect game.
  24. GIRakaCHEEZER

    RaveStory 2

    https://www.twitch.tv/girakacheezer streaming this.
  25. GIRakaCHEEZER

    CS Physics Editor

    Let this be a lesson for you to always properly "eject" your usb drives before unplugging them.
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