• Please stop embedding files/images from Discord. Discord has anti-hotlinking logic in place that breaks links to Discord hosted files and images when linked to from anywhere outside of Discord. There are a multitude of file/image hosting sites you can use instead.

    (more info here)

Search results

  1. Duke Serkol

    Cave Story 2

    Mh... so it looks like Curly Brace has tearducts. Interesting. Very well written dialogue for just a quick joke, Hayden... I dare say that could easily be used as the start for a real sequel :mrgreen:
  2. Duke Serkol

    Oh, you mean there's more to it than just rickrolling? I will have to then.

    Oh, you mean there's more to it than just rickrolling? I will have to then.
  3. Duke Serkol

    Who would win in a fight, Quote or Megaman?

    I think the Ultimate Armor was meant to be canon in X5 alone... at least so long as X5 was supposed to be the final game in the X series. I say this both because it fits that the ultimate armor would be available in the final battle and because X5 is the only game in which you can get it without...
  4. Duke Serkol

    Mod Recomendations

    I'd love to see A Lost Land and Jenka's Nightmare run under CS+ if at all possible... ...and of course Kaeso's Curly Brace's Story as wrapped up into Curly's Past by yours truly.
  5. Duke Serkol

    Cave Story+ Needs You! (Again...) ( ^ _ ^ )

    But is it actually necessary? I mean, aren't beta testers given the whole game to playtest? Or seeing as this is just a few extra features you only get a patch and/or some additional/replacement files? Or is it received through Steam even though it's not finalized yet?
  6. Duke Serkol

    Jenka's Nightmare Revived - Final release

    Mh, maybe we could have invited Hayden to that convo we had. That way, he'd be able to see what we already discussed. So, no chance of saving Curly in any of the endings?
  7. Duke Serkol

    Jenka's Nightmare Revived - Final release

    Well... unless plans are made for major (seriously major) improvements of the "post-Shmitz" parts, then I'll have to second the others here. I don't mind the flaws/glitches much, apart from the awfully long boss fights, the middle finger waving Doctor and the game breaking Nemesis X theft... but...
  8. Duke Serkol

    Cave Story with a fourth ending

    Congrats on finalizing this! :mrgreen:
  9. Duke Serkol

    Quick Modding/Hacking Answers Thread

    I could be mistaken... but I remember being told that said flag doesn't work with enemies that have unique death animations (such as the Gaudi who fall back and convulse before blowing up).
  10. Duke Serkol

    Quick Modding/Hacking Answers Thread

    That's a nice list... can I assume everything that applies to the player is true also for other entities? Because a while back I was trying to figure out if I could have a tile that appears behind the player but in front of other entities (i.e. one that can hide enemies). It'd make things easier...
  11. Duke Serkol

    Quick Modding/Hacking Answers Thread

    Yes! Christmas came early this year! Thanks Santa... I mean, Dubby.
  12. Duke Serkol

    Misery Story (abandoned :c)

    Nice, thanks!
  13. Duke Serkol

    Misery Story (abandoned :c)

    Unless he gave one of those flags as the i.d. of an enemy (which will set the flag when killed) or item (like the Life Tanks, that will set it when picked up). The TSC editor won't list those, so they can really screw you up if you accidentally use a flag that's already assigned to one of those.
  14. Duke Serkol

    You're welcome, I was really glad to help you with your awesome mod ^_^ Plus you also helped me...

    You're welcome, I was really glad to help you with your awesome mod ^_^ Plus you also helped me with Curly's Past, so it was the least I could do. I look forward to your insight on my next mod, once it's sufficiently far along in development.
  15. Duke Serkol

    Quick Modding/Hacking Answers Thread

    Not necessarily. If he wants the main character to look to the background in a cutscene (and why else would he want that to happen without pressing down?) all he has to do is add <MYD0004. However, I do believe you are right about him needing assembly to associate pressing down with a sound...
  16. Duke Serkol

    Cave Story with a fourth ending

    There seem to be some problems with the new dialogues with Booster in the Labyrinth and Arthur's House. Nothing big, but sometimes there's empty lines inbetween (most likely caused by a <CLR not followed by text). I imagine they must have been present in the previous version too and I simply...
  17. Duke Serkol

    Quick Modding/Hacking Answers Thread

    My mistake. Can anybody offer some insight on my Night Spirit problem? Please? :o
  18. Duke Serkol

    Quick Modding/Hacking Answers Thread

    With Night Spirits, Option 2 makes them spanw from below rather than from above. I don't know much more than you do, but so far I've used option 1 to create horizontal triggers (whereas option 2 makes vertical ones and neither of them results in a contact trigger).
  19. Duke Serkol

    Quick Modding/Hacking Answers Thread

    A similar question: how can I stop a Night Spirit from spawning too soon? Apparently you have to be directly in line (horizontally) to where the Night Spirit entity is placed and within a certain distance... but that distance is so great the attack comes way before the player can even see the...
  20. Duke Serkol

    Curly's Past

    *lol* You're... welcome I guess? :mrgreen:
  21. Duke Serkol

    Curly's Past

    Well I've just gone and playtested and what do you know? I was able to just walk through them. So yeah, water does not remotely slow you down enough to prevent you from making it. And at any rate, yeah two hits from these guys mean death. On another note, I realized just now that I forgot to...
  22. Duke Serkol

    Curly's Past

    There were probably a few corrections, but nothing major I think. I don't think it's that big a deal. Even if you fall for it once, it's not that different from missing one of the fan powered jumps that take you up there, and once you know, you will of course check the map and fireball your way...
  23. Duke Serkol

    Curly's Past

    It was because I'd already made this: Now you can't just ROFLMACHINEGUN your way to the top ;) I... don't remember changing much in that sense from the previous one. But thanks anyway! These and the new path up Command Tower (and the new start of Tunnel), are all things taken from Kaeso's...
  24. Duke Serkol

    Cave Story - Time Warp (CANCELLED)

    You'd just have to reduce the <WAI time between the ANP that makes him walk left and the <ANP that makes him stop (or the <DNP that makes him disappear, if it cuts directly to that). It was kind of funny because I was like "Ohoh, I see what you did there..." so I took the key, went back through...
  25. Duke Serkol

    Cave Story - Time Warp (CANCELLED)

    Oh, one of those docx thingies. My computer has no fondness for those and displays them as generic non-associated files, so I missed it completely. So anyway... Should I try to get Toroko to fall in the water you added in the shack's corner? And is there a reason why you made it possible to...
Back
Top