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  1. Slife

    Plotholes and gaps: What we DON'T know

    C-c-c-c-c-crossposted Why you need to fetch jellyfish juice instead of, say, water. Jellyfish juice is the only thing in CS that puts out fire and then starts it again. I imagine that the mimigas, like many primitive cultures*, have a difficult time getting fires started (and a lack of trade...
  2. Slife

    The Mother of All Cave Story Questions

    "Tides are caused by a gravitational pull. Though what we are seeing has nothing to with gravity, or the floating of the island, but more to do with the way the core floats." The core is keeping the island floating, isn't it? It also has some influence upon the water level, since it only...
  3. Slife

    Kings Blade

    The blade is made out of metal brought by human explorers. From what we can see of mimiga society, it's pretty clear that they don't have the technological capability to do large-scale metalsmithing. Most of the schizo-tech on the island can be explained that way. Anyway, I'd blame the hermit...
  4. Slife

    The Mother of All Cave Story Questions

    The core. Think about it. There's a huge area with water going up and down. Moving that much water... a lot of energy there. Clearly the core defenses were installed by an earlier human exploration force who had three objectives A) Study the core B) Use the core as a power source C) Use the...
  5. Slife

    Cave Story as seen by 8 year olds

    So, out of curiosity, how many times did they die on the fourth spike?
  6. Slife

    The Spur

    German for ski tracks, IIRC. At least, that's what the translators said.
  7. Slife

    Unanswered Questions

    Maybe he uses parts from the booster mk 0.8 to fix the teleporter? Or takes out the power supply and recharges it?
  8. Slife

    Pokemon->Cave Story

  9. Slife

    Agora's Legends ~ Minnasan no Monogatari

    So, I decided to try a hellrun with this (which I then realized was impossible, since the booster isn't implemented yet). I read the sign "welcome to hell", moved a few pixels left, and fell through a wall and got stuck. I think it's a bug in how slopes are handled. There are also oddities...
  10. Slife

    Favorite Enemy in Cave Story?

    I like the night spirits and the chinfish (there's only one). Ironhead is cool too.
  11. Slife

    Can you save XXXXXXX? (Possible Spoilers)

    Look, if you never found the body, then Booster is not quite dead after all.
  12. Slife

    The relationship between Quote and Curly

    It's obvious that Quote and Curly were made by different designers. Why? The puns for names. { Curly Brace -> Brace is last name. " Quote Marx -> Different last name required for symmetry.
  13. Slife

    The Science of Cave Story

    Could be the start of an anime series. "She was cursed by a witch. Whenever she sneezes she turns into a rabbit-person."
  14. Slife

    The Science of Cave Story

    And it looks like they're doing pretty well with the technological reversal.
  15. Slife

    In the form of this... red crystal

    A sinister plot? You decide. The doctor is waiting.
  16. Slife

    Question

    Curly was running past the Prefab house when the island started quaking, and ducked inside. Then the floor collapsed. She ended up in the sacred grounds How did Curly get through that part? Well, she has some sort of forcefield defensive system (as seen when you fight her), and she can jump...
  17. Slife

    The Science of Cave Story

    3d. It's actually going in a spiral.
  18. Slife

    something i noticed

    Balrog is a construct made by an ancient race* in their likeness, just as Quote is made in a human form. Probably served a similar scout robot function to Quote, based upon Misery's comments. Pooh Black, of course, is the ghost of one of the members of this ancient race. *From what is now...
  19. Slife

    Chaco: Discussion and inevitable off-topicness

    Well, offhand I can think of two ways. The first is triggered spawns (like the hordes of enemies when you get the spur), with a trigger that's initally set and gets unset when you pass the area. The second is making a new map but without the enemies, then setting areas up so that once you pass...
  20. Slife

    Chaco: Discussion and inevitable off-topicness

    They're evil ghost things. Just like the dragon corpses, they can't be trusted to stay still.
  21. Slife

    The Science of Cave Story

    My handwave for a bunch of things. About five minutes of vigorous palm motion. The island is a floating island. There're a lot of them in fantasy, but it doesn't really matter how it floats so much as that its "natural state" is floating*. A long time ago: Ballos goes completely nuts. He...
  22. Slife

    Chaco: Discussion and inevitable off-topicness

    "Obviously" this is been shown with a point of view that's been filtered through Quote's extensive antenna-based sensors. Things aren't neccessarily the same sizes they are in the game, but are represented based on their ability to be targeted/landed on. Thus, the doctor isn't really that much...
  23. Slife

    A little christmas present [spoilers]

    The twelve days of Cavestory Christmas (sorry about image size. Animation is big. :/) Hope I got the timing right... EDIT: Man, I never did link to the slower version, did I? This ought to be slow enough
  24. Slife

    Eternal Chaos - Chapter 5 (20/01/08)

    I was answering a slightly different question (about the profile.dat I posted). There was a very slight possibility that the game might resave the weapons after the first as being null. Fortunately, that's not the case.
  25. Slife

    Eternal Chaos - Chapter 5 (20/01/08)

    Well, the slot 2 is a null weapon. The data on the other slots is complete. The game just stops checking for weapons as soon as a slot with "no weapon" is found. EDIT: Having checked, I can doubly confirm this is the case. If you get a new weapon the game overwrites the null slot and all the...
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