• Please stop embedding files/images from Discord. Discord has anti-hotlinking logic in place that breaks links to Discord hosted files and images when linked to from anywhere outside of Discord. There are a multitude of file/image hosting sites you can use instead.

    (more info here)

Search results

  1. d4vz

    Cave Story Officially RELEASED for WiiWare

    As ya'll have probably seen by now, Cave Story has a Facebook page! http://nicalis.com/blog/2008/10/28/cave-story-on-facebook/ Go join if you haven't already!
  2. d4vz

    Cave Story Officially RELEASED for WiiWare

    I'm pretty sure he knows... there's a link to the official announcement on his website :rolleyes:
  3. d4vz

    Cave Story Officially RELEASED for WiiWare

    Pixel's got it on his site too: http://hp.vector.co.jp/authors/VA022293/mydesk/index.html I'm interested to see what will become of this: http://www.cavestorywii.com/ Guess we'll just have to wait until Monday!
  4. d4vz

    Cave Story Officially RELEASED for WiiWare

    Here's the link to the story on 4colorrebellion: http://www.4colorrebellion.com/archives/2008/10/02/nintendo-of-canada-fall-conference-press-release/ Everyone rejoice!
  5. d4vz

    Enemies not dispensing experience!?

    Missles are Entity #86... to make them not flash I believe Flag 0x1000 needs to be set (not sure of this, but this is how to make hearts not flash)
  6. d4vz

    Favorite Cave Story Song

    Mine would have to be Scorching Back, also known as the Egg Corridor? theme. The first time I played through, I just remember how awesome that song sounded while the Egg Corridor was in ruins...
  7. d4vz

    Monogatario

    Wow! I never thought I'd receive so much feedback on this! Thanks you all for your input. I've been working on updating the current release to add in as much as possible. Also, I've been considering switching the style from SMB1 to SMW or at least the Super Nintendo SMB1, seeing as how the CS...
  8. d4vz

    Screen is covered by a black veil

    As for your screen issue, it sounds like a script issue... make sure there's a <FAIx (fade in) that gets run in the script. As for the other things, the best solution I can think of is to study the original Cave Story with Sue's Workshop... mess around with it a little. I find that learning...
  9. d4vz

    Monogatario

    Updated. (slightly) Not sure about a major project, but I'd love to hear your ideas, if you're willing to share!!
  10. d4vz

    Monogatario

    Ah yes I meant to take the Nemesis out... I'm not sure what's causing the problem. Initially there were H/V triggers to prevent falling off the screen and walking off the sides, but they were messy and I decided that invisible blocks were better. The invincible goomba-critters were just kind...
  11. d4vz

    Monogatario

    Haha well I'm not sure if I'm going to do anything with it, or if this is going to be it. Currently there's no dialogue or anything, just edited tiles and into. But yeah, that might be cool! Like a Mario-Cave Story RPG kind of thing :D
  12. d4vz

    Monogatario

    My version of Super Mario Bros.' World 1-1 in Cave Story :D Just practicing map editing, events, etc... this "mod" is strictly for fun. Enjoy!! Version 0.2 http://www.sendspace.com/file/yckyqm Version 0.1 (initial release) http://www.sendspace.com/file/70xtjk EDIT (3/3/08) -edited text...
  13. d4vz

    Favorite Enemy in Cave Story?

    Hatching failure: Dragon Zombie
  14. d4vz

    TSC Anomalies

    I was looking through the TSC files for all the levels the other night, and noted some unusual things. Some of these have already been noted (beta testing, etc) but a few were unknown to me. I thought I'd share. Number One Looking in Map 2 (Egg Corridor), one will find this script under event...
Back
Top