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  1. JTE

    Cave Story meets Game Maker

    At the moment, only the First Cave enemies (including the posessed door) are complete. Everything after that is less so, Toroko, King, and Misery lacking cutscene animations, Balrog lacking boss AI, and so on... I wanna get more of that done and hopefully have my website back before making...
  2. JTE

    Cave Story meets Game Maker

    Every time I come back here, there's something to dishearten me more. Honestly. Oh, here. I accidentally discovered (and screenshotted) these while testing Agora's Legends. You know. That complete rewrite I had already started making on July 3rd, 2007 and continue to work hard on though nobody...
  3. JTE

    CaveEditor again (beta, maybe alpha)

    Happy to have an npc.tbl editor. I believe Osmoose had asked me to make one, but I declined, and thus never fully understood the faulty, horribly written description of some of it. And now that I do, I have to change Agora's Legends sprite rendering code in a rather major way which requires I...
  4. JTE

    Help JTE

    No, ZTaimat. There was no trick, I did everything exactly as I promised it to you. And my gender is not your decision. You are mad at me for something you caused yourself. You avoid talking to me about it (or seeing me in general) because you somehow think it's my fault. Ignorance is bliss, I...
  5. JTE

    More of a twist

    I prefer to edit Profile.dat with SaveEdit, which was made using previous document.
  6. JTE

    Cave Story Bloopers

    Too bad. I really enjoyed them, too.
  7. JTE

    Agora's Legends ~ Minnasan no Monogatari

    Please link to the page and not the files directly. This update fixes the majority of the bugs found in the previous version (including the crashing when you get the ability to move in singleplayer games and the Polar Star completely not working), in the future report all bugs in the proper...
  8. JTE

    Agora's Legends ~ Minnasan no Monogatari

    This isn't just another mod of Cave Story with the same old enemies and the same old weapons and the same old characters in different maps using the same old tiles. In fact, it might not be considered a mod at all, as the goal of this project is to prevent most differences from normal Cave...
  9. JTE

    *spoiler alert* What does the password mean?

    Ca-ve Sto-ry Rysto Veca?
  10. JTE

    Post yer orgs!

    Gnarl's Theme
  11. JTE

    Anybody good with Garry's Mod/LUA?

    Lua is so fun. Agora's Legends uses Lua. :3
  12. JTE

    Spriters need for Online CaveStory.

    Ballos turns into a giant ball and bounces all over! Rawr!
  13. JTE

    Ma Pignon...

    That's odd, I could have sworn I did it twice in the same save to get the Ikachan medal after I had done nearly everything else. Oh well. Perhaps my memory is a little scrambled and I am recalling a different attempt entirely.
  14. JTE

    Character Mod

    That's the only unfixable "glitch" you wanted to point out?
  15. JTE

    Scratch on an Eight Ball

    In making the savegame editor, I found that there are exactly 8000 flags (1000 bytes) stored in profile.dat, no more. There should also be room for 30 items and no more than 5 weapons at a time. (Which is why you have to trade for some.) Plenty of space for your mod.
  16. JTE

    Ma Pignon...

    You can use the teleporter to get back to Labyrinth to fight Iron Head again as many times as you like if you ignore Booster so he goes down and fixes it for you.
  17. JTE

    Character Mod

    All at once. In a very painful and ugly manner conceived by Osmose. Just an odd experiment, nothing changed aside from graphics, Curly's Underwear (Too lazy to add my own item sprite), and the starting map. No character for the missile launchers (though I would've added Balrog for Super Missiles...
  18. JTE

    Any Cave Story Clone Makers - PBM editor?

    I feel you're missing the point to some extent. And the fact that games aren't necessarily made in the final order from the start. I have been planning on adding more to the beginning as well, but lack sprites of "killer robots" and such. I already have every detail of the story memorized as...
  19. JTE

    Any Cave Story Clone Makers - PBM editor?

    Why does everyone leave out the detail that you need to add "(C)Pixel" to the end of the file in a hex editor or Cave Story won't accept it? Or at least link to this thread... I've already been working on "Curly Story" for several days now, too. It's a simple concept I'm sure everyone's already...
  20. JTE

    The teleporter activates...

    I'm truly sorry for the chaos that has befallen your island. We humans must take the blame.
  21. JTE

    The teleporter activates...

    ..... Only you, I see... When I randomly dropped in with the Save Editor v0.8 I was ignored, so I continued working on it. All that's left now is to add more useful event flags, possibly even a separate section for chest opened flags or something. Got the Save Editor v2.0. Please heed my...
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