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  1. JTE

    WinAmp Plugin in_org.dll (ORG player)

    New version released, source code included. I don't really expect anyone to do anything with it, but the option is there.
  2. JTE

    WinAmp Plugin in_org.dll (ORG player)

    I tried fixing the pitch/volume stuff. Wasn't entirely successful, I think ... but it should be "better"... I'm painfully dumping sounds to a raw data stream, so I'm pretty sure it'll sound exactly as bad in XMPlay as it does in WinAmp, unfortunately.
  3. JTE

    Agora's Legends ~ Minnasan no Monogatari

    You guys are silly. X3 The site went down for a while because the person who pays for it for me had to choose between webspace and food. Basicly. I don't pay for it myself. Everything I have, all these legit games, servers for websites and SVN, even a master games server if I ever get an MMO...
  4. JTE

    Agora's Legends ~ Minnasan no Monogatari

    I'm still working, I have a lot of things to rewrite because I did it wrong the first time, working on Lua first, then will do network code again. It's kinda complicated, I'm not entirely sure how I'll manage it... You know, how bats respawn when you leave the map and come back, how bosses need...
  5. JTE

    WinAmp Plugin in_org.dll (ORG player)

    Nope, I wrote it from scratch with only the WinAmp's in_raw.dll source as refrence...
  6. JTE

    WinAmp Plugin in_org.dll (ORG player)

    in_org.dll is an Organya music player for WinAmp and compatible Windows-based programs. Current release: v1.09 (2016-08-27) Source code: Please contribute on GitHub! Near-perfectly reproduces how the music is supposed to play! (may play slightly faster upon microinspection... I still haven't...
  7. JTE

    Agora's Legends ~ Minnasan no Monogatari

    Again I come back to see absolutely nothing useful contributed to this thread. That's fine. All I asked was for those who wanted to help me come into contact with me, and they've done so, and I am being helped now. somewhat. As for progress, things seem to be going about as smooth as I had...
  8. JTE

    Agora's Legends ~ Minnasan no Monogatari

    What are you talking about and why do you still spell "custom" wrong? If you're gonna spell it the way it sounds, why not "custum" instead?
  9. JTE

    Agora's Legends ~ Minnasan no Monogatari

    Look at it this way. I use only Cave Story's data folder, as well as my own additional data, which remains completely seperate. This is equal to using the original Doom wad with ZDoom, the commercial Doom wad still being NOT free-to-use (which is why Project FreeDoom exists in the first place)...
  10. JTE

    Agora's Legends ~ Minnasan no Monogatari

    There seems to be not one person who doesn't encounter that. Silly Lyger... I really should release a new version sometime soon, heh... ZT, the first time I programmed it, I couldn't quite get the jumping to feel right because I was trying to do it SRB2-style, cutting off the jump height when...
  11. JTE

    Agora's Legends ~ Minnasan no Monogatari

    Yeah, it was originally supposed to be hardcoded, but I sucked at it and gave up. That's probably a good thing. I've just been hurt a lot, all my life, so I've grown used to feeling helpless to do anything else. I doubt it was on purpose, I kind of vanished for a while too, for unrelated...
  12. JTE

    Agora's Legends ~ Minnasan no Monogatari

    See? All anyone wants to make is their own mods and things. That's okay, that's what Agora's Legends is supposed to be used for... My point still stands about releasing the source code, though. It's not about ego. I know full well the limitations of my ability. I originally could not program...
  13. JTE

    Agora's Legends ~ Minnasan no Monogatari

    I choose to keep the source "closed" for now because I would prefer if we didn't see an independant "S.P.'s Legends" being developed just yet. I am on constant lockdown because it has proven to be necessary from previous experiences, in this and all things. That is not the part I need much help...
  14. JTE

    Unofficial TSC commands

    It can be if you let it. It could also simply be another random conversational thread in which we dream about things we'll never have. I'm no assembly hacker, I can only program things I have solid, legible source code to... *shrug*
  15. JTE

    Unofficial TSC commands

    Timers I can do. Multithreading might be a bit harder, especially trying to converse between two running events or something. Revival after death is normally impossible without saving and loading, so I should add functionality for that. (As a solution to your spike pit problem, why not autosave...
  16. JTE

    Agora's Legends ~ Minnasan no Monogatari

    A lot of TSC commands aren't working yet, that's probably one of them. Weapon multiplication? Weeeird. Maybe it doesn't clear the vector before loading again ... If you want to make a booster yourself, crack open DXdata/Npc/obj150.lua (or whatever...) and hack away at obj.momx and obj.momy ...
  17. JTE

    Unofficial TSC commands

    If you could have any new TSC command you needed, what would you want the most? One to force a change between three or more character skins? One to pick a random event to jump to within some given range? More types of <MSG? Something totally different? Let me know. I haven't been nearly as...
  18. JTE

    Agora's Legends beta 01/19/08 (0.0.0.6) released.

    If you fail to connect to a server, it throws you back to the title screen. I lack a means to display the error message at the moment. Otherwise, it would start a new game, but with you connected to the server. Everyone's jumping is probably off because it seems to be a lot slower in AGL than...
  19. JTE

    Agora's Legends beta 01/19/08 (0.0.0.6) released.

    Should be much better now. Not quite perfect, but getting up there. Project info here. Release details here. Have fun and all. Check DXdata/generic.lua for scripting info, go to ZTaimat's #Doukutsu for direct help from me if anything seems missing or outdated.
  20. JTE

    Eternal Chaos - Chapter 5 (20/01/08)

    If anyone ever adds you to a mod-full-of-all-their-friends, this will surely be the only line you say when people talk to you. Part of the reason I'm making Agora's Legends, to make such things possible. I just hope people bother to use it in the future, all I've put into making it backwards...
  21. JTE

    the big list of "what can ruin your mod"

    I have a problem with my mod being ruined. Basicly, my "hero" character is totally unwilling and just wants to go home, so I literally force them into doing anything. Explaining how I am doing so takes a lot of dialog and very little action takes place. (I've broken it up slightly by allowing...
  22. JTE

    Happy new year

    Ah, 2008... One very bad thing is set to potentially happen in 2008. I just wish it weren't more likely purely because I'm constantly thinking and talking about it. On the 22nd of December, a friend of mine said they were often disturbed by the odd ability of being able to look at a couple and...
  23. JTE

    Beast Fang (Gaaah! Useless!)

    A Beast Fang just like it is to be found in Kirby Superstar's "The Great Cave Offensive" game. A refrence, I suppose? You were likely either supposed to trade it in for the health upgrade which currently sits there in it's place or possibly some form of "money" which was never implemented but...
  24. JTE

    Merry X-mas

    Aww, you listed me right after ZT. Hehe.
  25. JTE

    Cave Story meets Game Maker

    It's more of a nervous, anxious, terrible wait for certain horrid things to happen soon, to me, my family, and possibly the world at large. This January 25th will be the start of it for me... I know little to nothing about compiling things for the PSP, but I'm making this using SDL at the...
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