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  1. Jazz Jackalope

    Nestroid

    Yeah, those are the ones. Walp, I hope I'm not so unobservant I missed *that* earlier in the thread... All righty. Good luck with the ASM; I hope your studies are going smoothly.
  2. Jazz Jackalope

    Nestroid

    I should have noticed this before I did the last post, whoops. Which ones? I did quite a few songs from Metroid as ORGs, and it shouldn't take me that long to do others.
  3. Jazz Jackalope

    How to Edit Song Title in Organya Player

    If you should need further help, I also wrote a guide on hacking OrgView, and a program to help make title editing go smoother. (Now in Python flavor!) The copy of the guide on the site is a little outdated, but the program comes with an up-to-date one.
  4. Jazz Jackalope

    Who else has a habit of starting another project before finishing your others?

    HAHAHhaha. Let me see... 75 stories in my In Progress folder. Twice that in the dreaded On Hiatus folder. One OFF fangame and all the assets that entails. (This one is actually less stressful because I'm working at a slow but steady pace.) A to-be-released Ask blog. (All I have to do is draw...
  5. Jazz Jackalope

    Nestroid

    Set 2 looks better. This is looking pretty sweet!
  6. Jazz Jackalope

    Ikachan Map Editor

    I'm finding that any window size above "bit tiny" makes a window size horrendously too large for my screen. Is this just a by-product of my resolution, or a problem that may need fixing? (My laptop's res only goes as high as 1366 x 768, and the attached screencap is "Normal!" taking up my entire...
  7. Jazz Jackalope

    New version of ORG Maker 2: 2.1.0

    Who knew the guy updated it? Well, we do now. I don't know what's been changed or what advantages it brings, except that there are some new volume menus.
  8. Jazz Jackalope

    Show off your org music...

    Sup doodz I reappear out of lurkage to post what is my first original composition. And it's finished, too. (Let's hope not the only.) I call this one Shameless Sea Squirt. (If you at all have issue with the direct link, it's on this page.) This one rode into my head as I was drawing a steel...
  9. Jazz Jackalope

    Ooh! Thanks! I'm still lurking around the forums, though I almost never log in these days... So...

    Ooh! Thanks! I'm still lurking around the forums, though I almost never log in these days... So busy with stuff, not to mention I can't be on too often...
  10. Jazz Jackalope

    Booster's Lab - It's Pretty Good Now

    My pleasure, Nox! (lol it's basically all I'm giving back to the community right now.. But by the noodles I will do it proficiently)
  11. Jazz Jackalope

    Booster's Lab - It's Pretty Good Now

    I completed a basic tutorial on how to use the Script parser thing, with some help from the Judge. (You'll see what that means.) The find function in Script mode does weird things when it loops around to the top of the script. I did a search for 'Egg' in the Egg Observation Room script...
  12. Jazz Jackalope

    OMG! Japanese mods! (Or possibly a DU thread) (UPDATED 2/19/9000)

    So, you thought I forgot my own thread, didn't you? Not a chance. I haven't gotten back on the bandwagon yet, because I'm actually legit swamped with ten-thousand things I need to be doing. BUT, I did start a new category list of mods. I'll post it here. Next time I have an actual update, I'll...
  13. Jazz Jackalope

    OrgBuster (An OrgView text editor)

    (Program name subject to change) Who you gonna call? OrgBuster [partially] eliminates the main obstacle to OrgView editing: changing text with a hex editor. Right now it only edits the song list, but it can change both displayed and internal names (so you can rename resources to more intuitive...
  14. Jazz Jackalope

    OrgView hacks - With tutorial

    A bump, only because I have made some new discoveries and updated the tutorial. Most interesting is how to change the resource names. (This might also work with Cave Story itself?)
  15. Jazz Jackalope

    OrgMaker 2 update

    Thank you, sir! Our lives are awesomer for this.
  16. Jazz Jackalope

    Booster's Lab - It's Pretty Good Now

    Thank you, good sir. I will try to keep up and convert any new tutorials, but I pray they aren't gigantors like the Credits one.
  17. Jazz Jackalope

    Booster's Lab - It's Pretty Good Now

    I have completed the new help files from the mini-tutorials thread. As I became sleepy, I hope I didn't overlook anything.
  18. Jazz Jackalope

    What did you dream about last night?

    <JazzJackalope> Okay, in my dream my family was in a truck <JazzJackalope> It was around Halloween and we were trying to scare each other <JazzJackalope> Then a caterpillar was on my seat and I pretended to wig out <JazzJackalope> Everybody rolled their eyes. <JazzJackalope> Well, while I wasn't...
  19. Jazz Jackalope

    I am the Eggman, that's what I am. They are the Eggmen, I am the walrus.

    I am the Eggman, that's what I am. They are the Eggmen, I am the walrus.
  20. Jazz Jackalope

    It *is* White Stone Wall, if you translate its name in the Beta Orgviews that include it.

    It *is* White Stone Wall, if you translate its name in the Beta Orgviews that include it.
  21. Jazz Jackalope

    Y yes

    Y yes
  22. Jazz Jackalope

    Booster's Lab - It's Pretty Good Now

    DANGER. DANGER.
  23. Jazz Jackalope

    Booster's Lab - It's Pretty Good Now

    Much thanks to Lace for his fixes. I've added in the necessary tabs, and the command names. <PRI makes more sense as PRevent Interaction.
  24. Jazz Jackalope

    Booster's Lab - It's Pretty Good Now

    ...No catchy names like ArMs +? Dude! (I appreciate your fixes, though, since I thought some of these were kinda flaky.)
  25. Jazz Jackalope

    Booster's Lab - It's Pretty Good Now

    My thoughts on yao- I mean... I noticed that correct entity display only happens when an entity is in the appropriate tileset. With maps using PrtWeed, the Behemoth displays as a Power Critter, but with maps using PrtEggs1, it displays as a Behemoth. But I think this can be concidered a feature...
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