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Someone complained about your 'where's the bomb hidden' post, so, uh, I guess I should say "Please try to be considerate of other people, even the ones you aren't even referring to".
Sprites are linked to either one spritesheet slot or the other. For example, NpcCent goes in slot 2 while NpcWeed goes in slot one. This can be changed in CE's NPC.tbl editor.
Most of the bitmaps in cave story use a 16-colour palette; if you use a less intelligent program like MS Paint, it'll either try to fit the new colors to the existing palette, or adopt a 'standard' palette which contains some hideous colors. One way around this is to save your bitmaps as 24-bit...
I was thinking of incorporating organya into my AutoPlayer and I was wondering if you might be able to help me with that. Pixel says he doesn't have a DLL for it.
It's cool.
Umm.... I got up here.
Which is dangerous since I could have fallen off the world if I went too far. Also, I accidentally skipped most of the game the first time through and had to play it twice.
But, it's good and all.
I think the infractions system sounds like a decent idea. DT doesn't really like it, from what I can recall. I think it would be good to keep track of and reprimand users for large amounts of small misdemeanors (spam posts is an example off the top of my head) rather than having to wait for one...