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  1. Noxid

    Okay.

    Okay.
  2. Noxid

    :chin: That's better than exploding, for sure.

    :chin: That's better than exploding, for sure.
  3. Noxid

    oh, shoot, I forgot about that Yeah, maybe. You need to add the name string at wherever that's...

    oh, shoot, I forgot about that Yeah, maybe. You need to add the name string at wherever that's supposed to be, and then make a image file with the same name.
  4. Noxid

    Whooops >.> I'll be available to work on this a soon as I finish my Black Cat in a Coal Mine

    Whooops >.> I'll be available to work on this a soon as I finish my Black Cat in a Coal Mine
  5. Noxid

    Well I would just erase the entire Undead Core. See on my exe I had a bunch of functions already...

    Well I would just erase the entire Undead Core. See on my exe I had a bunch of functions already there so I couldn't put them at the beginning :0
  6. Noxid

    I left some wiggle room for minor adjustments

    I left some wiggle room for minor adjustments
  7. Noxid

    idk Anyway, since that stuff's all compiled you can just put the hex into any old Doukutsu and...

    idk Anyway, since that stuff's all compiled you can just put the hex into any old Doukutsu and start trying to run it, should you find yourself burdened with free time and nothing to do.
  8. Noxid

    bonjour

    bonjour
  9. Noxid

    I really, REALLY think Pixel is making a new game

    I've always wanted to play as Ms. Chinfish.
  10. Noxid

    Quick Modding/Hacking Answers Thread

    Well, there's always a way to do something, it just depends on how much work you feel like doing. You could set up a call to malloc when you load maps and de-allocate (I forget) when you destroy them, set the pointer in a global variable (just any address in a pointer that isn't already used...
  11. Noxid

    Quick Modding/Hacking Answers Thread

    So, you mean you want the timer to be linked to the tile itself rather than the object colliding with it? In that case I'm not sure what you'd do. You could use RAM, but then you'd need some for every single tile.
  12. Noxid

    Quick Modding/Hacking Answers Thread

    http://tile44.org/~noxid/FunctionlistNox.txt http://tile44.org/~noxid/Assembly%20Compendium%20Aug2010.txt How you do a timer is you pick a variable in the object (there are several for counters, such as WeaponObj.Distance +0x4C [how far it has travelled]. Manually increment it each frame that...
  13. Noxid

    I guess I must inform you that your location is too many characters make it less please

    I guess I must inform you that your location is too many characters make it less please
  14. Noxid

    Just use an image hosting site Photobucket, imgur, uh, the one with the frog... idk. Forum...

    Just use an image hosting site Photobucket, imgur, uh, the one with the frog... idk. Forum attachments are balls.
  15. Noxid

    You would have to really be on your best behaviour. Fab doesn't strike me as one to forgive and...

    You would have to really be on your best behaviour. Fab doesn't strike me as one to forgive and forget.
  16. Noxid

    Voidmage_Lowell and CaptainFabulous

    Voidmage_Lowell and CaptainFabulous
  17. Noxid

    Some old members came back I am glad for this.

    Some old members came back I am glad for this.
  18. Noxid

    Oh dear... Temper, my boy! You must learn the ways of chill.

    Oh dear... Temper, my boy! You must learn the ways of chill.
  19. Noxid

    That's because the values handed to 40c3c0 are already converted from in-game units to pixels...

    That's because the values handed to 40c3c0 are already converted from in-game units to pixels relative from top-left as 0,0. 40c30c0 doesn't know the camera exists, more or less.
  20. Noxid

    Alright then. mov edx,[48f91c] This value is always zero. It should be CameraX you're looking...

    Alright then. mov edx,[48f91c] This value is always zero. It should be CameraX you're looking for, right?
  21. Noxid

    The design specifications have bytes go to x17 and your loop uses up to x16 what dooo :greydroll:

    The design specifications have bytes go to x17 and your loop uses up to x16 what dooo :greydroll:
  22. Noxid

    I'll pick a boss and try compiling some of these then.

    I'll pick a boss and try compiling some of these then.
  23. Noxid

    It's not tuesday yet. Also, we need to think of where we will drop all this code.

    It's not tuesday yet. Also, we need to think of where we will drop all this code.
  24. Noxid

    Questions and answers

    There is no watermelon because the watermelon is a symbol of oppression. Since the early days of american slavery it was common for the black slaves to be given watermelon as a treat for good behaviour. This positive reinforcement encourages the slaves to work harder and makes them less likely...
  25. Noxid

    Quick Modding/Hacking Answers Thread

    Absolutely. I'm using it for something in my own mod.
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