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No missile drops:
00471C44 JE SHORT 00471CB6
Hack complete.
To set enemies to the "first layer", use Booster's Lab. I don't know how because I don't use it, but I know it's possible.
You can make NPCs only using assembly.
But this one is really simple.
It will be, like:
ENTER 0,0
SUB DWORD [49E670], some.value
LEAVE
RETN
Am I right?
I'm not that rusty yet, it seems... I fixed the issues with lasers and 20 HP effect. Now I need to buff Edwin's Shadow Clone... fix nasty glitches... and get on with next area!
From: ten hours before
Even I will say "Happy Birthday" to you. Actually, it's my very close friend's birthday today, too... Anyway, may you have a wonderful day. <img src='http://www.cavestory.org/forums/public/style_emoticons/default/smile2.gif' class='bbc_emoticon' alt=':)' />
Nobody likes Cave Editor's built-in editor... xD
Anyway, I don't really hate Paint, but I preferred the XP version than the one Windows 8 has.
Paint.net is quite good.
I will recommend Image Forge, though.
I used it to make many sprites, and I guess it's good. But it's only my opinion.
ODSA had the most potential... Still, I don't do much now aside of writing and drawing. And I still have holidays... I may start working on ODSA or continue Tale of Dale. I also started to redo HHs from the beginning some day, and it has two maps! xD
Don't blame yourself, BLink.
Maybe I just...
Okay, I think I'm done with modding. I'll do my last Cave Story mod soon, maybe... Still, Tale of Dale... That was promising... I need to think about it. Should I still mod or not..?