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  1. GIRakaCHEEZER

    Changing OrgMaker instruments?

    He's already put the custom percussion into the executable as far as I can tell, he just wants to put them in orgmaker now so that his composing sounds right (since using drums that aren't the drums used in the executable can lead to some composing mishaps).
  2. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    I would take the time to teach her how to edit frame rects, but that involves teaching her how to use a disassembler and explaining what each frame rect is, and many many other things. Plus Ryuu hasn't been nice to me in the past, so that doesn't help her chances. But we could/should make a...
  3. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    Having npcs spawn a whole bunch of npc's type 0 does NOT seem like a good idea, since it'd be pretty easy for them to drop a whole bunch of npc's 0's and you might reach the npc on screen limit a lot faster. If you were to edit that out, you'd probably just want to remove the call to the...
  4. GIRakaCHEEZER

    Changing OrgMaker instruments?

    Ohh, you got me interested in this (AND consumed about 1 hour of my time). Here's what I was able to figure out with orgmaker v 134. The waves appear to be 22050Hz, 8-bit and mono. However despite this, whenever I would try to replace one of the instruments with a wave in this format (PCM...
  5. GIRakaCHEEZER

    ^, *, V!

    ^ Even though you broke my heart and killed me. * Gets the reference made. V Does not understand what whyme said...?
  6. GIRakaCHEEZER

    Cave Story FanArt

    Ohhhh I have that book xD. [/sarcasm] I agree. But this is my OPINION O: . Whatever, they're cool in certain cases.
  7. GIRakaCHEEZER

    Cave Story FanArt

    This is a fact? Or is this your personal standard. And you could call many things in art "devices", like the anime style eyes in general, or how well-endowed your character drawings are (I guess I'm refering to online worms) or just even the choice to add blonde hair to a character. In which...
  8. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    Yes but the life capsule's flags and the blocks flags MUST run on different flags. You see, you can use flag ids to make entities appear/dissappear on rentry of a map, however blocks (tiles) do NOT work in the same way so you need an event for them. So just do as i sed, use a flag like 512 for...
  9. GIRakaCHEEZER

    Cave Story FanArt

    If you don't like the fang, and if that makes you not like the pic, well there's not much helping you is there? It's his art style after all :p. Personally I think it works great.
  10. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    The <FL+XXXX (where xxxx is the life capsules flag id) needs to be in the life capsule's script, not in the block's script. That way the life capsule won't appear later on once you get it (once the script was executed). So what you should do is add like <FL+1337 before the end of the life...
  11. GIRakaCHEEZER

    Define This!

    A good flavour of cheese. Speedboats.
  12. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    What you should do is set a flag (for an example<FL+1337) in the event where you jump on the blocks (it'll probably have to be different for each block, or else you could have them all set it, since it can only be set once). Then in your re-entry of the room event (events 91-94 normally) at the...
  13. GIRakaCHEEZER

    Cave Story FanArt

    Pretty good fahrenheight, but I'd say misery's head is just a tad bit too wide. And her eyes are slighty misplaced. But other than that (and the GREEN HAIR D: ) it looks good I'd say.
  14. GIRakaCHEEZER

    ^, *, V!

    Good point. I know that lowell can be very strong about his opinions, and can come off offsensive sometimes, and I agree that in the conversation he could be seen as uncourteous. Saying that though is a bit of a stretch though, since he doesn't say anything offsensive really (besides telling...
  15. GIRakaCHEEZER

    ^, *, V!

    ^ Is right about me not liking to drink alcohol. * Still has some questions to ask about the ban. v Is not swamped with as much homework as I am. So the reason why void was banned was because he TOLD that you're not allowed to threaten him with a ban. Which I suppose you can threaten other...
  16. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    Use <DNP (the number that is used with DNP must be the entity's event number) to get rid of the npc once it's ran it's script once. And the typing thing I think might be from having a stray letter/character here or there in your script, make sure that there isn't or else the game will try to...
  17. GIRakaCHEEZER

    Cave Story Remix Project 2

    False: wiki and http://dictionary.reference.com/browse/remix. As the following sources say, a remix is simply taking the song and presenting it in a different way. You don't have to fit in an original melody or chord structure at all, it is not required. Sure it can make a remix better when...
  18. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    First, add <SOU0022 to your event for the sound. And if you're using CaveEditor (I recommend this editor for making mods :rolleyes:) then in the main menu just click the "Edit NPC table" button. Go to entity 0 (it's the first entity so it'll be the one that shows up first anyways) and make...
  19. GIRakaCHEEZER

    CS: Online

    I don't know, I find tacky colors VERY offensive. :rolleyes: But yeah that'd probably be the best idea, although it shouldn't be hard to have different sprite sheets with slighty different outfits like helmets and other small accessories. Nothing too expansive, just maybe 8-16 different sprite...
  20. GIRakaCHEEZER

    CS: Online

    The only thing that I think would make importing pics an unrealistic idea in any online game is that you can upload offsensive images as the graphics (like a whole buncha penises for your char graphics). I say their should be some customizability, but it'd probably be best that you could not...
  21. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    Use CE (i hope you already are) to change npc 0's hit box. Make it bigger. (if you're using SW you can use a hexadecimal editor to change the hitbox, it'll just be harder).
  22. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    Here's what you should do: Put npc type 0 over the block you want to appear. Set this npc's flags to 100. Give it an event (flag 100 means if you touch the npc the event runs). In the event use the script function <CMP to change the tile underneath the npc to a solid block (it'll auto add...
  23. GIRakaCHEEZER

    Define This!

    orangedawg's avatar! polygamous fun
  24. GIRakaCHEEZER

    ^, *, V!

    ^I should drink 8 glasses a day. *Does not understand how the conversation between lowell and sp warranted a 12 day ban.... v Does understand the reason?
  25. GIRakaCHEEZER

    Cave Story Remix Project 2

    Well I still don't like the intro (never been into symphonics of that style) but damn the metal part is executed so perfectly. Good job. I'm a little iffy about your choice of violins for that one part, but it's still pretty good. Plus that synth for the echo-y part is cool.
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