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  1. GIRakaCHEEZER

    Starting point

    I'd find that pretty useful, because that's exactly what it does. You'll have to tinker around with the game and it's commands before you get anywhere modding though, as there is no specific tutorial made for things like this. Often what will be best is to look at existing tsc scripts, and...
  2. GIRakaCHEEZER

    WTF story demo v 0.504

    Re: WTF story demo v 0.3 New banner has been made, everyone rejoice! I'm lucky to have some artist-esque friends, let me tell you.... Also there should be an update posted on the blog by tomorrow morning (saturday). That's my time though, and right now my time is 9:42 pm.
  3. GIRakaCHEEZER

    Starting point

    You shouldn't need to know much else at this point. Flags are things used to keep track of which events happened already in game, and are used a lot in scripting. To put it simply.... <FL+xxxx FLag + Set flag X <FL-xxxx FLag - Clear flag X...
  4. GIRakaCHEEZER

    Translating "Hacker 9" to English?

    Re: Translating "Hack 9" to English? Yeah it was pretty simple. And I'd appreciate it if you could put it back in too. Plus there's some text that's further on in the exe, and a bit before, but I don't know what it is. It is Double-byte encoding, was pretty simple to tell since pretty much...
  5. GIRakaCHEEZER

    Translating "Hacker 9" to English?

    Re: Translating "Hack 9" to English? Yes and No. I know how to put back in english characters so the game will read them again (like in the screeny I posted). It has to be typed as Full-width-alpha-numeric though, since it doesn't recognize regular text (Direct input). The only issue is...
  6. GIRakaCHEEZER

    Translating "Hacker 9" to English?

    Re: Translating "Hack 9" to English? It will change where the program grabs it's data from, and without editing the exe headers then it will crash the game (I know, I've tried). Also the whole game is written in hiragana, so it won't work so well with a translator. It'd be best if you could...
  7. GIRakaCHEEZER

    Translating "Hacker 9" to English?

    Re: Translating "Hack 9" to English? I've had my computer's language set to japanese ever since I wanted to play through CaveStory in it's original language. So my computer can read unicode japanese (I think that's what it is). But yea, now that we have the script for the game it'd be nice...
  8. GIRakaCHEEZER

    Translating "Hacker 9" to English?

    Re: Translating "Hack 9" to English? I don't know what's taking you guys so long... I mean it took me maybe 10-15 minutes to find the text data. It's stored directly in the exe, I found it by manually searching for what looked like japanese encoding (pure text for japanese characters). This...
  9. GIRakaCHEEZER

    Translating "Hacker 9" to English?

    Re: Translating "Hack 9" to English? It doesn't have to be based off of Cave Story (though it might be). And I'm pretty sure that we've all come to the conclusion that hack 9 is not a mod, not a mod at all. I highly doubt you could argue it to be one. Also I know a bit of japanese, I could...
  10. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    I could try to teach you what I know. It's been enough so far to get me through most of the hacks i've needed to make. PM me if you're interested btw.
  11. GIRakaCHEEZER

    Game is running in slow-mo

    Well if you use fraps, it actually makes the game run at about 10 frames per second. So you could try that.
  12. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    I think cheese's had similar issues that the old CE tbl editor had, since I remember CE's would funk it up a bit. (Mainly the balrog entities would have that bouncing effect). I don't know, that's what I heard, is this true? And CE's old table editor also messed up death sounds too S: .
  13. GIRakaCHEEZER

    Translating "Hacker 9" to English?

    Re: Translating "Hack 9" to English? I know that he just wants to translate that, but the reason I replied to him is that.... He still believes it's a mod, despite the numerous amounts of times we've told him it's not. And I can't just let the man grossly misuse terminology. A CS-clone is...
  14. GIRakaCHEEZER

    Translating "Hacker 9" to English?

    Re: Translating "Hack 9" to English? You're still missing the point. Hack 9 appears to be made from it's own engine, completely from scratch. It borrows nothing from CaveStory except the fact that it's gameplay is similar. As you said yourself, a Mod is a modification of the original game...
  15. GIRakaCHEEZER

    A small issue

    You obviously haven't met ryuuotan (she's misplaced more threads than anyone I believe, but at least now she knows where to post the threads she makes). It would take at least 10+ threads for you to overcome her fame for cluttering the tubes. Plus most newbies seem to at least misplace one thread.
  16. GIRakaCHEEZER

    A small issue

    <SNPx:y:z:w [Start?] NPc @ Create npc type X at coords Y:Z with direction W Look at the TSC.txt before asking any other tsc questions okay? Of course CaveEditor has the TSC function list built in..... but I can't say anymore good things about Cave Editor or else Lace will think I'm...
  17. GIRakaCHEEZER

    ^, *, V!

    Re: Up, down, left, right. ^ Nu uh, it's been awhile since I ate some of that. * Has a taste for fine art too. v Likes to listen to Slagsmalsklubben.
  18. GIRakaCHEEZER

    Starcraft II

    Re: Two minutes in and crap starts again? Fire's right, you fail to understand the words you post. "Quite a few" is an idiom, which although it uses the word few (which often stands for smaller quantities) it really means : An indefinite and somewhat large number; more than a few but fewer...
  19. GIRakaCHEEZER

    Curly Brace's Story *FIRST DEMO*

    -_- ..... I hate to have to explain this, but you asked so I figured I might as well...... 2 things are circled here: The number on the piano roll and the scroll bar. The Number tells you what octave you're in (for reference to the notes) and the scroll bar lets you scroll up and down. If...
  20. GIRakaCHEEZER

    Community Project: Cave Story 2?

    Dead thread is dead, because the project was dissapproved by Pixel himself, sorry. Read the thread a bit more carefully next time please. Should this thread be locked now that we know we're not making a fan made Cave Story 2?
  21. GIRakaCHEEZER

    Sue's Workshop - New version in Development!

    Re: Sue's Workshop - Again in Development! No no he's saying that the idea of a project file, which makes it so that others supposedly cannot edit the mod produced, is not good because it protects what we added to cave story which shouldn't be so, since if pixel's game is editable why...
  22. GIRakaCHEEZER

    Show off your org music...

    Wow this thread's been dead for like 9 days now. That's a new record I think. (It probably isn't D: ). Anyways I made another org for WTF-story, I plan to use this one at the credits. Some/most of you should recognize it. Endless Here's a youtube vid incase you don't recognize the song...
  23. GIRakaCHEEZER

    WTF story demo v 0.504

    Re: WTF story demo v 0.3 That seems like a good idea. I'd make it an npc hack, since it'd be a simple one at that :D. Thanks for the help.
  24. GIRakaCHEEZER

    WTF story demo v 0.504

    Re: WTF story demo v 0.3 Don't worry, I'm planning on changing them just so that they're easier to find. Oh and I need an idea for secret mission 4. Any ideas?
  25. GIRakaCHEEZER

    WTF story demo v 0.504

    Re: WTF story demo v 0.3 Tsk tsk, everyone knows that the first 2 hp upgrades are near impossible to find, at least in v 0.3 (in previous versions it was impossible cuz they didn't exist). That's more or less something I'm trying to remedy in v 0.4.
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