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  1. GIRakaCHEEZER

    Sturmfaust II (Need Artists)

    Let me be the first to say that I am indeed sad that you took the idea of ripping off Resident Evil first D: . (I always wanted to make some sort of horror-platformer, and genetic/bio-weaponry just shouts Resident evil :o ). The only things that ever kept me from it was: -Trying to imagine a...
  2. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    Personally I've never been one for poetry, and I figure someone out there might take you seriously :( . We could go back and forth about how the aesthetics don't matter or such (actually I'm pretty sure we've reached a dead end with that argument), but more pressing issues are at hand. DT, I...
  3. GIRakaCHEEZER

    The Happy Birthday Thread

    Happy Birthday Ralren. Hopefully you'll grace the presence of the forums more often (and work on The Path of Ruin a bit more please?) :(.
  4. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    Huh, is that some mindless slander I hear? I especially love the "clouds the minds of innocent people and complicates the easiest of tasks" part, since I really have no clue where you'd pull that from. And the rest is hate propaganda in its purest form (I find the best propaganda is made by...
  5. GIRakaCHEEZER

    Questions and answers

    I don't know, but I do know.... Odds of Poker Hands Royal Flush - 649,739:1 Straight Flush - 72,192:1 4 of a Kind - 4,164:1 Full House - 693:1 Flush - 508:1 Straight - 254:1 3 of a Kind - 56:1 Two pair - 20:1 One pair - 1.37:1...
  6. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    You backward medieval luddite, you.
  7. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    That seems highly unlikely, since I use XP (service pack 2 i think) and this program. My only other guess is maybe it's related to Sue's Workshop or Cave Editor, since this has always worked fine for me.
  8. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    You followed the directions in the readme that came with it, right? Taken from the pusher_readme.txt
  9. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    What you need is SeaTone, which can be found here : http://www.cavestory.org/downloads_6.php It automates the process of pushing and pulling soundeffects from CS with the pusher.exe, and includes an editor which, from my experience, is better than pixel's original.
  10. GIRakaCHEEZER

    The Music-making Game

    Something sounds a bit off at bars 32-34, mainly the chord that connects those 2 bars sounds a bit unnatural. Otherwise it's good.
  11. GIRakaCHEEZER

    The Music-making Game

    http://www.mediafire.com/?t4eztq4mmyj = garrity i5 Added 8 bars and took the liberty of giving the song what it was crying out for (percussion).
  12. GIRakaCHEEZER

    The Forums

    Re: D'oh That's the kind of logic I'd expect to hear from Ryuuotan. I am disappoint.
  13. GIRakaCHEEZER

    Show off your org music...

    Nah it's not too busy, the build up feels just right. It's pretty amazing really, so good job.
  14. GIRakaCHEEZER

    TSC - Now complete!

    I did some test with adding 252 hp at a time, and it appears that the max hp has a cap for how much can be added to it with the <ML+. If you set the max hp with a save edit or something, it will be fine. But the <ML+ capped my max hp at E8 (232). Oh here's the ASM for ML+, where you can even...
  15. GIRakaCHEEZER

    TSC - Now complete!

    You would definitely get the "divide by 0" error if your max hp was 0, since the game calculates how to draw your current hp by dividing your current hp by your max and then multiplying it by the total width of the hp bar (something like that, been awhile since i've looked at the original code...
  16. GIRakaCHEEZER

    Oh you're right, that's the stopsign's stuff (which is apparently not you). It's odd timing...

    Oh you're right, that's the stopsign's stuff (which is apparently not you). It's odd timing that 2 newbies came in and posted orgs within such a short time frame of eachother o: . And I don't think your orgs are quite "worthy" of being put into mp3's, or onto youtube. They're very simple...
  17. GIRakaCHEEZER

    http://www.mediafire.com/?jzhy24dmotq Here's the first 2 orgs you posted, in both wav and mp3...

    http://www.mediafire.com/?jzhy24dmotq Here's the first 2 orgs you posted, in both wav and mp3 form. The other orgs you made seemed kinda shabby in comparison to these 2.
  18. GIRakaCHEEZER

    Show off your org music...

    Those are some pretty good orgs there, you have a good ear (since it doesn't look like you were staying in any one scale in the inspiration one, but it worked). And like Lowell said the best method would be to make an mp3 from it by recording it directly with audacity or some other program...
  19. GIRakaCHEEZER

    Hell Mod Contest! (The list is up!)

    Re: Hell Mod Contest! Yeah, the way Bute and Gaudi code works is that they start with 1000 hp, then if their hp gets too low (for a gaudi it's less than 985) hp, they change into their corpse npc, which then plays an animation and "dies".
  20. GIRakaCHEEZER

    Cave Story Remix Project 2

    Re: Cave Story Remix Project 2 - THE TRACK LIST Track Name: Pillow of Fire Remix Artist: GIRakaCHEEZER Remixed in this Song: Eyes of Flame Progress: Complete Link: http://www.youtube.com/watch?v=Oya43OmSoeY (YouTube) http://www.newgrounds.com/audio/listen/298499 (Newgrounds) Track Name...
  21. GIRakaCHEEZER

    Random Game Music

    Re: Cave Story + Digaea = Awesome +1 QFT No offence Void, but that had to be one of the most annoying vids that I've ever watched.
  22. GIRakaCHEEZER

    CaveEditor again (beta, maybe alpha)

    Re: Mrm....new.... It would be cool if you could implement this.
  23. GIRakaCHEEZER

    Anyone have Misc Music/Sound effects from Cave Story as mp3?

    Ahh, the link broke because the Cave Story FTP no longer exists. I still have it on my harddrive though. I'll just post both mp3's and wavs here. SFX as mp3's SFX as wav's There you go.
  24. GIRakaCHEEZER

    I really, REALLY think Pixel is making a new game

    Re: Balrog! Maybe some of you aren’t technologically inclined or whatever, but as far as I can tell there’s only one thing that it can be. It looks like a flow chart that maps out how the server for the game works. This would probably explain the “listens” and “accepts” part. The part on the...
  25. GIRakaCHEEZER

    Fixed, it should work now.

    Fixed, it should work now.
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