• Please stop embedding files/images from Discord. Discord has anti-hotlinking logic in place that breaks links to Discord hosted files and images when linked to from anywhere outside of Discord. There are a multitude of file/image hosting sites you can use instead.

    (more info here)

Search results

  1. VoidMage_Lowell

    Backgrounds MIA

    You're asking me to remember something? I suck at that >.< Well, if I remember right...I started with the first room {Kinda duh..}, which was a copy of one of the originals...which one? I can't remember, possibly the Start Point, but I can't be sure... This was before I knew having the events...
  2. VoidMage_Lowell

    Backgrounds MIA

    What!? Well, I couldn't really add any maps, so I ended up just using the copy function and modding them from there.... I got one map that I created with CE to work with a background, but at this rate, I guess I should probably switch....I've been hearing a lot of bad things about CE, but I...
  3. VoidMage_Lowell

    Backgrounds MIA

    -.-" I finally got the first room to re-work on the replaced EXE, and it's exactly the same, right down to the still-missing background.... I think I'll go back to messing with cameras and such; rather not put the mod up until I'm further, much further.... Thanks for the help, though. EDIT...
  4. VoidMage_Lowell

    Backgrounds MIA

    Right.... Well, replacing the data file didn't do anything {Except for some hilarious cutscenes, since the faces were replaced and the ones I made were kinda randomly placed all over the file [to cover chars that won't appear in the mod]} I'll probably try to avoid option 1 unless I'm...
  5. VoidMage_Lowell

    Backgrounds MIA

    Hmm... I'm having my doubts if it's the data files at fault, since the original levels and one of mine work with backgrounds, but I'll try anyway....{after backing up, of course.}
  6. VoidMage_Lowell

    Backgrounds MIA

    But... ...These are the original backgrounds, and have a height and width of 64 pixels (16 times 4).....
  7. VoidMage_Lowell

    Backgrounds MIA

    Probably... What makes me really angry is that I can't figure out what's wrong, it's just so random.....But I'll keep trying, and hopefully get the rooms that really need backgrounds working, but the rest will be stuck with blah black and blue backgrounds >.> Thanks for the help, anyways...
  8. VoidMage_Lowell

    Backgrounds MIA

    Oh come on... I swapped them all back to PBMs, successfully, {But hit a snag where it, for some reason, made copies of two NPC files that were in crappy black and white, and the EXE didn't want to run until I found the original ones and renamed them myself..} and wanna guess what happens? No...
  9. VoidMage_Lowell

    Backgrounds MIA

    Uh oh... Ah. Yes, I did, but Iono if it'd be safe to switch back.....I've made several changes to a bunch of different data files, and the switch might screw them up... I guess I'll try, though, since nothing else seems to be working, I'll just go back up the data...
  10. VoidMage_Lowell

    Backgrounds MIA

    Hrm.. You mean for all the data files, or just the backgrounds? I only changed one background to BMP, and that didn't seem to help....
  11. VoidMage_Lowell

    Backgrounds MIA

    Not really.. Eh, wouldn't really suit Lowell... You'll see what I mean later....if I can get the stupid backgrounds to ever work -.-" I made an exact copy of a level I made earlier {The one I got the background to finally work on}, and the only difference is a few entities and script changes...
  12. VoidMage_Lowell

    Backgrounds MIA

    THE HELL!!? ....Wow... I didn't know there were Magic cards like that.... Just like I didn't know there were Void Mages in Runescape... Or there was a town called Lowell.... >.> This is an Original character, along with the Void part; I didn't copy it from Magic, Runescape, or anything >.>...
  13. VoidMage_Lowell

    Curly's AI

    o.O If that works, you should make the sprite {Eggs} invisable, and it'd be perfect!
  14. VoidMage_Lowell

    Backgrounds MIA

    But... Fast scrolling left for a non-moving background? The rooms even so small the camera itself doesn't move >.>.... I just ruled out some of the cameras because it didn't make sense to use them for those backgrounds, but I guess logic doesn't get a say in the matter...
  15. VoidMage_Lowell

    Backgrounds MIA

    Ahhh... I think I've figured it out.... I was messing with the background Blue {Like in the Mimiga Village}, and I tried the camera for Balcony {scroll fast left} for no real reason, and guess what happened.....{It worked, if you're too lazy to guess} As much as I'd like to ask why it's...
  16. VoidMage_Lowell

    Using BMP's instead of PBM's

    Not worth it? It is when the sprite portrait you've been working on comes out with red/orange-ish hair and a {bright} pink face because the PBM doesn't support it's colours....
  17. VoidMage_Lowell

    Curly's AI

    Darn... Well....there goes one of my ideas....
  18. VoidMage_Lowell

    Backgrounds MIA

    That's the problem... I'm not sure what the problem is.... I started with an original Cave Story EXE, but I guess I can try another clean copy real quick with one of my rooms to see if that's the problem.... But I'm a little lost on the BMPs....I've tried several things so far: loaded the...
  19. VoidMage_Lowell

    Backgrounds MIA

    Eh? But, I even played one of the original levels that I kept for references in the mod and the background still didn't show up... Ehh...? I'm going to guess those are the cameras, and changing those didn't fix anything...
  20. VoidMage_Lowell

    Backgrounds MIA

    Too big..? What about the backgrounds I didn't touch? They should still be the same size as the originals, but the game still ignores them....
  21. VoidMage_Lowell

    Backgrounds MIA

    This is a bit embarrassing, because it seems like something so simple, but my backgrounds just refuse to show up during the game...{But they'll show up in the editor and can be selected and even edited...} I've searched the forums, but apparently no one's had this problem before.. >.> I've tried...
  22. VoidMage_Lowell

    Curly's AI

    That DID help. Thanks for the help, I probably would have spent a long time trying to figure out why the AI didn't fire at anything, since I'm not using any Labyrinth-based sprites yet.... The AI will follow you most of the game {Not always in the AI mode, but for the story stuff}, but it won't...
  23. VoidMage_Lowell

    Organization

    You say it like it's a bad thing..... That's a good thing then. Remember, Pixel took his time making Cave Story...
  24. VoidMage_Lowell

    Curly's AI

    One of the focuses {There will be several more, don't worry} in the mod I'm working on is Curly's AI, back in the labyrinth {'course, most of Curly's sprites will be replaced so for a new character...}. The {Few} mod's I've seen haven't used it at all, and I got an idea for a good story line...
  25. VoidMage_Lowell

    Organization

    >=) I'm aiming to fix that....
Back
Top