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  1. Noxid

    Seeing as there isnt' hardly a single division operation and only a handful of imul, I'd say...

    Seeing as there isnt' hardly a single division operation and only a handful of imul, I'd say probably not very long :s
  2. Noxid

    Of course, I read every thread...

    Of course, I read every thread...
  3. Noxid

    Please don't ever call me that.

    Please don't ever call me that.
  4. Noxid

    http://www.cavestory.org/forums/misc.php?do=bbcode That should tell you what you need to know

    http://www.cavestory.org/forums/misc.php?do=bbcode That should tell you what you need to know
  5. Noxid

    I am not going to update any listing until the next version is published I haven't forgot, I've...

    I am not going to update any listing until the next version is published I haven't forgot, I've just been busy.
  6. Noxid

    no time for addictions I have too much homework :muscledoc:

    no time for addictions I have too much homework :muscledoc:
  7. Noxid

    I think I might need to tell you that it's generally considered bad foruming around here to bump...

    I think I might need to tell you that it's generally considered bad foruming around here to bump a thread that's been dead for a long time and you seem to have been doing a bit of that. Just check the timestamp of the last post, else some other people might get upset with you :s
  8. Noxid

    Okay.

    Okay.
  9. Noxid

    Pixel Art

    I had a really hard time with the eyes :s It got to a point where I said "I have to move on or this will never be finished" And yeah Ollie, Kuma's a pretty big cat.
  10. Noxid

    Pixel Art

    Note to self: real cats take significantly longer to draw than stylized cartoon ones.
  11. Noxid

    Egypt

    I don't even know what post he's talking about :greydroll: I haven't deleted any posts besides a few spambots lately, and there's nothing that says "there was a post here but it got deleted". Are you sure you posted it in the first place? Either way I don't think this is how we're supposed to...
  12. Noxid

    Coolest weapon EVER!!!

    Step 1: Set the flag that says "Don't collide with tiles" for spur lvl3 Step 2: Set XP amounts for spur lvl 2 and 1 to 1 (or zero? can you do that?) Both of these can be done with Cave Editor.
  13. Noxid

    Post Your Favorite Game Track

    8Xi-CxR-a2o This is the best music for a short, empty and largely featureless hallway.
  14. Noxid

    Quick Modding/Hacking Answers Thread

    In order for quote to move with an entity, it needs to have a velocity that can be transferred to him. This entity moves by adding directly to x/y position, so you'll need to convert that to setting a velocity and then add some bit at the end that adds the velocities to the position. It may...
  15. Noxid

    Quick Modding/Hacking Answers Thread

    CPU Disasm Address Hex dump Command Comments 0044CCA6 |. 0FB748 50 movzx ecx,word ptr [eax+50] 0044CCAA |. 83C9 08 or ecx,00000008 0044CCAD |. 8B55 08 mov edx,[ebp+8] This is what I am talking about. Here, the NPC sets flag 0x8...
  16. Noxid

    Cave Story 3DS Discussion

    It goes 1, 2, 1, 3, 1, 2, 1, 3, ... And since it's a 3D model it'll actually animate fully inbetween every single static position rather than just have pre-rendered frames.
  17. Noxid

    Quick Modding/Hacking Answers Thread

    1) Motion wall is that thing on top and bottom of Ironhead fight. For how to use it look at that map and see what Pixel did because I'm not sure. 2) Just put <SVP in some TSC. At the end of a cutscene, in a H/V trigger, wherever you want. Pretty sure both those things are covered by NPC...
  18. Noxid

    Quick Modding/Hacking Answers Thread

    If by infinite tile sets you mean an unlimited number of different sheets then sure, that's not an issue. Make as many as you want. If instead you mean one tileset that's infinitely large, I'm afraid that it's not feasible. The tileset information is stored as one byte per tile. The map is like...
  19. Noxid

    Ugh I can't even see it being possible to feed it through allegro without doing EVERYTHING that...

    Ugh I can't even see it being possible to feed it through allegro without doing EVERYTHING that way because how do I give it a DirectDraw surface? I'm pretty sure it can't use that. Possibly related to our issue? http://alleg.sourceforge.net/latestdocs/en/alleg009.html
  20. Noxid

    Do you mean or for entity vs. bullet, which I don't think I have at the moment but should be...

    Do you mean or for entity vs. bullet, which I don't think I have at the moment but should be somewhere in that general vicinity
  21. Noxid

    Help, looking for Outer wall. a png of the entire map

    Something like that, yeah.
  22. Noxid

    Idunno. Building a DLL to overtake graphics rendering functionality from CS will be no light...

    Idunno. Building a DLL to overtake graphics rendering functionality from CS will be no light undertaking, and if we go that far then why not go the whole 9 yards and use Allegro to provide PNG loading, or translucency? Why not just write the whole engine over? These are the questions that must...
  23. Noxid

    Help, looking for Outer wall. a png of the entire map

    There was a collection of a zip linked on a thread in this forum, but when I looked it was dead. Sad day. If anybody has it other than me they can upload it, otherwise I GUESS I could do it SOMETIME tonight.
  24. Noxid

    http://www.mediafire.com/?cxl1f0subhdepkd Threw together a rudimentary particle class, on my...

    http://www.mediafire.com/?cxl1f0subhdepkd Threw together a rudimentary particle class, on my crappy laptop it can handle upwards of 30k without any fuss. I've never made a DLL before though, so I must assert that this doesn't mean anything other than there should be no issue with this many renders
  25. Noxid

    Cave Story 3DS Discussion

    I was planning to get a 3DS anyway since my original DS is more or less tanked. Isn't it only supposed to be like $250 anyway? Doesn't seem like a bad price, I mean that's around how much the original one was at release. Apparently the 3DS is coming out like this summer? So I guess it won't be...
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