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  1. GIRakaCHEEZER

    CS: Online

    You mean, gang garrison 2? Also gang garrison 2 has quote and curly as special characters, FYI. Since you didn't know about the 2-d-ish version of TF2.
  2. GIRakaCHEEZER

    WTF story demo v 0.504

    Figure I might make a blog, similar to the one Noxid made. Seems like a good idea. http://wtfstory.wordpress.com/ This blog will give progress reports at least once a week, maybe more depending on how much gets done on the mod during the week. Also it will have more INSIDER INFORMATION...
  3. GIRakaCHEEZER

    Machine Gun of Death (Hacked Version)

    This is pretty cool, I see you edited the spray range and the wait time between rapid fire. Just wondering where the code was that controlled the wait between rapidfire tho, since it has some potentially cool applications. So would you be so kind as to give an offset for that?
  4. GIRakaCHEEZER

    CaveEditor again (beta, maybe alpha)

    Something must be wrong with your clean/edited version then lowell..... It moves the map data just slightly ahead of where the old map data was, whereas SW adds it's new map data at the end (not consuming any new space). Speaking of this, I'd like to know how wistil created the space for the...
  5. GIRakaCHEEZER

    Sgx

    More than you ever had! Ohhhhhhh! And yeah, if you wanna beat the boss you'll need to get to him a couple times. It's best if you don't hesitate when trying to kill him.
  6. GIRakaCHEEZER

    Sgx

    I did it! I got all the rewards AND I beat the boss. Here's my screeny: Note: screenshot removed because dumb internet laws. It was basically just the SGX title screen with every unlocked reward and a high score of 68. - Andwhy *sniff* I'm so proud.
  7. GIRakaCHEEZER

    Sgx

    Haven't beaten the boss, best score so far is like 67.... and my lowest score is 40 (we gotta compete for low scores!) . It's hard to get it that low, you know.
  8. GIRakaCHEEZER

    Doors/Teleports

    No, they can be different, and someone should really make a flags tutorial (if one hasn't already been made....).
  9. GIRakaCHEEZER

    Doors/Teleports

    I never said it did, you just assumed that freezing the physics/animations engine freezes the rendering engine as well, which is false. If you created smoke (npc type 4) while <PRI was active, I'm sure it would initialize, just it wouldn't run through it's frames/kill itself (it does normally).
  10. GIRakaCHEEZER

    Doors/Teleports

    <PRI hides the HUD and freezes the game in general, including npc animations and enemies (like critters hopping). <KEY is what you should use if you want animations to be seen or if you don't care about enemies around you. <KEY locks key input and hides the HUD. <PRI does the same, but...
  11. GIRakaCHEEZER

    Your mod is awesome!!! It inspired me to make mine. Welcome back to the forums by the way.

    Your mod is awesome!!! It inspired me to make mine. Welcome back to the forums by the way.
  12. GIRakaCHEEZER

    Show off your org music...

    Made another one for WTF-story: Ninja Fox It's based off of this: http://www.youtube.com/watch?v=NEWYUQWRbjk Tell me whatchu think.
  13. GIRakaCHEEZER

    A Real Gosh Darned Community Project

    No, no SW in the long run tends to cause more errors than CE. Easier to use, well that's a difference in opinion. Plus CE supports resource importing (like custom orgs and SFX) much better than SW.
  14. GIRakaCHEEZER

    Making an enemy a boss?

    Well, first of all you need to assign an event number to the Mesa if you haven't already (I'd make him like event 900 if I were you). When you use <BSL, it loads the entity based on it's event #(number), not based on the entity type. For the defeated mesa script, you'll need to give the mesa...
  15. GIRakaCHEEZER

    Making an enemy a boss?

    You know, ryuu is more or less asking a simple question. And you wouldn't be refering to the gaudi musketeers (is that what they're called?) in jenka's nightmare, would you? Since in that battle only 1 of their hp bars would show at a time you know. I'm pretty sure that all the boss battles...
  16. GIRakaCHEEZER

    Cave Story Officially RELEASED for WiiWare

    Yeah, I think it's quite impossible to be as good as chaddykins. What you should do chaddy is see if you can beat the world record for the hell-run in general, although that might be quite impossible.
  17. GIRakaCHEEZER

    Cave Story Officially RELEASED for WiiWare

    Actually, from the looks of the wii vids, the wiiware version runs at 60 fps, whereas i think the PC version runs at 50fps. So it might be possible to do it under 2 minutes, it'll probably be some japanese guy like last time.
  18. GIRakaCHEEZER

    Kate Story!

    The, the things you ask sometimes just boggle me ryuu -_- but I guess it's not your fault. MS paint is a standard application on all microsoft operating system. If you are running any version of windows (98, 2000, xp, vista, 7) then you should have it. In the start menu, it should be under...
  19. GIRakaCHEEZER

    Kate Story!

    http://cavewiki.org/wiki/PBM When GIMP tries to save as a PBM, it is saving it as a portable bitmap. This is NOT the file type that the .pbm files that CS uses are. PBM's are actually just regular bitmaps, with a funny extension. The reason I recommend you use MSPaint is because paint will...
  20. GIRakaCHEEZER

    Kate Story!

    The portrait issue is simply because of the "(C)Pixel" Requirement that is placed on all images. Follow the link for more documentation on it. http://cavewiki.org/wiki/Sprite_Editing Also you can get the mimiga mask and the machine gun twice (getting the machine gun twice freezes the game)...
  21. GIRakaCHEEZER

    Important whisker discussion!

    I'm pretty sure they all have whiskers, because of how they are based on rabbits more or less. Plus the new wiiware sprites are more or less a confirmation of this (toroko's wii sprite looks like a butt face, really).
  22. GIRakaCHEEZER

    Curly Brace's Story *FIRST DEMO*

    My recommendation is that you stick to using a copy of ver 134 (you can get it from the trib site or you can use the semi-custom one in the link in my previous). As long as you do that, there should be no problems with importing orgs. Also don't put any notes in tracks 13-15, this tends to...
  23. GIRakaCHEEZER

    Curly Brace's Story *FIRST DEMO*

    Semi-customized orgmaker 134. This version has the english patch applied to it, and uses some custom gfx i made to spice it up and the piano keys are labeled for quick reference (since not everyone can play piano [this group of non-piano players excludes me, cuz i can]). Nothing special...
  24. GIRakaCHEEZER

    Quick Modding/Hacking Answers Thread

    CaveEditor, like some few months ago, was still very broken, and had many game breaking glitches. Plus editing a game with CE and then editing it with SW would break the game (because of the way SW handled the changes that CE made). However most known bugs in CE have been fixed (except that SW...
  25. GIRakaCHEEZER

    I just got a awesome virus!

    I never got this, I think. I must be lucky. Where's the site that gives instructions on how to check/remove this?
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