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  1. VoidMage_Lowell

    .org converter

    We wish To something like .MP3? Nope. I remember reading about various programs being written to do that, but I never saw any of them get finished... {If it's the original songs you want to convert, andwhyisit posted a thread with all of them + beta songs and even remixes and such to download...
  2. VoidMage_Lowell

    Weapon with MUCH Damage

    Point of View He probably just didn't know you meant the words and numbers at the top of the window. Not all of these guys are as experienced in editors as the rest of us :)
  3. VoidMage_Lowell

    Weapon with MUCH Damage

    Fast? It's because we're bored >.>; Hmm? You should only need to worry about changing the bullets themselves {Bullet Data}, not the weapon. You're simply upping the damage the bullets do. If you were going for something fancy, like the weapons in some hacks, you'd have to go in and Assembly...
  4. VoidMage_Lowell

    Weapon with MUCH Damage

    Your English doth bug me ^But I'll let it pass :) So, to answer your question: Yes, it's possible to do that. Well, technically you can't do 500 damage per hit. The max would be 127, the engine just wouldn't handle anymore without you going in and redoing it all. But you could be lazy and...
  5. VoidMage_Lowell

    Super Luigi's World!

    Ok, now that I've got some more time.. Sorry, I was in such a hurry to get that post out and go to bed I used the wrong term :D; {I think I was confusing myself with a different hack} You want a ROM with a Header. {Actually, it's got to match the original modified ROM that the patch came from...
  6. VoidMage_Lowell

    Super Luigi's World!

    First release!! Whew, finally got the first demo done. It goes up all the way to the secret fortress. {Which means the first switch palace and secret shop are in it too} Since I'm not sure how the Admins would react to me uploading the hacked ROM, I'll just play it safe for now and upload the...
  7. VoidMage_Lowell

    Ballos's Dog

    Hmm, why not a Cat? Eheh, what if it's the King that tortured Ballos so long ago, forcing him to unleash his powers and destroy the entire kingdom and his own mind? It would be a fitting punishment, kept as the slave of the one he grew so jealous of, in the form of a dog. A sparkling dog...
  8. VoidMage_Lowell

    The Happy Birthday Thread

    Spam? I think not. Another two birthdays today: SoupDragon {38} and upthorn {25} Happy birthday!
  9. VoidMage_Lowell

    :rolleyes: Now you're just stretching it to make me look bad. Not very nice. If he wouldn't...

    :rolleyes: Now you're just stretching it to make me look bad. Not very nice. If he wouldn't omit the important bits of information, you'd know those posts were days apart. That's not double posting or spamming, the others even agreed.
  10. VoidMage_Lowell

    Script Helpdesk

    Brain fart. Ah, I was having a hard time understanding what you meant there. My brain fart. I'd double check for any unnecessary white space in there, maybe delete it all and retype it. If you can't get it to work, you could be lazy like me and just move the events all down a number, or even...
  11. VoidMage_Lowell

    Script Helpdesk

    Well, first of all, you screwed up the <IT+ part. You add 1000 to whatever item to use <GIT, but you do not add 1000 for <IT+/-/J. It should be <IT+0003. {At least in this case} Try it with that corrected. This I'm not sure on. I can only guess that something else is going on, something not in...
  12. VoidMage_Lowell

    Just out of curiosity, how much hacking have you done outside Cave Story? I've been working on...

    Just out of curiosity, how much hacking have you done outside Cave Story? I've been working on my SMW hack lately, and there's a lot of things that would require some Assembly know-how. {Mostly I'm interested in creating custom sprites. Mario + Balrog = Awesome. But there are several other...
  13. VoidMage_Lowell

    Goodbye Thread

    About time Finally back? Been awhile... :) Anything of interest happen? {+100 if it's embarrassing and funny}
  14. VoidMage_Lowell

    Cave Story Officially RELEASED for WiiWare

    60 fps They did say that they upped the FPS from 50 to 60. That's a 20% increase in speed. Many people have already commented on how different the physics feel, and how floaty Quote feels in the PC version compared to the Wii. Looks like it'll be a challenge to re-beat it :)
  15. VoidMage_Lowell

    Misery?

    Bump is right Uhm, don't you mean the last time we see her is after the best ending, the one where you've defeated Ballos. She's roughly doubled in size and much more humanoid now, and is standing on the Balcony facing out before turning to face the camera {Us}. Considering that cutscene, she...
  16. VoidMage_Lowell

    Cave Story Officially RELEASED for WiiWare

    Final ruling Oh, Nicalis is of course helping the translations, but he's always going to Pixel for the final results. We have someone who speaks English translating this for us, but we have someone who doesn't speak it give the final word on everything :p Whoops. *Goes back to fix it*
  17. VoidMage_Lowell

    Cave Story Officially RELEASED for WiiWare

    *Shrug* React. What can I say, translations are funny, especially between two vastly different languages like English and Japanese. I believe the more literal translation spoke of something like grass blades, but Amaya decided on Bushlands. He's not too adept at our language, so he probably...
  18. VoidMage_Lowell

    CS: Online

    "Nothing can be made fool-proof, because fools are so ingenius." Heheh, nothing's ever safe :p I speak from experience, everything gets hacked sooner or later. Just look at Cave Story :o;
  19. VoidMage_Lowell

    weird fading problem

    Isn't taking the sarcasm well Helpful? I solved the original question >.>; Anyways, I didn't count how many you added, but there's a ton of space from 1-90 in the original Head.TSC. Only like 10-20 events are really used, so you might be able to transfer it all to smaller numbers...
  20. VoidMage_Lowell

    Cave Story Officially RELEASED for WiiWare

    Repeat I've said this several times before, over other translation-related issues, like Grasstown becoming Bushlands. I've always just shrugged and went along with it, but you can see how strongly we feel about Huzzah becoming Hurray when even I hate the change. Not like we'd really do that...
  21. VoidMage_Lowell

    weird fading problem

    *Shrug* And I'm helping you... Anyways, I went ahead and tried screwing with the Head.TSC. Leaving any of those extra 200+ events you added prevented it from ever fading in. I also noticed the text noise at the very beginning, meaning the events were getting screwed. Basically, all those...
  22. VoidMage_Lowell

    Cave Story Officially RELEASED for WiiWare

    *Shrug* We've come to know that Huzzah = Balrog. We're so attached to it that it's become mathematics. :rolleyes: It wouldn't ruin the entire game, we never said that, but it would ruin our favorite talking Suitcase... Yeah, I still don't really like the new music, either. While the graphics...
  23. VoidMage_Lowell

    weird fading problem

    Spanish classes starting to pay off? El link es muy malo. You have to change your settings of that eSnips folder from Private to Public before we can download it. And, what exactly did you mess with when you say "TSC"?
  24. VoidMage_Lowell

    Cave Story Officially RELEASED for WiiWare

    Sacrilegious What!? I know there's going to be differences because we're so use to the unofficial one, but to have Balrog shout Hurry instead of Huzzah? Can you imagine our favorite Toaster crashing through the ceiling yelling that? I can't....
  25. VoidMage_Lowell

    The Happy Birthday Thread

    *Shrug* Double post, triple posting, or N-posting would be if I was posting within minutes or maybe even hours of the last one. These posts are days apart, thus do not count as double posting. Simply editing wouldn't show that the thread was responded to, either.
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