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  1. Softmints

    [Softmints] Corridor

    The end will be when I run out of actual maps (94). I may add some secret corridors along the way, for funsies. I may end it with the Ballos fight (87), in a modified room, ofc. The last couple of maps would be secret corridors and whatnot. I may consider allowing the player to enter the...
  2. Softmints

    [Softmints] Corridor

    Glad you like it! Hours of frustration and keyboard smashing right here - who needs the internet? Ok, just uploaded the latest. As I have said, there's variable life (you choose it), and I have just added the Eleventh Corridor. It's a really tough one, by my standards.
  3. Softmints

    [Softmints] Corridor

    There's a new one? Can you link me, please?
  4. Softmints

    [Softmints] Corridor

    Whoopsie, that can be fixed with Sue's (Room numbers are listed). I'm uploading the fixed one now. The bosses will reside in the rooms in which they normally are, so next up: Balrog (Shelter), Balrog (Power Room), Balfrog. To keep the difficulty intact, the rooms will be modified and the weapon...
  5. Softmints

    [Softmints] Corridor

    I have just updated it with the life capsule. Each time you use it, it adds +1 life. That should make things a little easier for the newbies. I also fixed room 4, 5, and 10. Yes, I can beat this entire thing in one run. It's very hard, but possible.
  6. Softmints

    [Softmints] Corridor

    Well, after a long break (too long), I decided I'd come back with a new game. Julian's King had too much story/dialouge needed for my liking, and Hell II was too short. So here it is; Corridor. Corridor is a series of rooms (Labeled One, Two, Three...) in the Hell tileset. Each contains a...
  7. Softmints

    Sue's Workshop - Ideas

    You're updating Sue's? Wahoo! Upgrade! Sues is the tool used by almost every CS modder around. I love it - and need it to do things. If you're going to update, here's the main stuff: 1. Weapon function editing. This is a really big thing which we all want. 2. Entities should have simple...
  8. Softmints

    Insignificant Studio's: 'The Underside'

    Someone's either used it and sped it up, or done a lot of work to emulate it. There's one boss which is very close to Ballos, and some of the enemies are the same. The booster 2.0 is used, and the little red numbers are screaming Cave Story.
  9. Softmints

    Hell II

    Well, I did lower the platforms which I thought would make it more reasonable. I'll widen them a little for the next version. I also added a lot more skull blocks which works pretty well in my opinion. I removed all the cutscenes (I think), because we all know the words anyway. I wonder if the...
  10. Softmints

    Hell II

    I have decided to make changes to the third room. Firstly, I'm reinstating the two countdown timers near the end before you enter Heavy Press. I am also removing the some of the floor in this area, meaning that when the butes really start swarming - you're going to be utterly screwed for ten...
  11. Softmints

    Requesting help taking down Ballos with 3HP/Polar Star

    Yeah, that's awesome. I wish I could do it. Now try Hell II, :).
  12. Softmints

    Hell II

    Firstly, I have never come across a <QUA before; what is it? Secondly, after extensive testing I have found it possible to complete every stage of the first area without taking damage. This is called Hell II for a reason - that being it's hard. No-one says you have to beat it, and I have not...
  13. Softmints

    Hell II

    I decided to make a new (and harder) Hell last week. Here it is. Heavy Press and Ballos are exactly the same, so the first three are all I've changed - though they should be so taxing on your xp and health that Ballos should be a ton harder. See how well you do. Link to Downloads
  14. Softmints

    Are you man enough to use the Polar Star only?!!

    Just use Sue's and edit out Santa giving you the Fireball, and getting the Blade.
  15. Softmints

    Quest

    Yeah, let us look at what you have. Just copy the folder and go into it with Sue's, deleting everything you don't want us to see.
  16. Softmints

    Mod: Julian's King

    --- YE WARNINGS OF YE SPOILERS! --- If it is really so easy to miss the Blade, then I'll put one of those destructable blocks in the way of the hole. The last life capsule can't be gotten since I made a little edit to the dark chamber closing off the wall to the right of the boss fight. I...
  17. Softmints

    Mod: Julian's King

    Try turning up the sound. They bounce as you get near them, just keep shooting until you kill it.
  18. Softmints

    Well who needs Help or just want to talk?

    Well, I could do with some help with a few entities. Could someone take any old npc.tbl file, and reduce the damage of Twin Dragon flames to 4, and the bubbles which Gunfish shoot to 2? It'd really help.
  19. Softmints

    *kazabooom!*

    No-one else noticed this? xD Well, it's a good thing I keep my mod in a few places, including the never-too-safe USB stick.
  20. Softmints

    *kazabooom!*

    Well even converting everything to the same instrument would be good, as it would be a lot easier to work with from there.
  21. Softmints

    Mod: Julian's King

    Link me to it please. I don't know which one you mean.
  22. Softmints

    TSC Periodic Loops - A problem

    The curse gets worse - while the loop is active, events cannot activate! I've already designed an entire level around the loop - and Julian can't leave it, save in it or anything! What do I do? There must be some assebly way around this, just to re-order the events.
  23. Softmints

    My Lovely Tileset

    Hey, it worked! Thanks Rune.
  24. Softmints

    Mod: Julian's King

    --- YE WARNINGS OF YE SPOILERS! --- Thanks guys. So, here's my response: Oh yes, you will get back the gun later. Waiting for Ballos's Lab for that one. As I have said before, I don't know how to edit the sprite damage. The Blockies will deal 2 damage with their attack, though I can beat...
  25. Softmints

    Mod: Julian's King

    The second Julian's King Beta has been uploaded! Enjoy! Link To Downloads There are some hints and tips in the Readme for those having trouble with the game. I keep the boss as optional for now, due to it's insanely hard nature.
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