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  1. VoidMage_Lowell

    Talk about Pixel's games.

    Whoa? Whoa, really? I haven't played Ikachan yet, but I've always thought it'd be pretty fun, being made by Amaya... Looking at the other games, could Cave Story be some sort of fluke..? Or were all those just practice runs for Pixel? :confused: Also, how long did that take you to post, Jack...
  2. VoidMage_Lowell

    Flag ID's. NPC issue...

    Ugh... First of all, why the hell are you using flags way up there? Why not just start with flag 0001? Second, if you had followed the conversations, cheese saw the idea from a programming point of view, raising an interesting point, and so I just said to stay under 8000 to be safe. Then Lace...
  3. VoidMage_Lowell

    Quick Modding/Hacking Answers Thread

    I love how helpful these TSC files are.... Yeah.... All of those question marks make me so confident... Specially since this is the file that also says "<CAT's the same as <SAT", which it isn't. {I've tried them..} So misleading..... It's usually easier to stick with the game's original script...
  4. VoidMage_Lowell

    Fix the translation..?

    Eh? Why wouldn't they fix the translations? Infact, we found out that Grasstown was actually Bushland from the Wii version. Besides, they're not fixing anything; they're translating them the way Amaya says they should be. We've been using unofficially translated versions, the Wii version will...
  5. VoidMage_Lowell

    Flag ID's. NPC issue...

    Heheh A year ahead, eh? Welcome to the group, :) And, ouch... Massive snow day accumulation + longest school year in the US....? You'll probably start school a month ahead of me ^.^ And, uh, we're really derailing this thread, now... Back on topic: Don't use any flags above 7080, yesno?
  6. VoidMage_Lowell

    Flag ID's. NPC issue...

    Oo oo. Both? Well, that both helps and hurts. And it'll affect Water movement? More ideas.... >=D And, er, you've got homework? When everyone else seems to be out of school...? Did you fail and have to take summer school? :)
  7. VoidMage_Lowell

    Flag ID's. NPC issue...

    Heheheh... Seriously, who would even need 7000 flags? You should be focusing on the TSC hacks, I really need that horizontal one D= {Got an idea for vertical, too...}
  8. VoidMage_Lowell

    Flag ID's. NPC issue...

    Heh.... Don't worry, it's just fully coloured post's that aren't allowed... Too bad they won't just change the text backgrounds to all one uniformity to fix that....
  9. VoidMage_Lowell

    Fix the translation..?

    Heheh I agree. One of the reasons I'm buying the Wii version is just for the proper translations.... Although, I hope we don't get any more bummers, like Grasstown actually being Bushland....
  10. VoidMage_Lowell

    Flag ID's. NPC issue...

    Meh... Tell me how many Backup's you've gone through, before getting a flag above 8000 to work as a normal flag. If that's even possible. {Probably not, since it's bumping into Reserved RAM} Just, use any flag below 8000. I've yet to even go above 100 flags in my mod.... There's no reason for...
  11. VoidMage_Lowell

    Rate the favorite CS character of the person above you.

    Break in the Chain 10/10 One of my new favorite places in Cave Story.... Sand Zone Storehouse {The Garden}
  12. VoidMage_Lowell

    Rate the favorite CS character of the person above you.

    . 7/10 Egg Corridor? {After first Core fight}
  13. VoidMage_Lowell

    Join the Light Side... we have ice cream.

    Heheh Oh, you can. If you try hard enough..... Besides, it's not about changing the people themselves, it's about changing how they act when they're on this forum. That's temporary...
  14. VoidMage_Lowell

    Join the Light Side... we have ice cream.

    Heheh Way to come in real late with your message. Besides, you're wrong, and wrong again. Your assumption of knowledge is getting rather annoying. People change, and just because you haven't noticed, doesn't make it untrue.
  15. VoidMage_Lowell

    Flag ID's. NPC issue...

    Ugh... These aren't just special affects, these flags are getting into reserved RAM. For instance, flags 9088 to 9095 handle what key's being pressed down. You might end up destroying your mod, if you're not careful. And according to Rune, it's 0000 to 8000 that's safe
  16. VoidMage_Lowell

    Press Story

    Heheh Well, common sense dictates that if someone's going to make a mod, they're going to learn about it first. You walk before you run. Or you end up on your face, like just now. Don't take this the wrong way, but if you look around, the other modders tried learning about what they were...
  17. VoidMage_Lowell

    Flag ID's. NPC issue...

    ... That's all it does. It doesn't act like a real flag, all it does is make everything shake. Other flags over 8000 can go as far as to crash the game....
  18. VoidMage_Lowell

    How Stuff Works @ CS. XP, life caps, missiles

    Pfff Only three months? I think mods here have gone even longer... And they get revived...
  19. VoidMage_Lowell

    Santa's strange house

    Huh? Eh? Can't really say, of course. This all just being theory. Still, if they had any bit of flammable substance in them, we'd see some fireworks.....
  20. VoidMage_Lowell

    Santa's strange house

    Huh... Typically, when people see Void, they think cold... Just ask Boots' and his collection of Magic Gathering cards -.-" Depends on what you mean by properly. Pouring oil on water would make it flammable. You could break apart the atom bonds to get Hydrogen and Oxygen, both flammable. But...
  21. VoidMage_Lowell

    What is Cthulhu?

    Heheh Hey, fire's hot. Was that helpful? >.>; I've gotta give them the point for saving Curly, but where does the suspense part come into play...?
  22. VoidMage_Lowell

    What is Cthulhu?

    Huh? You mean, right before the room? All he does is tell you that the fans either aren't on, or you should hold jump button to move further. I wouldn't go as far as to call that help....
  23. VoidMage_Lowell

    Santa's strange house

    Hohoho Ah, you're mixing my name with references from other places. The Void I'm talking about has nothing to do with temperatures... But, probably shouldn't derail the discussion.. Where were we? Oh yes. Who thinks the Jelly Juice is flammable? I don't...
  24. VoidMage_Lowell

    What is Cthulhu?

    Huh? Never said that. I'm simply saying where their origin came from. Why Pixel even put them in Cave Story. Because of such origins, I don't see much of a story behind them...
  25. VoidMage_Lowell

    Join the Light Side... we have ice cream.

    Heheh Eh, where to start... Bah. You can just read it yourself :D
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