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  1. VoidMage_Lowell

    You're so addicted to the Cave Story Forums that...

    Heheh.. #73: You're so addicted to the Cave Story forums that you support the shit menu.
  2. VoidMage_Lowell

    Quick Modding/Hacking Answers Thread

    Hmmm... The only time I've ever had this problem was back in version 0.95 of Cave Editor, but with the new updates it shouldn't be an issue... {Oh, are you using CE, or SW?} Have you made sure to save the complete EXE, instead of just the map? I can't remember it clearly, but sometimes things...
  3. VoidMage_Lowell

    60 second timer...

    Eh... I've never even ran into the 60 second warning thing, before. Just put more into your posts than "Yeah, what he said" or whatever. {That's where I've seen people complain about waiting 60 seconds, most of the time} Posts are suppose to be longer than one liners, anyways...
  4. VoidMage_Lowell

    The Happy Birthday Thread

    That time again Today, Bad Beholder turns 22! Happy Birthday! :D
  5. VoidMage_Lowell

    Quick Modding/Hacking Answers Thread

    Cameras You didn't set the background 'camera' right. {fixed[0]} If you look back at the original Cave Story maps, like Balcony, the background Fog works with camera 7, scroll left {Layered}. Another example would be Moon, the Outer Wall background. It uses number 6, which is the same thing as...
  6. VoidMage_Lowell

    Starcraft users, ASSEMBLE!!!!

    Mod Night Ever heard of Mod Night? About once a week, a group of Starcraft players get together to play Starcraft modifications on private servers, like over Hamachi. I found some videos to show you guys both the Mod Night and some mods to get you interested :p N_jENWlg0cY FV0wK4oKIPU...
  7. VoidMage_Lowell

    The Happy Birthday Thread

    ...Meh. This thread is about wishing every forum member a happy birthday, no matter how active they are. That said, I'm going to ask you guys to stop posting all that off-topic crap. And if you're worried that you're going to start a flame war, don't post flame bait in the first place :rolleyes:
  8. VoidMage_Lowell

    The Happy Birthday Thread

    Now for some real birthdays... Agh, missed two yesterday.... Yesterday's birthdays were Ness Kid's and Furion001's {19}, so Happy late Birthday! :(;
  9. VoidMage_Lowell

    Cave Story Officially RELEASED for WiiWare

    More and more updates After a long silent spell, which obviously was because of lots of hard work :(, the blog site has released more updates. Although not really all of them are about Cave Story, I think this update deserve it's own post: The new Igor I had high hopes for the new graphics on...
  10. VoidMage_Lowell

    Ikachan In-game Editor

    Rumor Dragonboots once said something about secretly making an Ikachan mod....
  11. VoidMage_Lowell

    Miza.exe

    Eh... Ehh, you could just switch to either Sue's Workshop or Cave Editor {Let's not start a SW vs CE debate in here}, they're both much more advance than Miza, and they're both still being updated. {Miza is dead}
  12. VoidMage_Lowell

    Final Cave(Hidden)/Hell run times.

    Heheh... Sacred Grounds B2 is all about luck. Sometimes you'll get through without a scratch, and then there's times when you don't even make it halfway... Skills will get you far, but luck will screw you up.
  13. VoidMage_Lowell

    Most Well written Cave Story song.

    Yeap Seconded. Although, Eyes of Flame is a close second....
  14. VoidMage_Lowell

    Spriting.

    Sprites or Pixelated? Well, they're pixelated, so some people would consider them sprites.... Anyways, you should probably try spriting {pixeling} on your own, first. I can't even draw stick figures, but I managed to make some pretty decent sprites and portraits for my mod {check out my avatar...
  15. VoidMage_Lowell

    Need Code Breaker code for AC2:AA (on PS2)

    Fools? "Play with fools?" Ser, you are a fool if you mock someone for telling you to use Google. {You can find anything, if you look hard enough} I did a super quicky search using Google and came up with this. Along with other threads from other forums of you asking the same question. Maybe the...
  16. VoidMage_Lowell

    CaveEditor again (beta, maybe alpha)

    Undo... Man, I'd kill for an undo function... ;);
  17. VoidMage_Lowell

    CaveEditor again (beta, maybe alpha)

    Eh... Actually, there's already a mass add tile function, the Fill tool... It's pretty helpful for areas like inside a cave, you 'dig' the level out, or to fill in a bunch of background tiles at once or something similar.... You can even fill with multiable tiles at once, it'll just fill in...
  18. VoidMage_Lowell

    Cave Story ~ The Lost Mage and Pirate

    It's all a lie It's far from complete XD I just included the credits early to keep track of stuff for myself, and to save myself from the hassle of doing it all at the end. Now I can just add everything as I go.... {That and I don't like the idea of ending each part with "DEMO OVER" or...
  19. VoidMage_Lowell

    Heheheh, if that's what you think....

    Heheheh, if that's what you think....
  20. VoidMage_Lowell

    Cave Story ~ The Lost Mage and Pirate

    Darn bug doesn't know when to give up and die Huh, I thought I fixed that... {Can't remember what caused it, anymore XD} Still, thanks for the comment :D
  21. VoidMage_Lowell

    The Happy Birthday Thread

    ^How about less spam^ Today's birthday is MC Dirty's {19}. Happy Birthday!
  22. VoidMage_Lowell

    If you really wanna know, you could ask Boots. Twilight's invite only....

    If you really wanna know, you could ask Boots. Twilight's invite only....
  23. VoidMage_Lowell

    What on earth is NUM0000?

    From what I've seen in the original script, <NUM0000 stays 0000, and whatever the second set of digits for <AM+ is will be the numbers that show up. For example, Event #0402, when you've already got the Super Missiles, the <AM+0010:0024 means you get 24 extra shots for weapon 10, the Missile...
  24. VoidMage_Lowell

    CaveEditor again (beta, maybe alpha)

    Hm.... Yeah, probably should swap to PMs or something.... *Sends the last bit of his argument over a PM* Anyways, I don't remember it getting mentioned yet, and it's not listed in the fixes, so... ....What's up with the Save and Run in Cave Editor? Did you ever figure out the problem, or was...
  25. VoidMage_Lowell

    CaveEditor again (beta, maybe alpha)

    Not everyone can be friends [FONT="Comic Sans MS"]Unfortunately, I'm going to join in the spoiler debate before it moves, just because I've been part of the source of the thing.....
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