#EVENT NUMBER (Eg. If your door is event 100, put #0100 here)
<SOU0011<ANP----:0002<TRAXXXX:YYYY:WWWW:ZZZZ
---- = Door Event (Eg. If your door is event 100, XXXX would be 0100)
XXXX = What map to be transferred to
YYYY = What event to play (Usually a mapload, either 0090, 0091, 0092, 0093 or...