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  1. RuneLancer

    The Map Doesn't Match Up!

    Who ever said the CS world was flat and 2D? Nobody seems to have considered depth now, have they? :p Even if the maps don't line up properly in terms of height, the fact remains this is a game. Given the size of the game world, it would be easier to focus on a map that's fun and that serves a...
  2. RuneLancer

    Well who needs Help or just want to talk?

    There's no magical guide to hacking. It varies from game to game, from project to project. There are a few things you can learn to make your job easier though. - Knowing hex and binary (mainly hex) is extremely useful. Especially if you plan on doing some work of your own without an editor. -...
  3. RuneLancer

    A challenge for assembly hackers! (Mainly Rune)

    ÷ Seems that way. But with people trying out assembly for themselves, sooner or later that won't be the case anymore. :( It's actually very hard to keep doing this stuff without the intar-web. Getting hacks and/or projects shipped over to people and staying in contact with them is important...
  4. RuneLancer

    My Cave Story Sequels/Prequels

    Sounds interesting. When do you expect to complete these projects? And will they just be Sue's Workshop hacks, or have anything out of the ordinary (custom sprites, for instance)?
  5. RuneLancer

    A challenge for assembly hackers! (Mainly Rune)

    This involves quite a bit of work. Namely, hammering in an exp table (there's free space in the ROM...) and some pretty hefty code changes (doable.) But isn't this just a carefully-worded "Hey Rune, can you do this for me free of charge? We can make it look like a challenge so you can have your...
  6. RuneLancer

    So I started a hack.

    Not having internet access at home is a major drag - it makes it hard to keep things updated. :p But I'll see what I can do this weekend. A brief update wouldn't hurt, just to keep the link fresh and working.
  7. RuneLancer

    CAVE STORY DELUXE JUST HIT 1000th DOWNLOAD

    There are download managers to allow restarting and pausing downloads, by the way. They're useful to have around when sites don't offer alternative download methods. Not saying this in relation to torrents (there's still the issue with them being blocked on some computers, I'd love to know how...
  8. RuneLancer

    *kazabooom!*

    Your computer rebooted and you lost everything? Damn, that's heavy. Now I understand why people never shut their off - booting it back up in the morning and suddently having everytthing gone must be nightmarish. I formatted my mouse once. Luckily I had backups... :p Anyhow, welcome back! I...
  9. RuneLancer

    So I started a hack.

    Weapons can serve a lot of purposes, but as always finding free space in the exe to add new code is a challenge. Whether hese kinds of modifications are worthwhile or simply modifications to be made for the heck of it should be the first question anyone asks themselves. :p Every boss has a...
  10. RuneLancer

    Well who needs Help or just want to talk?

    Why not have people ask these things on the boards where everyone can answer in the event someone doesn't have the answer instead of on an IM client where only one person can answer their questions? Seems like it'd be a lot more convinient... Or are you just bored and looking for someone to...
  11. RuneLancer

    My Lovely Tileset

    Always glad to help out. Since tiles are stored, IIRC, across a single byte, you probably just exceeded the amount of tile IDs that can be represented by a single byte...
  12. RuneLancer

    TSC Periodic Loops - A problem

    Events are not parallel. They run sequentially. There is no way of making events work together. Assembly? Maybe. But it would mean redesigning the script parser from the ground up and very heavy alterations. Scripts were never meant to run in parallel. I tried this before, hoping I could have...
  13. RuneLancer

    Extra Weapons

    Actually these are not new "weapons" as such. Weapon IDs go up to about 30-some (or was that 40?) but many of them are used for other weapons. For instance, the Blade lv3 has different entries for its little slashes. The Bbble Lv 3 has entries for the sparks the bubbles shoot. There is one...
  14. RuneLancer

    Alternative ORG Editor

    Hrm, I don't think the samples are stored directly with the rest of the sounds (though some drums... well, drum-like tones anyhow are stored in the same block sounds are.) I could try to look into this this weekend, if you're still interested, but I can't guarantee anything since I'll be away...
  15. RuneLancer

    Quest

    Star blocks are actually a type of tile. In Sue's, you can edit the type applied to a tile and set it to behave, for instance, like water. It's in one of the menus - not sure which seeing as I don't have access to Sue's at work. I've never used Star Blocks in my hack but I think the graphics...
  16. RuneLancer

    Well who needs Help or just want to talk?

    You'll need to write an assembly hack that adds it. What I did in my hack was add the image to the titlescreen pbm. Then I added a new entry to the list of graphics to render by allocating 16 more bytes on the stack and pushing the RECT containing my image. If this sounds a little too...
  17. RuneLancer

    CAVE STORY DELUXE JUST HIT 1000th DOWNLOAD

    Osmose got it right. What I'm saying is that having a 40 meg zip (used as a generic compression term - if you want to be picky, you can call it a rar, or a tarball, or whatever you fancy) can be a massive pain, particularly when nobody is seeding the torrent (assuming you're downloading it from...
  18. RuneLancer

    Well who needs Help or just want to talk?

    Cave Story loads up its sprites as regular bitmaps. However Pixel introduces a little safeguard against these things being editted by adding a bit of text at the end of the file. So... 1- Open the image as a regular bitmap with any editor. You might have to rename it to (name here).bmp to get...
  19. RuneLancer

    Anoying Bugs!

    Well given that CS isn't MEANT to be edited (Pixel would've included an editor with his game if it was meant that way,) one could hardly call these bugs. More like user errors. But whatever works. ;) The thing that annoys me the most is not being able to have scripts run in parallel. You could...
  20. RuneLancer

    Quest

    Phantom gave you an answer in the other thread, concerning press enemies, but if you missed it here it is again. You need to edit npc.tbl. This file, which cannot be edited from Sue's, contains information on enemy behavior. It doesn't contain the code powering enemies, but it does contain...
  21. RuneLancer

    Well who needs Help or just want to talk?

    I think that's what the "post new thread" button is for. ;) Well... if you're bored and looking for a challenge, how about putting your assembly knowhow to the test and seeing by how much you can reduce the code usage in some functions? There's a VERY obvious optimization that can free up...
  22. RuneLancer

    CAVE STORY DELUXE JUST HIT 1000th DOWNLOAD

    I dunno, there's a lot of junk in that zip that's hardly any useful to most people. For instance, while the squid game may be cool, it's not CS and may not be what some people are after. Ditto with the artwork and music. Or maybe I just want the artwork, or the music, for a personal project. Yet...
  23. RuneLancer

    CAVE STORY DELUXE JUST HIT 1000th DOWNLOAD

    Argh, not torrents... Will there be an alternative means of downloading? One that, y'know... works? ;) (Seriously, this won't be torrent-only, right?)
  24. RuneLancer

    Bottomless Pits

    There is no way to trigger an event when you leave the screen. However there are entities that trigger only when you cross a certain vertical or horizontal point (72 I think? I really don't know them by heart by look for v trigger and h trigger...) You could use those. They'll probably have the...
  25. RuneLancer

    Considering an editor...

    Well, I haven't touched CS in a few weeks, but things seem to be picking up again so that's motivating. I'm going to try to get something out for christmas. As always, my priority is endless saga. Lately I've been working on the battle engine and various resource management tools - takes up a...
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