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  1. Cripplechair

    Community Project: Deity Project

    I do. I draw more than just sprites, yknow. :rolleyes: Admittedly not very OFTEN, but I still draw pretty decently. Sometimes.
  2. Cripplechair

    Community Project: Deity Project

    Well, I have the programs, but all I got for tools is a mouse. If no one else is properly equipped, I suppose I could whip something up.
  3. Cripplechair

    E3

    Made me think of this spoof.
  4. Cripplechair

    Community Minecraft Server!

    Re: Community Minecraft Server! My memory might be failing me here, but I think one of the first failed attempts was before you said "No one's been on lately... anyone want to play Terraria?" Though usually I don't do a whole lot when I enter anymore, I mostly just see if there's anything new...
  5. Cripplechair

    Community Project: Deity Project

    Can't really argue against someone's opinion on if they like something or not, can I? Alrighty, I'll keep as is. Also, I can guarantee I'll be gone most of Tuesday. Gonna get me a fancy piece of paper.
  6. Cripplechair

    Community Minecraft Server!

    Re: Community Minecraft Server! I haven't been able to connect to the server in awhile. Then again I've failed other server connects lately, so it might just be me.
  7. Cripplechair

    Community Project: Deity Project

    Mmmm.... thoughts? Edit: I dunno, I think I washed him out a little too much.
  8. Cripplechair

    Community Project: Deity Project

    The gravekeeper one isn't mine, I forget who made it. Whoever made it, hope you don't mind me touching it up a bit too.
  9. Cripplechair

    Community Project: Deity Project

    Okay, so I finished up all the zombies I've made so far (i.e. added looking in the other direction), and grouped them all together into one file (save for Beldum). I also included the enemies others have made as well. Also, sorry I didn't ask first, but I tweaked your shroom, Matt. Sorry. ^.^...
  10. Cripplechair

    Teterraro

    Ohyes, I'm stoked. Testing this baby out immediately! Edit: All right, I've played the early dose. This map and its dialogue might not be used, but I very much like the buildup and progression shown. The aesthetics are awesome; between the music and the map, you've definitely built up a strong...
  11. Cripplechair

    All righty then, glad you like it! You know where to find me if you need anything, I'll hold off...

    All righty then, glad you like it! You know where to find me if you need anything, I'll hold off on expressions for now (unless I get bored).
  12. Cripplechair

    Hah, nice avvy, I approve! That moon sure looks familia- oh, hello down there, Matt.

    Hah, nice avvy, I approve! That moon sure looks familia- oh, hello down there, Matt.
  13. Cripplechair

    Okay, so... been a little bit since I've worked on the doc, and looking at the copy with your...

    Okay, so... been a little bit since I've worked on the doc, and looking at the copy with your extra touches, he looks pretty much done to me as it is. Are you happy with him, or did you want more added?
  14. Cripplechair

    Community Project: Deity Project

    Looking pretty sweet, though I agree that perhaps drawings should be used instead of sprites. Also, sorry for the lack of new content and input from me lately. Between family visiting, upcoming graduation, and sleep deprivation, I haven't really been able to get much done.
  15. Cripplechair

    What Needs a Sequel

    Re: We Need Psychonauts 2! Or do we? Actually I'm half convinced Chell dies shortly after Portal 2. Remember how Cave iterates how utterly toxic and hazardous the repulsion and conversion gels are? You get DRENCHED in both repeatedly. Or, if you're really careful, you just get drenched with...
  16. Cripplechair

    Pixel Art

    h͍̄̉e̅̊ͦ̒͊͂́͟҉̨̯̟͕͔̭̰ĺ̡̩̬͕̠̐͛̌̇͟p̦̭̻͓̳͇̱̜ͤ̉̌͊͋ͨͤ ̮̻̮͍̭̻̼̳ͧ͂̽̂́͝m̲̻̈́́͐͒e͔͔ͤͣ̄ͭ͑̆͌ͩ̕ ͆͏̫̬̮i̦̯̥ͬt͑̏̃̂́̄̿ ̱͍͖ͬ̏͊̌̑̎h̲̪̭͖͓͚͐u͙͎̠͓͍̭͐͂ͬ̐ͪr̝͊̉ṯ̏ͧͦ͛s͍͚̜͙̘ͅ
  17. Cripplechair

    Community Project: Deity Project

    Matt: Ahh, don't sweat it, s'coo'. We do need another tileset for another map. I, um... have absolutely no experience with tilesets, so I'm a little hesitant to tackle it myself.
  18. Cripplechair

    Community Project: Deity Project

    Oh- I didn't mean "don't use that style at all" I just thought the contrast was implemented a little too strongly. Like I said, a little bit of grit texturing is fine, and I agree that it adds a bit more of a metallic feel to it. This fix works.
  19. Cripplechair

    Community Project: Deity Project

    Ah! Whoops, I must've missed that one. The overall design is fitting, although I think the way it's colored has a bit too much noise going on. I think a little bit of grit texturing is fine, but alternative every other horizontal pixel detracts from the overall aesthetic.
  20. Cripplechair

    Community Project: Deity Project

    The blitzer? I don't remember that on the list. What does it do?
  21. Cripplechair

    Community Project: Deity Project

    I agree we need to have at least few practical weapons thrown in there, I was looking at the list last night and thinking "a lot of these are pretty unconventional. Are we filling up needed slots appropriately?" Also, wasn't Marx's SOAR suggestion a semi-automatic rifle?
  22. Cripplechair

    Community Project: Deity Project

    Speaking of that, which one of those are we using? I drew two under the assumption that only one would be used, since I didn't know what would be more fitting. The function is the same either way, although the jar of holy water is a little larger.
  23. Cripplechair

    Community Project: Deity Project

    Well, about how long will each round be, and how many maps will we have? If the music changes every 10 rounds, and some of the maps share a handful of songs, then we might be fine.
  24. Cripplechair

    Sleep is for the weak.

    Story of my life, if you replace "short" with "two to three hour."
  25. Cripplechair

    Community Project: Deity Project

    THIS THREAD. WE CAN REVIVE IT. WE HAVE THE TECHNOLOGY. -More music is always awesome. What all do we have so far? If we're going to have 100 rounds of zombies, we might want more than one or two songs per map. That might get a little repetitive for the player. -Speaking of maps, more tilesets...
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